1889eec918
Test this since the popup feels disruptive/flashing when its too large when set smaller it looks closer to a menu w/ key-accelerators which is the intention in this case. It's also more likely the active tool can be placed under the cursor.
684 lines
23 KiB
Python
684 lines
23 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import (
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Menu,
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)
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__all__ = (
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"ToolSelectPanelHelper",
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"ToolDef",
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)
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# Support reloading icons.
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if "_icon_cache" in locals():
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release = bpy.app.icons.release
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for icon_value in _icon_cache.values():
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if icon_value != 0:
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release(icon_value)
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del release
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# (filename -> icon_value) map
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_icon_cache = {}
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def _keymap_fn_from_seq(keymap_data):
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# standalone
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def _props_assign_recursive(rna_props, py_props):
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for prop_id, value in py_props.items():
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if isinstance(value, dict):
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_props_assign_recursive(getattr(rna_props, prop_id), value)
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else:
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setattr(rna_props, prop_id, value)
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def keymap_fn(km):
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for op_idname, op_props_dict, kmi_kwargs in keymap_fn.keymap_data:
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kmi = km.keymap_items.new(op_idname, **kmi_kwargs)
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kmi_props = kmi.properties
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if op_props_dict:
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_props_assign_recursive(kmi.properties, op_props_dict)
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keymap_fn.keymap_data = keymap_data
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return keymap_fn
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def _item_is_fn(item):
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return (not (type(item) is ToolDef) and callable(item))
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from collections import namedtuple
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ToolDef = namedtuple(
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"ToolDef",
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(
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# The name to display in the interface.
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"text",
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# The name of the icon to use (found in ``release/datafiles/icons``) or None for no icon.
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"icon",
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# An optional cursor to use when this tool is active.
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"cursor",
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# An optional manipulator group to activate when the tool is set or None for no widget.
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"widget",
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# Optional keymap for tool, either:
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# - A function that populates a keymaps passed in as an argument.
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# - A tuple filled with triple's of:
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# ``(operator_id, operator_properties, keymap_item_args)``.
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#
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# Warning: currently 'from_dict' this is a list of one item,
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# so internally we can swap the keymap function for the keymap it's self.
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# This isn't very nice and may change, tool definitions shouldn't care about this.
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"keymap",
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# Optional data-block assosiated with this tool.
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# (Typically brush name, usage depends on mode, we could use for non-brush ID's in other modes).
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"data_block",
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# Optional draw settings (operator options, toolsettings).
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"draw_settings",
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)
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)
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del namedtuple
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def from_dict(kw_args):
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"""
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Use so each tool can avoid defining all members of the named tuple.
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Also convert the keymap from a tuple into a function
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(since keymap is a callback).
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"""
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kw = {
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"icon": None,
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"cursor": None,
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"widget": None,
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"keymap": None,
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"data_block": None,
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"draw_settings": None,
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}
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kw.update(kw_args)
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keymap = kw["keymap"]
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if kw["keymap"] is None:
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pass
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elif type(keymap) is tuple:
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keymap = [_keymap_fn_from_seq(keymap)]
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else:
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keymap = [keymap]
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kw["keymap"] = keymap
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return ToolDef(**kw)
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def from_fn(fn):
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"""
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Use as decorator so we can define functions.
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"""
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return ToolDef.from_dict(fn())
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ToolDef.from_dict = from_dict
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ToolDef.from_fn = from_fn
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del from_dict
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del from_fn
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class ToolSelectPanelHelper:
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"""
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Generic Class, can be used for any toolbar.
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- keymap_prefix:
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The text prefix for each key-map for this spaces tools.
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- tools_all():
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Returns (context_mode, tools) tuple pair for all tools defined.
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- tools_from_context(context, mode=None):
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Returns tools available in this context.
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Each tool is a 'ToolDef' or None for a separator in the toolbar, use ``None``.
