blender/extern/glew
Andrea Weikert 8fdaa263c0 MSVC 9 projectfiles
* Added GLEW_STATIC where necessary to make Blender compile again
* First attempt at compiling blenderplayer again - compiles, but doesn't link yet 
* removed deprecated SND_ functions from blenderplayer
2009-11-22 13:15:36 +00:00
..
include/GL patch [#19796] GLEW update by Mitchell Stokes (Moguri) 2009-11-21 20:36:03 +00:00
make MSVC 9 projectfiles 2009-11-22 13:15:36 +00:00
src patch [#19796] GLEW update by Mitchell Stokes (Moguri) 2009-11-21 20:36:03 +00:00
CMakeLists.txt patch [#19796] GLEW update by Mitchell Stokes (Moguri) 2009-11-21 20:36:03 +00:00
README.txt Merge of apricot branch game engine changes into trunk, excluding GLSL. 2008-06-17 10:27:34 +00:00
SConscript patch [#19796] GLEW update by Mitchell Stokes (Moguri) 2009-11-21 20:36:03 +00:00

See doc/index.html for more information.

If you downloaded the tarball from the GLEW website, you just need to:

    Unix:

        make

    Windows:

        use the project file in build/vc6/

If you wish to build GLEW from scratch (update the extension data from
the net or add your own extension information), you need a Unix
environment (including wget, perl, and GNU make).  The extension data
is regenerated from the top level source directory with:

        make extensions