blender/source/gameengine
Campbell Barton aa933d2c9f BGE Redraw problem:
at the moment only files from blender 2.4x will display in 2.5x, compared area and window structs in both cases and dont see any differences.

This doesnt fix the problem but corrects a few things related to window drawing with the BGE,
also adds a hack because I noticed the window and area pointers in the KX_BlenderCanvas were offset after initialized, maybe need to use <static cast> ?
2009-06-27 23:54:20 +00:00
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BlenderRoutines BGE Redraw problem: 2009-06-27 23:54:20 +00:00
Converter Made Mathutils use radians rather then degrees. defining USE_MATHUTILS_DEG for testing existing scripts. 2009-06-25 20:47:41 +00:00
Expressions PyAPI RNA/BGE 2009-06-25 10:11:37 +00:00
GameLogic svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20849:20855 2009-06-13 14:07:38 +00:00
GamePlayer Spring Cleaning 2009-06-21 16:18:38 +00:00
Ketsji Made Mathutils use radians rather then degrees. defining USE_MATHUTILS_DEG for testing existing scripts. 2009-06-25 20:47:41 +00:00
Network 2.50: 2009-06-08 20:08:19 +00:00
Physics Spring Cleaning 2009-06-21 16:18:38 +00:00
PyDoc BGE Action Actuator setChannel() function was broken in a number of ways. 2009-06-16 18:25:48 +00:00
Rasterizer merged from trunk 20741:20848 2009-06-13 11:09:13 +00:00
SceneGraph 2.50: 2009-06-08 20:08:19 +00:00
VideoTexture svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20855:20928 2009-06-16 14:21:58 +00:00
CMakeLists.txt Spring Cleaning 2009-06-21 16:18:38 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Spring Cleaning 2009-06-21 16:18:38 +00:00