b4a8b81399
The GPU kernel needs to use atomics for accumulation since all offsets are processed in parallel, but on CPUs that's not the case, so we can disable them there for a considerable speedup. |
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app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
graph | ||
kernel | ||
render | ||
subd | ||
test | ||
util | ||
CMakeLists.txt |