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Sergey Sharybin b2b6286366 Depsgraph: Avoid implicit tagging on hide_viewport changes
The update callback of this property does proper tagging.

Should be no functional changes, but allows the depsgraph to make
more optimal decision on avoiding unneeded recalculations.

In practice this should avoid unnecessary re-evaluation when
toggling this option on objects on outliner.

Ref #117335
2024-01-22 11:23:14 +01:00
.gitea Docs: Replace most wiki links with links to new developer docs 2024-01-18 16:49:38 +01:00
.github Docs: Replace most wiki links with links to new developer docs 2024-01-18 16:49:38 +01:00
build_files Docs: Replace most wiki links with links to new developer docs 2024-01-18 16:49:38 +01:00
doc Docs: Replace most wiki links with links to new developer docs 2024-01-18 16:49:38 +01:00
extern Audaspace: faster audio resampling 2024-01-03 21:23:24 +01:00
intern Cleanup: spelling in comments 2024-01-22 12:44:56 +11:00
locale I18N: Updated UI translations from git/weblate repo (24a48aa5c83ddfa2). 2024-01-15 11:59:54 +01:00
release UI: Change of File Save Icon 2024-01-19 17:54:29 +01:00
scripts Anim: create new bone collections as next sibling of active one 2024-01-22 10:34:30 +01:00
source Depsgraph: Avoid implicit tagging on hide_viewport changes 2024-01-22 11:23:14 +01:00
tests Anim: Separate keying flags 2024-01-19 16:26:10 +01:00
tools Cleanup: spelling in comments 2024-01-18 10:39:24 +11:00
.clang-format clang-format: set BraceWrapping::AfterControlStatement to "MultiLine" 2023-05-02 09:37:08 +10:00
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AUTHORS AUTHORS: correct canonical authors map 2024-01-16 17:30:38 +11:00
CMakeLists.txt Docs: Replace most wiki links with links to new developer docs 2024-01-18 16:49:38 +01:00
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Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

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Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.