blender/source/gameengine
Benoit Bolsee cf7bdb42ac BGE VideoTexture: refresh() on ImageFFmpeg should have no effect.
ImageFFmpeg objects will not refresh properly because the image
file is closed immediately after creation. Therefore refresh()
should have no effect on them.
This was causing problems with ImageMix using ImageFFmpeg as
sources: refreshing the ImageMix object is required to update
the mix but it has the side effect of refreshing the underlying
sources, hence the need to skip refresh on fixed images.
2014-12-04 23:55:53 +01:00
..
BlenderRoutines Ghost Context Refactor 2014-10-07 15:47:32 -05:00
Converter Make sure materials are updated before passing to renderer in game 2014-12-03 18:12:31 +01:00
Expressions Cleanup: remove _DEBUG define usage 2014-08-27 18:59:32 +10:00
GameLogic Cleanup: warnings 2014-11-23 15:13:58 +01:00
GamePlayer Refactor: BLI_path_util (part 2) 2014-11-23 18:55:52 +01:00
Ketsji Refactor: BLI_path_util (part 2) 2014-11-23 18:55:52 +01:00
Network clang/cmake - quiet warnings for external libs and reference moto as a system include. 2013-07-15 08:26:16 +00:00
Physics BGE: Fix Rigid body constraint deletion 2014-12-02 19:26:06 -08:00
Rasterizer Ghost Context Refactor 2014-10-07 15:47:32 -05:00
SceneGraph Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
VideoTexture BGE VideoTexture: refresh() on ImageFFmpeg should have no effect. 2014-12-04 23:55:53 +01:00
CMakeLists.txt BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00