blender/source
Matt Ebb af522abf33 * changes/additions to volume lighting
Volumes can now receive shadows from external objects, either raytraced shadows or shadow maps.

To use external shadows, enable 'external shadows' in volume material 'lighting' panel. This an extra toggle since it causes a performance hit, but this can probably be revisited/optimised when the new raytrace accelerator is integrated. For shadow maps at least, it's still very quick.

Renamed 'scattering mode' to 'lighting mode' (a bit simpler to understand), and the options inside. Now there's:

- Shadeless
  takes light contribution, but without shadowing or self-shading (fast)
  good for fog-like volumes, such as mist, or underwater effects
  
- Shadowed (new)
  takes light contribution with shadows, but no self-shading. (medium)
  good for mist etc. with directional light sources
  eg. http://vimeo.com/6901636
  
- Shaded
  takes light contribution with internal/external shadows, and self shading (slower)
  good for thicker/textured volumes like smoke
  
- Multiple scattering etc (still doesn't work properly, on the todo).
2009-10-05 02:59:47 +00:00
..
blender * changes/additions to volume lighting 2009-10-05 02:59:47 +00:00
blenderplayer bge player - stubs update 2009-09-29 05:22:44 +00:00
creator only link against python when its enabled 2009-10-01 11:21:40 +00:00
darwin - removed 2.4x release/scripts 2009-09-28 03:19:52 +00:00
gameengine * due to the setup of headers in mingw 4.4.0, includes could mess up. Making sure that windows.h isn't included where it shouln't (outside of __cplusplus) 2009-10-02 15:51:25 +00:00
icons Undo revision 23130 which was a merge with 2.5, a messy one because I did something wrong (svn status output: http://www.pasteall.org/7887). 2009-09-15 18:01:18 +00:00
kernel Undo revision 23130 which was a merge with 2.5, a messy one because I did something wrong (svn status output: http://www.pasteall.org/7887). 2009-09-15 18:01:18 +00:00
CMakeLists.txt Undo revision 23130 which was a merge with 2.5, a messy one because I did something wrong (svn status output: http://www.pasteall.org/7887). 2009-09-15 18:01:18 +00:00
Makefile Fix link problem: Rename libed_preview -> libed_render 2009-09-29 20:26:06 +00:00
nan_compile.mk Make compiler easily to override (CC & CCC) and clean up whitespace. 2009-09-13 22:34:47 +00:00
nan_definitions.mk still doesn't work but this fixes make clean 2009-09-25 04:25:40 +00:00
nan_link.mk Added in runtime path for python since were using a dynamic lib. 2009-09-11 14:31:05 +00:00
nan_subdirs.mk
nan_warn.mk Update condition checks to match user definable CC and CCC. 2009-09-20 20:21:01 +00:00
SConscript Undo revision 23130 which was a merge with 2.5, a messy one because I did something wrong (svn status output: http://www.pasteall.org/7887). 2009-09-15 18:01:18 +00:00