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"""
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@staticmethod
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def _tool_class_from_space_type(space_type):
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return next(
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(cls for cls in ToolSelectPanelHelper.__subclasses__()
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if cls.bl_space_type == space_type),
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None
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)
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@staticmethod
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def _icon_value_from_icon_handle(icon_name):
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import os
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if icon_name is not None:
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assert(type(icon_name) is str)
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icon_value = _icon_cache.get(icon_name)
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if icon_value is None:
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dirname = bpy.utils.resource_path('LOCAL')
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if not os.path.exists(dirname):
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# TODO(campbell): use a better way of finding datafiles.
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dirname = bpy.utils.resource_path('SYSTEM')
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filename = os.path.join(dirname, "datafiles", "icons", icon_name + ".dat")
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try:
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icon_value = bpy.app.icons.new_triangles_from_file(filename)
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except Exception as ex:
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if not os.path.exists(filename):
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print("Missing icons:", filename, ex)
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else:
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print("Corrupt icon:", filename, ex)
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# Use none as a fallback (avoids layout issues).
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if icon_name != "none":
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icon_value = ToolSelectPanelHelper._icon_value_from_icon_handle("none")
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else:
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icon_value = 0
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_icon_cache[icon_name] = icon_value
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return icon_value
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else:
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return 0
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@staticmethod
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def _tools_flatten(tools):
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"""
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Flattens, skips None and calls generators.
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"""
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for item in tools:
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if item is None:
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yield None
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elif type(item) is tuple:
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for sub_item in item:
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if sub_item is None:
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yield None
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elif _item_is_fn(sub_item):
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yield from sub_item(context)
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else:
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yield sub_item
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else:
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if _item_is_fn(item):
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yield from item(context)
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else:
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yield item
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@staticmethod
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def _tools_flatten_with_tool_index(tools):
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for item in tools:
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if item is None:
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yield None, -1
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elif type(item) is tuple:
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i = 0
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for sub_item in item:
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if sub_item is None:
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yield None
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elif _item_is_fn(sub_item):
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for item_dyn in sub_item(context):
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yield item_dyn, i
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i += 1
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else:
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yield sub_item, i
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i += 1
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else:
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if _item_is_fn(item):
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for item_dyn in item(context):
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yield item_dyn, -1
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else:
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yield item, -1
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@staticmethod
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def _tool_get_active(context, space_type, mode, with_icon=False):
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"""
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Return the active Python tool definition and icon name.
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"""
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workspace = context.workspace
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cls = ToolSelectPanelHelper._tool_class_from_space_type(space_type)
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if cls is not None:
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tool_active = ToolSelectPanelHelper._tool_active_from_context(context, space_type, mode)
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tool_active_text = getattr(tool_active, "name", None)
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for item in ToolSelectPanelHelper._tools_flatten(cls.tools_from_context(context, mode)):
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if item is not None:
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if item.text == tool_active_text:
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if with_icon:
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icon_value = ToolSelectPanelHelper._icon_value_from_icon_handle(item.icon)
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else:
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icon_value = 0
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return (item, tool_active, icon_value)
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return None, None, 0
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@staticmethod
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def _tool_get_by_name(context, space_type, text):
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"""
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Return the active Python tool definition and index (if in sub-group, else -1).
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"""
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cls = ToolSelectPanelHelper._tool_class_from_space_type(space_type)
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if cls is not None:
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for item, index in ToolSelectPanelHelper._tools_flatten_with_tool_index(cls.tools_from_context(context)):
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if item is not None:
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if item.text == text:
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return (cls, item, index)
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return None, None, -1
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@staticmethod
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def _tool_active_from_context(context, space_type, mode=None, create=False):
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if space_type == 'VIEW_3D':
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if mode is None:
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mode = context.mode
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tool = context.workspace.tools.from_space_view3d_mode(mode, create)
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if tool is not None:
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return tool
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elif space_type == 'IMAGE_EDITOR':
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space_data = context.space_data
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if mode is None:
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mode = space_data.mode
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tool = context.workspace.tools.from_space_image_mode(mode, create)
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if tool is not None:
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return tool
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return None
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@staticmethod
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def _tool_text_from_button(context):
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return context.button_operator.name
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@classmethod
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def _km_action_simple(cls, kc, context_mode, text, keymap_fn):
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if context_mode is None:
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context_mode = "All"
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km_idname = f"{cls.keymap_prefix} {context_mode}, {text}"
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km = kc.keymaps.get(km_idname)
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if km is None:
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km = kc.keymaps.new(km_idname, space_type=cls.bl_space_type, region_type='WINDOW')
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keymap_fn[0](km)
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keymap_fn[0] = km
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@classmethod
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def register(cls):
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wm = bpy.context.window_manager
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# XXX, should we be manipulating the user-keyconfig on load?
