blender/source
Sergey Sharybin b36e26bbce Revert "Mesh: Solve incorrect result of mesh.split_faces()"
The change was delivering broken topology for certain cases.
The assumption that new edge only connects new vertices was
wrong.

Reverting to a commit which was giving correct render results
but was using more memory.

This reverts commit af1e48e8ab7a25269ba5a44158bd16c564ed3535.
2017-02-15 12:40:13 +01:00
..
blender Revert "Mesh: Solve incorrect result of mesh.split_faces()" 2017-02-15 12:40:13 +01:00
blenderplayer Fix T49860: Copying vgroups between objects sharing the same obdata was not possible. 2017-02-03 15:47:44 +01:00
creator Use new manual URL 2017-01-23 19:10:37 -05:00
gameengine BGE: Fix T50098: Crash when useding ImageMirror 2016-12-14 20:07:51 +01:00
tools@b11375e890 Fix blurry icons 2017-01-29 17:21:57 +03:00
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00