b36e26bbce
The change was delivering broken topology for certain cases. The assumption that new edge only connects new vertices was wrong. Reverting to a commit which was giving correct render results but was using more memory. This reverts commit af1e48e8ab7a25269ba5a44158bd16c564ed3535. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
tools@b11375e890 | ||
CMakeLists.txt |