blender/extern
Nathan Letwory 0bd7934be7 * Minimum SCons version is now 1.0.0
- Code has been changed to reflect this (ie. deprecated functions are not anymore used)
* clean up the C and C++ compiler flags mess.
  - in the environment construction of BlenderLib all the compile flag governing options have been split in the *C*, *CC* and *CXX* containing equivalents.
    C is for C compiler only flags. CC is for C and C++ compiler flags and CXX is for C++ compiler only flags.
    All the platform default config files need to be double checked and fixed wherever it looks necessary. Either DIY, or send me a note with needed changes.
  - a start for the BlenderLib parameter list has been made - all the SConscripts need to be checked and modified to hand in flags properly.
* A theeth request: make -jN settable in the config file.
  - I give you BF_NUMJOBS, which is set to 1 by default. In your user-config.py, set BF_NUMJOBS=4 to have 4 parallel jobs handled. Yay.
2008-10-30 23:55:07 +00:00
..
bFTGL * Minor cleanup of SCons files 2008-10-22 11:28:10 +00:00
binreloc Set linking priority of libbinreloc to 226 for blenderplayer. Why? 2008-02-15 16:52:20 +00:00
bullet2 BGE bug #17858 fixed: [SHOWSTOPPER] BGE Memory leak. The memory leak has been identified and fixed in bullet. 2008-10-18 18:37:58 +00:00
glew Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
libopenjpeg == redcode == 2008-06-10 05:12:51 +00:00
libredcode == Redcode == 2008-06-22 15:48:12 +00:00
make/msvc_7_0 BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. 2008-06-18 06:46:49 +00:00
ode Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
qhull Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
solid Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
verse * Minimum SCons version is now 1.0.0 2008-10-30 23:55:07 +00:00
CMakeLists.txt Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
Makefile Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
SConscript Disable building of fftw 2008-10-01 17:02:38 +00:00