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# Perhaps this should only add when keymap items don't already exist.
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#
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# This needs some careful consideration.
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kc = wm.keyconfigs.user
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# Track which tool-group was last used for non-active groups.
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# Blender stores the active tool-group index.
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#
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# {tool_name_first: index_in_group, ...}
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cls._tool_group_active = {}
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# ignore in background mode
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if kc is None:
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return
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for context_mode, tools in cls.tools_all():
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for item_parent in tools:
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if item_parent is None:
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continue
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for item in item_parent if (type(item_parent) is tuple) else (item_parent,):
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# skip None or generator function
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if item is None or _item_is_fn(item):
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continue
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keymap_data = item.keymap
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if keymap_data is not None and callable(keymap_data[0]):
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text = item.text
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icon_name = item.icon
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cls._km_action_simple(kc, context_mode, text, keymap_data)
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# -------------------------------------------------------------------------
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# Layout Generators
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#
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# Meaning of recieved values:
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# - Bool: True for a separator, otherwise False for regular tools.
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# - None: Signal to finish (complete any final operations, e.g. add padding).
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@staticmethod
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def _layout_generator_single_column(layout, scale_y):
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col = layout.column(align=True)
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col.scale_y = scale_y
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is_sep = False
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while True:
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if is_sep is True:
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col = layout.column(align=True)
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col.scale_y = scale_y
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elif is_sep is None:
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yield None
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return
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is_sep = yield col
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@staticmethod
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def _layout_generator_multi_columns(layout, column_count, scale_y):
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scale_x = scale_y * 1.1
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column_last = column_count - 1
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col = layout.column(align=True)
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row = col.row(align=True)
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row.scale_x = scale_x
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row.scale_y = scale_y
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is_sep = False
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column_index = 0
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while True:
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if is_sep is True:
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if column_index != column_last:
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row.label("")
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col = layout.column(align=True)
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row = col.row(align=True)
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row.scale_x = scale_x
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row.scale_y = scale_y
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column_index = 0
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is_sep = yield row
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if is_sep is None:
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if column_index == column_last:
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row.label("")
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yield None
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return
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if column_index == column_count:
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column_index = 0
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row = col.row(align=True)
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row.scale_x = scale_x
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row.scale_y = scale_y
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column_index += 1
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@staticmethod
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def _layout_generator_detect_from_region(layout, region, scale_y):
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"""
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Choose an appropriate layout for the toolbar.
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"""
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# Currently this just checks the width,
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# we could have different layouts as preferences too.
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system = bpy.context.user_preferences.system
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view2d = region.view2d
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view2d_scale = (
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view2d.region_to_view(1.0, 0.0)[0] -
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view2d.region_to_view(0.0, 0.0)[0]
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)
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width_scale = region.width * view2d_scale / system.ui_scale
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if width_scale > 120.0:
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show_text = True
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column_count = 1
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else:
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show_text = False
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# 2 column layout, disabled
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if width_scale > 80.0:
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column_count = 2
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use_columns = True
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else:
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column_count = 1
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if column_count == 1:
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ui_gen = ToolSelectPanelHelper._layout_generator_single_column(layout, scale_y=scale_y)
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else:
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ui_gen = ToolSelectPanelHelper._layout_generator_multi_columns(layout, column_count=column_count, scale_y=scale_y)
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return ui_gen, show_text
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@classmethod
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def draw_cls(cls, layout, context, detect_layout=True, scale_y=2.0):
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# Use a classmethod so it can be called outside of a panel context.
