blender/intern/cycles/device
Sergey Sharybin ac7aefd7c2 Cycles: Use special debug panel to fine-tune debug flags
This panel is only visible when debug_value is set to 256 and has no
affect in other cases. However, if debug value is not set to this
value, environment variables will be used to control which features
are enabled, so there's no visible changes to anyone in fact.

There are some changes needed to prevent devices re-enumeration on
every Cycles session create.

Reviewers: juicyfruit, lukasstockner97, dingto, brecht

Reviewed By: lukasstockner97, dingto

Differential Revision: https://developer.blender.org/D1720
2016-01-12 16:21:30 +05:00
..
CMakeLists.txt Cycles: Synchronize changes with standalone repository 2015-01-01 01:31:07 +05:00
device_cpu.cpp Cycles: Use special debug panel to fine-tune debug flags 2016-01-12 16:21:30 +05:00
device_cuda.cpp Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device_intern.h Cycles: Repot CPU and CUDA capabilities to system info operator 2015-01-06 14:13:21 +05:00
device_memory.h Cycles: Gracefully handle out-of-memory happening in device vector 2015-10-11 19:41:59 +05:00
device_multi.cpp Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device_network.cpp Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device_network.h Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device_opencl.cpp Cycles: Use special debug panel to fine-tune debug flags 2016-01-12 16:21:30 +05:00
device_task.cpp Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device_task.h Cycles: Optionally output luminance from the shader evaluation kernel 2015-12-30 19:04:04 +05:00
device.cpp Cycles: Use special debug panel to fine-tune debug flags 2016-01-12 16:21:30 +05:00
device.h Cycles: Use special debug panel to fine-tune debug flags 2016-01-12 16:21:30 +05:00