299 lines
6.5 KiB
C++
299 lines
6.5 KiB
C++
/*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/** \file gameengine/Ketsji/KX_SG_NodeRelationships.cpp
|
|
* \ingroup ketsji
|
|
*/
|
|
|
|
|
|
#include "KX_SG_NodeRelationships.h"
|
|
|
|
/**
|
|
* Implementation of classes defined in KX_SG_NodeRelationships.h
|
|
*/
|
|
|
|
/**
|
|
* first of all KX_NormalParentRelation
|
|
*/
|
|
|
|
KX_NormalParentRelation *
|
|
KX_NormalParentRelation::
|
|
New(
|
|
) {
|
|
return new KX_NormalParentRelation();
|
|
}
|
|
|
|
bool
|
|
KX_NormalParentRelation::
|
|
UpdateChildCoordinates(
|
|
SG_Spatial * child,
|
|
const SG_Spatial * parent,
|
|
bool& parentUpdated
|
|
) {
|
|
MT_assert(child != NULL);
|
|
|
|
if (!parentUpdated && !child->IsModified())
|
|
return false;
|
|
|
|
parentUpdated = true;
|
|
|
|
if (parent==NULL) { /* Simple case */
|
|
child->SetWorldFromLocalTransform();
|
|
child->ClearModified();
|
|
return true; //false;
|
|
}
|
|
else {
|
|
// the childs world locations which we will update.
|
|
const MT_Vector3 & p_world_scale = parent->GetWorldScaling();
|
|
const MT_Point3 & p_world_pos = parent->GetWorldPosition();
|
|
const MT_Matrix3x3 & p_world_rotation = parent->GetWorldOrientation();
|
|
|
|
child->SetWorldScale(p_world_scale * child->GetLocalScale());
|
|
child->SetWorldOrientation(p_world_rotation * child->GetLocalOrientation());
|
|
child->SetWorldPosition(p_world_pos + p_world_scale * (p_world_rotation * child->GetLocalPosition()));
|
|
child->ClearModified();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
SG_ParentRelation *
|
|
KX_NormalParentRelation::
|
|
NewCopy(
|
|
) {
|
|
return new KX_NormalParentRelation();
|
|
}
|
|
|
|
KX_NormalParentRelation::
|
|
~KX_NormalParentRelation(
|
|
) {
|
|
//nothing to do
|
|
}
|
|
|
|
|
|
KX_NormalParentRelation::
|
|
KX_NormalParentRelation(
|
|
) {
|
|
// nothing to do
|
|
}
|
|
|
|
/**
|
|
* Next KX_VertexParentRelation
|
|
*/
|
|
|
|
|
|
KX_VertexParentRelation *
|
|
KX_VertexParentRelation::
|
|
New(
|
|
) {
|
|
return new KX_VertexParentRelation();
|
|
}
|
|
|
|
/**
|
|
* Method inherited from KX_ParentRelation
|
|
*/
|
|
|
|
bool
|
|
KX_VertexParentRelation::
|
|
UpdateChildCoordinates(
|
|
SG_Spatial * child,
|
|
const SG_Spatial * parent,
|
|
bool& parentUpdated
|
|
) {
|
|
|
|
MT_assert(child != NULL);
|
|
|
|
if (!parentUpdated && !child->IsModified())
|
|
return false;
|
|
|
|
child->SetWorldScale(child->GetLocalScale());
|
|
|
|
if (parent)
|
|
child->SetWorldPosition(child->GetLocalPosition()+parent->GetWorldPosition());
|
|
else
|
|
child->SetWorldPosition(child->GetLocalPosition());
|
|
|
|
child->SetWorldOrientation(child->GetLocalOrientation());
|
|
child->ClearModified();
|
|
return true; //parent != NULL;
|
|
}
|
|
|
|
/**
|
|
* Method inherited from KX_ParentRelation
|
|
*/
|
|
|
|
SG_ParentRelation *
|
|
KX_VertexParentRelation::
|
|
NewCopy(
|
|
) {
|
|
return new KX_VertexParentRelation();
|
|
};
|
|
|
|
KX_VertexParentRelation::
|
|
~KX_VertexParentRelation(
|
|
) {
|
|
//nothing to do
|
|
}
|
|
|
|
|
|
KX_VertexParentRelation::
|
|
KX_VertexParentRelation(
|
|
) {
|
|
//nothing to do
|
|
}
|
|
|
|
|
|
/**
|
|
* Slow parent relationship
|
|
*/
|
|
|
|
KX_SlowParentRelation *
|
|
KX_SlowParentRelation::
|
|
New(
|
|
MT_Scalar relaxation
|
|
) {
|
|
return new KX_SlowParentRelation(relaxation);
|
|
}
|
|
|
|
/**
|
|
* Method inherited from KX_ParentRelation
|
|
*/
|
|
|
|
bool
|
|
KX_SlowParentRelation::
|
|
UpdateChildCoordinates(
|
|
SG_Spatial * child,
|
|
const SG_Spatial * parent,
|
|
bool& parentUpdated
|
|
) {
|
|
MT_assert(child != NULL);
|
|
|
|
// the child will move even if the parent is not
|
|
parentUpdated = true;
|
|
|
|
const MT_Vector3 & child_scale = child->GetLocalScale();
|
|
const MT_Point3 & child_pos = child->GetLocalPosition();
|
|
const MT_Matrix3x3 & child_rotation = child->GetLocalOrientation();
|
|
|
|
// the childs world locations which we will update.
