blender/build_files
lazydodo 8fb9f2dbe9 [Windows] Add support for code signing the final binaries.
The option is controlled with the WITH_WINDOWS_CODESIGN option and needs:

- Signtool must be found on the system, the standard windows sdk folders will be searched for it.
- The path to the pfx file (WINDOWS_CODESIGN_PFX)
- The password for the pfx , this can either be set by the WINDOWS_CODESIGN_PFX_PASSWORD variable but given that ends up in CMakeCache.txt (which might be undesirable) there is a backup option of setting the PFXPASSWORD environment variable on the system.

Reviewers: sergey, juicyfruit

Reviewed By: juicyfruit

Tags: #bf_blender, #platform:_windows

Differential Revision: https://developer.blender.org/D2182
2016-08-31 06:26:23 -06:00
..
build_environment Updated install_deps.sh to OSD 3.0.5 (and switch from git repo to download archive of sources). 2016-08-10 19:19:46 +02:00
buildbot Buildbot: Use annoying hybrid setup of two CUDA toolkits 2016-08-02 15:32:03 +02:00
cmake [Windows] Add support for code signing the final binaries. 2016-08-31 06:26:23 -06:00
package_spec Call to python3 for stand-alone scripts 2016-07-26 05:18:00 +10:00
utils exclude git/arc files from tgz archive 2015-01-08 22:53:23 +11:00