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Benoit Bolsee b20f6e27ff Commit patch #8724:
This patch modifies the BL_ConvertMesh method from the data conversion module in order to reduce the number of polygon
material objects that are created.

Normally, there should be only one material object for each material bucket(the group of meshes that are rendered together
with a single material). However, the number of materials that are created right now in the converter is much higher
and eats a lot of memory in scenes with large polygon counts. This patch deletes those material objects(KX_BlenderMaterial)
that are used only temporarily in the converter(and are now deleted only when the converter is destroyed, at the end
of the game).

For a cube that's subdivided 7 times(90+ k polygons) I get 200 MB usage in the game engine in 2.45 and 44 MB with a
svn build with this patch applied if the "Use Blender Materials" option is activated in the Game menu.
2008-03-23 23:12:40 +00:00
bin/.blender resolved conflict state with HEAD r14096 2008-03-13 23:54:02 +00:00
blenderplayer CMake: Fix build after nodes changes (including GE linking) 2007-04-09 11:30:06 +00:00
CMake CMake: Move genrated dna.c and cmake_blender_libs.txt to binary directories to keep source dir pristine. Also flag removed libraries as status and not "error" messages. 2006-12-07 00:18:57 +00:00
config NDOF support added to trunk from ndof branch. 2008-03-22 01:39:11 +00:00
doc add the option of not installing to scons build system 2007-08-14 20:55:59 +00:00
extern resolved conflict state with HEAD r14096 2008-03-13 23:54:02 +00:00
intern added stdio.h includes, gcc-4.3 is picky 2008-03-22 10:53:35 +00:00
po Fix for the Finnish po from GSR. 2008-03-10 16:04:34 +00:00
projectfiles == Sequencer == 2007-10-02 12:36:53 +00:00
projectfiles_vc7 BGE correction: AddRef() on source object of property actuator to protect against crash if the source object is deleted (bad game design anyway) 2008-03-22 14:47:42 +00:00
release Bugfix #8710: 2008-03-23 02:28:24 +00:00
source Commit patch #8724: 2008-03-23 23:12:40 +00:00
tools * BF_QUIET can now be set in user-config.py too. 2008-03-19 17:23:14 +00:00
CMakeLists.txt resolved conflict state with HEAD r14096 2008-03-13 23:54:02 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Change to Makefile logic for processing the po directory: 2008-03-10 16:03:58 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct NDOF support added to trunk from ndof branch. 2008-03-22 01:39:11 +00:00

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---------------------.Blanguages and the .blender directory---------------------

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