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Harley Acheson ad3bcee081 UI: Automatically scale splash screen image
Previously, there had to be two splash images to deal with different
DPI settings and hiDPI screens. The larger version was simply downscaled
in an external program for the small one. When up-scaled, the images
would look rather badly.
We now handle scaling completely at runtime. The results should look
pretty much identical for most cases. When up-scaled it should look
better though.
New bundled splash images should have a width of 1000px or more (used to
be 1002px).

More details with screenshots and comparisons in D6999.

Reviewed By: William Reynish, Julian Eisel

Differential Revision: https://developer.blender.org/D6999
2020-04-15 11:49:25 +02:00
.github Revert "Merge branch 'master' into blender-v2.81-release" 2019-10-11 21:31:58 +02:00
build_files Build: use -no-pie for portable builds on Linux 2020-04-07 13:32:42 +02:00
doc usual PY API doc gen fix after adding a new member to Context... 2020-04-06 12:16:07 +02:00
extern Fix T73552: Mantaflow - liquid particles show up in organized unrealistic structure 2020-04-08 18:29:26 +02:00
intern Revert "Windows: support high resolution tablet pen events for Wintab" 2020-04-14 18:58:37 +02:00
release Fix menu search omitting the outliner context menu 2020-04-15 13:04:13 +10:00
source UI: Automatically scale splash screen image 2020-04-15 11:49:25 +02:00
tests TaskScheduler: Minor Preparations for TBB 2020-04-09 19:18:14 +02:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format Cleanup: add iterator macros to clang-format 2020-03-27 11:28:20 +11:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Fluid: Added wavelet noise tile to the gitignore 2020-01-29 19:21:52 +01:00
.gitmodules
CMakeLists.txt CMake: Add alembic boost dependency 2020-04-02 07:03:36 -06:00
COPYING
GNUmakefile Build: use clang-format from precompiled libraries for make format on Linux 2020-02-15 13:44:20 +01:00
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

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- `Code Review & Bug Tracker <https://developer.blender.org>`__
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- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.