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Campbell Barton b64ec6c51e alternate fix for [#24887] - r33294.
Casting a ray onto an editmesh was building a derivedMesh, raytree, then freeing for every ray-cast.
Noticed while using ruler+snapping in editmode.

Instead of attempting to align the MFace and edit-mesh tessfaces, just use editmesh for ray-casting.
2013-04-23 23:57:27 +00:00
build_files Strip unneeded folders and files from numpy 2013-04-23 15:51:41 +00:00
doc Py API doc generation: add bpy.app.translations module, and fix a few errors found while building the doc. Thanks to Campbell for review. 2013-04-19 13:00:21 +00:00
extern Update Ceres to current upstream version 2013-04-22 09:25:37 +00:00
intern Attempt to fix #35041 and #34725: cycles crash with OSL and both a 3D viewport 2013-04-22 14:27:12 +00:00
release Fix #35058: Mesh > Edge/Face > Bevel would do vertex bevel if that was used in 2013-04-23 14:12:12 +00:00
source alternate fix for [#24887] - r33294. 2013-04-23 23:57:27 +00:00
CMakeLists.txt Don't use auto vectorization for MinGW-w64. It may be a source for 2013-04-17 11:16:53 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile correct too-big allocation in mesh beautify. 2013-04-01 07:57:33 +00:00
SConstruct Merged changes in the trunk up to revision 55546. 2013-03-24 12:13:13 +00:00