b2f91d8acf
It became rather annoying to have those functions duplicated. Surely, it's not really nice it's actually a bad level call, but similar thing is happening in OCIO and Cycles. IMO, it's better than having functions re-implemented, and have this solved with new OpenGL pipeline. |
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.. | ||
CMakeLists.txt | ||
gpu_shader_opensubd_display.glsl | ||
opensubdiv_capi.cc | ||
opensubdiv_capi.h | ||
opensubdiv_converter_capi.h | ||
opensubdiv_converter.cc | ||
opensubdiv_device_context_cuda.cc | ||
opensubdiv_device_context_cuda.h | ||
opensubdiv_device_context_opencl.cc | ||
opensubdiv_device_context_opencl.h | ||
opensubdiv_evaluator_capi.cc | ||
opensubdiv_gpu_capi.cc | ||
opensubdiv_intern.h | ||
opensubdiv_topology_refiner.h | ||
opensubdiv_utils_capi.cc |