b7d717cead
duplicate_pose_channel_data(), the code to do this was inline in editarmature.c duplicating editbones now duplicates posebone id-props also removed an if test for &channew->constraints since it will always be true. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
nan_compile.mk | ||
nan_definitions.mk | ||
nan_link.mk | ||
nan_subdirs.mk | ||
nan_warn.mk | ||
SConscript |