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Sergey Sharybin b3797d904d Sequencer: avoid allocating image buffer on every modifier
This means that modifier would operate on buffer which was passed to it,
without creating copy of image buffer and operating on it.

All current modifiers fit into this model and if it would need to have
original buffer on modifier calculation, that particular modifier can
create copy.

Gives some percentage of boost.
2012-09-04 16:55:12 +00:00
build_files Enable shader model 3.0 shaders for mingw compilers 2012-09-01 14:53:01 +00:00
doc uncomment data identifiers from sphinx docs (own error made r41509) 2012-09-03 02:08:56 +00:00
extern style cleanup: also spelling 2012-08-24 23:22:34 +00:00
intern OSL: 2012-09-04 16:54:32 +00:00
release Sequencer: remove effect mask input 2012-09-04 13:48:24 +00:00
source Sequencer: avoid allocating image buffer on every modifier 2012-09-04 16:55:12 +00:00
CMakeLists.txt Turn OpenMP off for MinGW64. I thought it behaved correctly in new compiler builds but unfortunately it looks like there is some issue still which mostly shows when openmp threads stop. This causes crashes after rendering with subsurf, multires, when calculating fluids and possibly when other functionality is used as well. 2012-08-22 00:06:09 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile for the default make/cmake wrapper, use ../build_os rather then ../build/os 2012-08-15 22:59:23 +00:00
SConstruct add back datatoc, use this instead of cmake script which was too slow. 2012-08-11 16:25:31 +00:00