blender/extern/bullet2
2012-07-30 03:45:15 +00:00
..
patches Fixing [#32210] "Character physics type colliding with sensor type" reported by Daniel Stokes (kupoman) by applying a patch found in this Bullet bug report: https://code.google.com/p/bullet/issues/detail?id=525 2012-07-30 03:45:15 +00:00
src Fixing [#32210] "Character physics type colliding with sensor type" reported by Daniel Stokes (kupoman) by applying a patch found in this Bullet bug report: https://code.google.com/p/bullet/issues/detail?id=525 2012-07-30 03:45:15 +00:00
CMakeLists.txt Update Bullet to version 2.80 (bullet svn revision 2537) 2012-06-08 16:13:01 +00:00
readme.txt Fixing [#32210] "Character physics type colliding with sensor type" reported by Daniel Stokes (kupoman) by applying a patch found in this Bullet bug report: https://code.google.com/p/bullet/issues/detail?id=525 2012-07-30 03:45:15 +00:00

This is the new refactored version of Bullet physics library version 2.x

Questions? mail blender at erwincoumans.com, or check the bf-blender mailing list.
Thanks,
Erwin

Apply patches/ghost_softbody.patch to prevent softbodies being hit by ghost objects.
Originally committed in blender svn revision: 43905.

Apply patches/pvs_warning_fixes.patch to fix warnings reported by PVS-Studio.
Originally committed in blender svn revision: 45908.

Apply patches/make_id.patch to prevent duplicated define of MAKE_ID macro in blender
side and bullet side.
Sergey

Apply patches/ghost_character.path to prevent characters from colliding with ghost objects.
Mitchell