blender/release/scripts/startup/bl_ui/space_console.py
2018-05-24 18:35:19 +02:00

115 lines
3.1 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import Header, Menu
class CONSOLE_HT_header(Header):
bl_space_type = 'CONSOLE'
def draw(self, context):
layout = self.layout.row()
layout.template_header()
CONSOLE_MT_editor_menus.draw_collapsible(context, layout)
layout.operator("console.autocomplete", text="Autocomplete")
class CONSOLE_MT_editor_menus(Menu):
bl_idname = "CONSOLE_MT_editor_menus"
bl_label = ""
def draw(self, context):
self.draw_menus(self.layout, context)
@staticmethod
def draw_menus(layout, context):
layout.menu("CONSOLE_MT_console")
class CONSOLE_MT_console(Menu):
bl_label = "Console"
def draw(self, context):
layout = self.layout
layout.operator("console.indent")
layout.operator("console.unindent")
layout.separator()
layout.operator("console.clear")
layout.operator("console.clear_line")
layout.separator()
layout.operator("console.copy_as_script")
layout.operator("console.copy")
layout.operator("console.paste")
layout.menu("CONSOLE_MT_language")
layout.separator()
layout.menu("INFO_MT_area")
class CONSOLE_MT_language(Menu):
bl_label = "Languages..."
def draw(self, context):
import sys
layout = self.layout
layout.column()
# Collect modules with 'console_*.execute'
languages = []
for modname, mod in sys.modules.items():
if modname.startswith("console_") and hasattr(mod, "execute"):
languages.append(modname.split("_", 1)[-1])
languages.sort()
for language in languages:
layout.operator("console.language",
text=language.title(),
translate=False).language = language
def add_scrollback(text, text_type):
for l in text.split("\n"):
bpy.ops.console.scrollback_append(text=l.expandtabs(4),
type=text_type)
classes = (
CONSOLE_HT_header,
CONSOLE_MT_editor_menus,
CONSOLE_MT_console,
CONSOLE_MT_language,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)