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# XXX, this UI isn't very nice.
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# We might need to create new button types for this.
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# Since we probably want:
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# - tool-tips that include multiple key shortcuts.
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# - ability to click and hold to expose sub-tools.
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space_type = context.space_data.type
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tool_active_text = getattr(
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ToolSelectPanelHelper._tool_active_from_context(context, space_type),
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"name", None,
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)
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if detect_layout:
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ui_gen, show_text = cls._layout_generator_detect_from_region(layout, context.region, scale_y)
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else:
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ui_gen = ToolSelectPanelHelper._layout_generator_single_column(layout, scale_y)
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show_text = True
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# Start iteration
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ui_gen.send(None)
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for item in cls.tools_from_context(context):
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if item is None:
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ui_gen.send(True)
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continue
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if type(item) is tuple:
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is_active = False
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i = 0
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for i, sub_item in enumerate(item):
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if sub_item is None:
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continue
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is_active = (sub_item.text == tool_active_text)
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if is_active:
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index = i
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break
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del i, sub_item
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if is_active:
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# not ideal, write this every time :S
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cls._tool_group_active[item[0].text] = index
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else:
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index = cls._tool_group_active.get(item[0].text, 0)
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item = item[index]
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use_menu = True
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else:
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index = -1
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use_menu = False
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is_active = (item.text == tool_active_text)
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icon_value = ToolSelectPanelHelper._icon_value_from_icon_handle(item.icon)
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sub = ui_gen.send(False)
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if use_menu:
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sub.operator_menu_hold(
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"wm.tool_set_by_name",
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text=item.text if show_text else "",
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depress=is_active,
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menu="WM_MT_toolsystem_submenu",
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icon_value=icon_value,
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).name = item.text
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else:
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sub.operator(
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"wm.tool_set_by_name",
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text=item.text if show_text else "",
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depress=is_active,
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icon_value=icon_value,
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).name = item.text
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# Signal to finish any remaining layout edits.
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ui_gen.send(None)
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def draw(self, context):
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self.draw_cls(self.layout, context)
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@staticmethod
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def draw_active_tool_header(context, layout):
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# BAD DESIGN WARNING: last used tool
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workspace = context.workspace
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space_type = workspace.tools_space_type
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mode = workspace.tools_mode
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item, tool, icon_value = ToolSelectPanelHelper._tool_get_active(context, space_type, mode, with_icon=True)
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if item is None:
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return
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# Note: we could show 'item.text' here but it makes the layout jitter when switcuing tools.
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layout.label(" ", icon_value=icon_value)
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draw_settings = item.draw_settings
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if draw_settings is not None:
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draw_settings(context, layout, tool)
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# The purpose of this menu is to be a generic popup to select between tools
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# in cases when a single tool allows to select alternative tools.
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class WM_MT_toolsystem_submenu(Menu):
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bl_label = ""
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@staticmethod
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def _tool_group_from_button(context):
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# Lookup the tool definitions based on the space-type.
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cls = ToolSelectPanelHelper._tool_class_from_space_type(context.space_data.type)
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if cls is not None:
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button_text = ToolSelectPanelHelper._tool_text_from_button(context)
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for item_group in cls.tools_from_context(context):
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if type(item_group) is tuple:
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for sub_item in item_group:
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if sub_item.text == button_text:
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return cls, item_group
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return None, None
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def draw(self, context):
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layout = self.layout
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layout.scale_y = 2.0
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cls, item_group = self._tool_group_from_button(context)
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if item_group is None:
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# Should never happen, just in case
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layout.label("Unable to find toolbar group")
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return
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for item in item_group:
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if item is None:
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layout.separator()
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continue
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icon_value = ToolSelectPanelHelper._icon_value_from_icon_handle(item.icon)
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layout.operator(
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"wm.tool_set_by_name",
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text=item.text,
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icon_value=icon_value,
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).name = item.text
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def _activate_by_item(context, space_type, item, index):
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tool = ToolSelectPanelHelper._tool_active_from_context(context, space_type, create=True)
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tool.setup(
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name=item.text,
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keymap=item.keymap[0].name if item.keymap is not None else "",
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cursor=item.cursor or 'DEFAULT',
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manipulator_group=item.widget or "",
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data_block=item.data_block or "",
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index=index,
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)
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def activate_by_name(context, space_type, text):
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cls, item, index = ToolSelectPanelHelper._tool_get_by_name(context, space_type, text)
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if item is None:
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return False
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_activate_by_item(context, space_type, item, index)
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return True
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def activate_by_name_or_cycle(context, space_type, text, offset=1):
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# Only cycle when the active tool is activated again.
