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Geoffrey Bantle b4e97c01ff -> Enter/Exit editmode wait cursor flags
The wait cursor was being called during editmode enter and exit for meshes.
This was a problem for several reasons. First of all, python modules like
Mesh now make use of editmode features. These methods that wrap editmode
tools may be called many times during the execution of a script
and lead to the wait cursor rapidly flickering on and off.

The other problem was that the wait cursor wasn't being called for editmode
enter and exit of all data types. This is unified now.

-New Arguments

enter_editmode() should be passed a nonzero integer or simply EM_WAITCURSOR
if the wait cursor is desired. Currently only the python API passes a '0'
to enter_editmode()

exit_editmode() has several options and they are passed in as the bitflags
EM_FREEDATA, EM_FREEUNDO and EM_WAITCURSOR. These flags are defined in
BDR_editobject.h.
2006-09-28 01:55:44 +00:00
bin/.blender some of the .po file had empty msgids and multilline comments from 2006-06-27 21:48:54 +00:00
config * add missing WITH_BF_VERSE to config files for completeness. Reported by Emanuel Greisen. 2006-09-05 08:36:42 +00:00
doc * change Python version from 2.3 to 2.4, since it is a requirement for Blender anyway. Thanks to kalabalik for pointing out. 2006-09-01 07:06:55 +00:00
extern ==== MSVC 7 project files === 2006-09-17 17:55:57 +00:00
intern ==== MSVC 7 project files === 2006-09-17 17:55:57 +00:00
po added polish and coatian languages. 2006-06-27 22:51:56 +00:00
projectfiles msvc6 still builds :) 2006-08-30 07:43:54 +00:00
projectfiles_vc7 ==== MSVC 7 project files === 2006-09-17 17:55:57 +00:00
release Adding MDD import and export from patch 4969 with modifications, (import and export rvks, MDD is from lightwave AFAIK) 2006-09-27 16:33:02 +00:00
source -> Enter/Exit editmode wait cursor flags 2006-09-28 01:55:44 +00:00
tools * Patch #4909 by Joseph Eagar (joeedh) 2006-08-22 13:04:07 +00:00
COPYING Biiig commit! Thanks to 2-3 weeks of cvs freeze... 2004-12-27 19:28:52 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
README Test commit, nothing to see here. 2004-08-24 02:51:07 +00:00
SConstruct * Patch #4909 by Joseph Eagar (joeedh) 2006-08-22 13:04:07 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse