blender/source
Sergey Sharybin 19782e4f68 Fix missing autosmooth update when animated
Consists of few simple steps.

Don't tag object data's bounding box as dirty before re-evaluaiton

Most of the time this actually tags evaluated mesh which will be tossed
away few lines below anyway. And this causes issues if the evaluated
mesh is actually owned by the mesh datablock.

The bounding box now has clear separation between original object data
and object data after modifiers, so this should not be causing any
issues.

Free evaluated mesh when owner mesh changes

Ensures that evaluated mesh shares the same settings as its owner when
updates related on animation system happens.

Depsgraph: Update mesh when its geometry settings changes

Allows to have options like autosmooth animated.

Reviewers: brecht, mont29

Differential Revision: https://developer.blender.org/D5030
2019-06-07 09:13:51 +02:00
..
blender Fix missing autosmooth update when animated 2019-06-07 09:13:51 +02:00
creator Cmake/Windows: Fix numpy being unpacked every build. 2019-06-05 20:51:00 -06:00
tools@2afbb8ec47 UI: Nudge Curve Editor Away from Scrollbar 2019-05-11 11:05:40 -07:00
CMakeLists.txt ClangFormat: apply to source, most of intern 2019-04-17 06:21:24 +02:00