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cls, item, index = ToolSelectPanelHelper._tool_get_by_name(context, space_type, text)
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if item is None:
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return False
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tool_active = ToolSelectPanelHelper._tool_active_from_context(context, space_type)
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text_active = getattr(tool_active, "name", None)
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text_current = ""
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for item_group in cls.tools_from_context(context):
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if type(item_group) is tuple:
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index_current = cls._tool_group_active.get(item_group[0].text, 0)
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ok = False
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for i, sub_item in enumerate(item_group):
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if sub_item.text == text:
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text_current = item_group[index_current].text
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break
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if text_current:
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break
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if text_current == "":
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return activate_by_name(context, space_type, text)
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if text_active != text_current:
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return activate_by_name(context, space_type, text_current)
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index_found = (tool_active.index + offset) % len(item_group)
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cls._tool_group_active[item_group[0].text] = index_found
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item_found = item_group[index_found]
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_activate_by_item(context, space_type, item_found, index_found)
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return True
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def keymap_from_context(context, space_type):
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"""
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Keymap for popup toolbar, currently generated each time.
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"""
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use_simple_keymap = False
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km_name = "Toolbar Popup"
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wm = context.window_manager
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keyconf = wm.keyconfigs.active
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keymap = keyconf.keymaps.get(km_name)
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if keymap is None:
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keymap = keyconf.keymaps.new(km_name, space_type='EMPTY', region_type='TEMPORARY')
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for kmi in keymap.keymap_items:
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keymap.keymap_items.remove(kmi)
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items = []
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cls = ToolSelectPanelHelper._tool_class_from_space_type(space_type)
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for i, item in enumerate(
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ToolSelectPanelHelper._tools_flatten(cls.tools_from_context(context))
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):
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if item is not None:
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if use_simple_keymap:
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# Simply assign a key from A-Z
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items.append(((chr(ord('A') + i)), item.text))
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kmi = keymap.keymap_items.new("wm.tool_set_by_name", key, 'PRESS')
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kmi.properties.name = item.text
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continue
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if not item.keymap:
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continue
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# Only check the first item in the tools key-map (a little arbitrary).
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kmi_first = item.keymap[0].keymap_items[0]
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kmi_found = wm.keyconfigs.find_item_from_operator(
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idname=kmi_first.idname,
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# properties=kmi_first.properties, # prevents matches, don't use.
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)[1]
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if kmi_found is not None:
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kmi_found_type = kmi_found.type
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# Only for single keys.
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if len(kmi_found_type) == 1:
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kmi = keymap.keymap_items.new(
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idname="wm.tool_set_by_name",
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type=kmi_found_type,
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value='PRESS',
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any=kmi_found.any,
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shift=kmi_found.shift,
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ctrl=kmi_found.ctrl,
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alt=kmi_found.alt,
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oskey=kmi_found.oskey,
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key_modifier=kmi_found.key_modifier,
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)
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kmi.properties.name = item.text
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wm.keyconfigs.update()
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return keymap
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classes = (
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WM_MT_toolsystem_submenu,
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)
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if __name__ == "__main__": # only for live edit.
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from bpy.utils import register_class
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for cls in classes:
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register_class(cls)
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