|
|
|
|
MT_Vector3 child_w_scale;
|
|
MT_Point3 child_w_pos;
|
|
MT_Matrix3x3 child_w_rotation;
|
|
|
|
if (parent) {
|
|
|
|
// This is a slow parent relation
|
|
// first compute the normal child world coordinates.
|
|
|
|
MT_Vector3 child_n_scale;
|
|
MT_Point3 child_n_pos;
|
|
MT_Matrix3x3 child_n_rotation;
|
|
|
|
const MT_Vector3 & p_world_scale = parent->GetWorldScaling();
|
|
const MT_Point3 & p_world_pos = parent->GetWorldPosition();
|
|
const MT_Matrix3x3 & p_world_rotation = parent->GetWorldOrientation();
|
|
|
|
child_n_scale = p_world_scale * child_scale;
|
|
child_n_rotation = p_world_rotation * child_rotation;
|
|
|
|
child_n_pos = p_world_pos + p_world_scale *
|
|
(p_world_rotation * child_pos);
|
|
|
|
|
|
if (m_initialized) {
|
|
|
|
// get the current world positions
|
|
|
|
child_w_scale = child->GetWorldScaling();
|
|
child_w_pos = child->GetWorldPosition();
|
|
child_w_rotation = child->GetWorldOrientation();
|
|
|
|
// now 'interpolate' the normal coordinates with the last
|
|
// world coordinates to get the new world coordinates.
|
|
|
|
MT_Scalar weight = MT_Scalar(1)/(m_relax + 1);
|
|
child_w_scale = (m_relax * child_w_scale + child_n_scale) * weight;
|
|
child_w_pos = (m_relax * child_w_pos + child_n_pos) * weight;
|
|
// for rotation we must go through quaternion
|
|
MT_Quaternion child_w_quat = child_w_rotation.getRotation().slerp(child_n_rotation.getRotation(), weight);
|
|
child_w_rotation.setRotation(child_w_quat);
|
|
//FIXME: update physics controller.
|
|
} else {
|
|
child_w_scale = child_n_scale;
|
|
child_w_pos = child_n_pos;
|
|
child_w_rotation = child_n_rotation;
|
|
m_initialized = true;
|
|
}
|
|
|
|
} else {
|
|
|
|
child_w_scale = child_scale;
|
|
child_w_pos = child_pos;
|
|
child_w_rotation = child_rotation;
|
|
}
|
|
|
|
child->SetWorldScale(child_w_scale);
|
|
child->SetWorldPosition(child_w_pos);
|
|
child->SetWorldOrientation(child_w_rotation);
|
|
child->ClearModified();
|
|
// this node must always be updated, so reschedule it for next time
|
|
child->ActivateRecheduleUpdateCallback();
|
|
|
|
return true; //parent != NULL;
|
|
}
|
|
|
|
/**
|
|
* Method inherited from KX_ParentRelation
|
|
*/
|
|
|
|
SG_ParentRelation *
|
|
KX_SlowParentRelation::
|
|
NewCopy(
|
|
) {
|
|
return new KX_SlowParentRelation(m_relax);
|
|
}
|
|
|
|
KX_SlowParentRelation::
|
|
KX_SlowParentRelation(
|
|
MT_Scalar relaxation
|
|
):
|
|
m_relax(relaxation),
|
|
m_initialized(false)
|
|
{
|
|
//nothing to do
|
|
}
|
|
|
|
KX_SlowParentRelation::
|
|
~KX_SlowParentRelation(
|
|
) {
|
|
//nothing to do
|
|
}
|
|
|
|
|
|
|
|
|