blender/release
Sergey Sharybin c1ffea157c Mask editor: Always use smooth drawing
The mask is expected to be always be displayed smooth, and the
option mainly existed for some legacy drivers. IF smooth drawing
causes issues it should be fixed in the drawing code, not as an
option in the interface.

Differential Revision: https://developer.blender.org/D15266
2022-06-28 10:55:45 +02:00
..
bin Thumbnails: refactor extraction to use one code-path for all platforms 2021-10-20 10:31:30 +11:00
darwin Info.plist: Bump LSMinimumSystemVersion to silence warning 2022-01-14 19:33:06 +05:30
datafiles Cleanup: Simplify syntax in curves draw cache file 2022-06-17 15:11:41 +02:00
freedesktop Docs: 3.1 release description for Linux appdata 2022-03-08 16:55:19 +01:00
license OBJ: use fmt library instead of sprintf for faster formatting 2022-03-27 14:25:48 +03:00
lts Cleanup: use autopep8 on release/lts 2022-04-20 16:18:42 +10:00
scripts Mask editor: Always use smooth drawing 2022-06-28 10:55:45 +02:00
text readme.html: replace IRC with blender.chat, fix typo 2022-02-15 11:09:40 +05:30
windows Fix T79801: openvdb cache does not support Unicode paths on windows 2022-06-02 11:18:43 -06:00