9cfc7967dd
* Replace license text in headers with SPDX identifiers. * Remove specific license info from outdated readme.txt, instead leave details to the source files. * Add list of SPDX license identifiers used, and corresponding license texts. * Update copyright dates while we're at it. Ref D14069, T95597
28 lines
908 B
C++
28 lines
908 B
C++
/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#pragma once
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#include "integrator/denoiser.h"
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#include "util/unique_ptr.h"
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CCL_NAMESPACE_BEGIN
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/* Denoiser which uses device-specific denoising implementation, such as OptiX denoiser which are
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* implemented as a part of a driver of specific device.
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*
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* This implementation makes sure the to-be-denoised buffer is available on the denoising device
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* and invoke denoising kernel via device API. */
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class DeviceDenoiser : public Denoiser {
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public:
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DeviceDenoiser(Device *path_trace_device, const DenoiseParams ¶ms);
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~DeviceDenoiser();
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virtual bool denoise_buffer(const BufferParams &buffer_params,
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RenderBuffers *render_buffers,
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const int num_samples,
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bool allow_inplace_modification) override;
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};
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CCL_NAMESPACE_END
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