f11292104d
This change fixes confusion situation when the render output is an RGBA image: the difference in color was not visible in the report because alpha channel was all zeros. This is due to idiff performing per-channel difference. The solution to this problem is to have separate images for color and alpha difference, which makes it clear where the difference actually is coming from.
79 lines
1.7 KiB
Python
79 lines
1.7 KiB
Python
#!/usr/bin/env python3
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# SPDX-FileCopyrightText: 2018-2022 Blender Authors
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#
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# SPDX-License-Identifier: Apache-2.0
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import argparse
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import os
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import sys
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def screenshot():
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import bpy
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output_path = sys.argv[-1]
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# Force redraw and take screenshot.
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bpy.ops.wm.redraw_timer(type='DRAW_WIN_SWAP', iterations=1)
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bpy.ops.screen.screenshot(filepath=output_path, full=True)
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bpy.ops.wm.quit_blender()
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# When run from inside Blender, take screenshot and exit.
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try:
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import bpy
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inside_blender = True
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except ImportError:
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inside_blender = False
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if inside_blender:
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screenshot()
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sys.exit(0)
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def get_arguments(filepath, output_filepath):
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return [
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"--no-window-focus",
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"--window-geometry",
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"0", "0", "1024", "768",
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"-noaudio",
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"--factory-startup",
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"--enable-autoexec",
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"--debug-memory",
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"--debug-exit-on-error",
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filepath,
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"-P",
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os.path.realpath(__file__),
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"--",
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output_filepath + '0001.png']
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def create_argparse():
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parser = argparse.ArgumentParser()
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parser.add_argument("-blender", nargs="+")
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parser.add_argument("-testdir", nargs=1)
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parser.add_argument("-outdir", nargs=1)
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parser.add_argument("-oiiotool", nargs=1)
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return parser
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def main():
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parser = create_argparse()
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args = parser.parse_args()
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blender = args.blender[0]
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test_dir = args.testdir[0]
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oiiotool = args.oiiotool[0]
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output_dir = args.outdir[0]
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from modules import render_report
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report = render_report.Report("OpenGL Draw", output_dir, oiiotool)
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ok = report.run(test_dir, blender, get_arguments)
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sys.exit(not ok)
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if __name__ == "__main__":
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main()
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