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attribute.cpp
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Code cleanup / Cycles / Object Attributes:
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2013-04-05 17:03:59 +00:00 |
attribute.h
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Cycles Hair: refactoring to support generic attributes for hair curves. There
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2013-01-03 12:08:54 +00:00 |
background.cpp
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
background.h
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
bssrdf.cpp
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Fix #34833: crash using SSS node on windows, invalid memory access when building lookup table.
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2013-04-02 13:34:50 +00:00 |
bssrdf.h
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Cycles: initial subsurface multiple scattering support. It's not working as
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2013-04-01 20:26:52 +00:00 |
buffers.cpp
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Fix some (quite harmless) use of uninitialized memory reported by valgrind.
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2013-02-12 13:48:04 +00:00 |
buffers.h
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Cycles: merge of changes from tomato branch.
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2012-09-04 13:29:07 +00:00 |
camera.cpp
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Cycles Hair: Strand Minimum Pixel Size
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2013-04-15 21:38:31 +00:00 |
camera.h
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Cycles Hair: Strand Minimum Pixel Size
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2013-04-15 21:38:31 +00:00 |
CMakeLists.txt
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Cycles:
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2013-05-09 14:21:36 +00:00 |
curves.cpp
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Cycles Hair: Strand Minimum Pixel Size
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2013-04-15 21:38:31 +00:00 |
curves.h
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Cycles Hair: Strand Minimum Pixel Size
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2013-04-15 21:38:31 +00:00 |
film.cpp
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Cycles / Filter functions:
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2013-05-09 14:37:32 +00:00 |
film.h
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Cycles: code refactoring to add generic lookup table memory.
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2013-04-01 20:26:43 +00:00 |
graph.cpp
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Fix #35246: cycles has no simple way to combine bump and normal mapping. Now
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2013-05-08 13:23:13 +00:00 |
graph.h
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Cycles: initial subsurface multiple scattering support. It's not working as
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2013-04-01 20:26:52 +00:00 |
image.cpp
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Fix #34252: cycles rendering 16bit PNG with too light colors.
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2013-02-14 21:40:29 +00:00 |
image.h
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Fix #34252: cycles rendering 16bit PNG with too light colors.
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2013-02-14 21:40:29 +00:00 |
integrator.cpp
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Cycles / Non-Progressive integrator:
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2013-04-14 19:22:12 +00:00 |
integrator.h
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Cycles: initial subsurface multiple scattering support. It's not working as
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2013-04-01 20:26:52 +00:00 |
light.cpp
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Cycles:
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2013-03-23 10:11:29 +00:00 |
light.h
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Cycles: make multiple importance sampling for lamps an option per lamp now,
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2013-01-30 15:57:15 +00:00 |
mesh_displace.cpp
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Cycles:
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2013-05-09 15:20:00 +00:00 |
mesh.cpp
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Fix #35102: crash with experimental cycles displacement feature due to
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2013-04-27 02:54:24 +00:00 |
mesh.h
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Fix #35102: crash with experimental cycles displacement feature due to
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2013-04-27 02:54:24 +00:00 |
nodes.cpp
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Fix #35246: cycles has no simple way to combine bump and normal mapping. Now
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2013-05-08 13:23:13 +00:00 |
nodes.h
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Cycles: initial subsurface multiple scattering support. It's not working as
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2013-04-01 20:26:52 +00:00 |
object.cpp
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Cycles: code refactoring to deduplicate the various BVH traversal variations.
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2013-04-17 20:07:22 +00:00 |
object.h
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Cycles: code refactoring to deduplicate the various BVH traversal variations.
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2013-04-17 20:07:22 +00:00 |
osl.cpp
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Cycles / OSL:
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2013-05-09 14:13:43 +00:00 |
osl.h
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Attempt to fix #35041 and #34725: cycles crash with OSL and both a 3D viewport
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2013-04-22 14:27:12 +00:00 |
particles.cpp
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Fix #33113: cycles not rendering motion blur correct with dying particles.
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2012-11-08 16:35:28 +00:00 |
particles.h
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Added a bunch of additional particle state attributes to the Cycles particle info node:
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2012-08-31 19:38:59 +00:00 |
scene.cpp
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Cycles: initial subsurface multiple scattering support. It's not working as
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2013-04-01 20:26:52 +00:00 |
scene.h
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Cycles: code refactoring to add generic lookup table memory.
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2013-04-01 20:26:43 +00:00 |
session.cpp
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Cycles Hair: Strand Minimum Pixel Size
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2013-04-15 21:38:31 +00:00 |
session.h
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Cycles / Tile Rendering:
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2013-01-07 19:55:49 +00:00 |
shader.cpp
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Cycles: initial subsurface multiple scattering support. It's not working as
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2013-04-01 20:26:52 +00:00 |
shader.h
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Cycles: initial subsurface multiple scattering support. It's not working as
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2013-04-01 20:26:52 +00:00 |
sobol.cpp
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
sobol.h
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
svm.cpp
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Cycles:
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2013-05-09 15:20:00 +00:00 |
svm.h
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Cycles: initial subsurface multiple scattering support. It's not working as
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2013-04-01 20:26:52 +00:00 |
tables.cpp
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Cycles: initial subsurface multiple scattering support. It's not working as
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2013-04-01 20:26:52 +00:00 |
tables.h
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Cycles: initial subsurface multiple scattering support. It's not working as
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2013-04-01 20:26:52 +00:00 |
tile.cpp
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Cycles / Tile Rendering:
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2013-05-08 19:49:09 +00:00 |
tile.h
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Cycles / Tile Rendering:
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2013-05-08 19:49:09 +00:00 |