blender/source/gameengine/SceneGraph
Kent Mein b9a19f1ea7 Did all of the .h's in source
(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac

Kent
--
mein@cs.umn.edu
2002-11-25 11:16:17 +00:00
..
Makefile Initial revision 2002-10-12 11:37:38 +00:00
SG_Controller.cpp Initial revision 2002-10-12 11:37:38 +00:00
SG_Controller.h Did all of the .h's in source 2002-11-25 11:16:17 +00:00
SG_IObject.cpp Initial revision 2002-10-12 11:37:38 +00:00
SG_IObject.h Did all of the .h's in source 2002-11-25 11:16:17 +00:00
SG_Node.cpp Initial revision 2002-10-12 11:37:38 +00:00
SG_Node.h Did all of the .h's in source 2002-11-25 11:16:17 +00:00
SG_ParentRelation.h Did all of the .h's in source 2002-11-25 11:16:17 +00:00
SG_Spatial.cpp Initial revision 2002-10-12 11:37:38 +00:00
SG_Spatial.h Did all of the .h's in source 2002-11-25 11:16:17 +00:00