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Sergey Sharybin ba8c7d2ba1 Cycles: Use SSE-optimized version of triangle intersection for motion triangles
The title says it all actually. Gives up to 10% speedup on test scenes here
on i7-6800K.

Render times on GPU are unreliable here, but there might be some slowdown
caused by watertight nature of intersections.
2017-03-23 17:58:03 +01:00
build_files Fix T51024: Switch install_deps to set OSL_ROOT_DIR instead of CYCLES_OSL. 2017-03-22 12:05:43 +01:00
doc Cleanup: Grey --> Gray 2017-02-27 19:33:57 -05:00
extern Update CLEW to latest version 2017-03-21 12:01:03 +01:00
intern Cycles: Use SSE-optimized version of triangle intersection for motion triangles 2017-03-23 17:58:03 +01:00
release UI: allow to extend camera as a menu 2017-03-23 20:45:02 +11:00
source Fix player stubs (tm) 2017-03-23 15:47:23 +01:00
tests BLI_path_util: add BLI_path_name_at_index 2017-03-22 19:34:43 +11:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Update .gitignore to some more generated/non-git-stored files. 2016-08-21 22:40:57 +02:00
.gitmodules Add developer tools submodule 2016-07-15 01:28:00 +10:00
CMakeLists.txt Cleanup: code style & cmake 2017-03-12 02:47:53 +11:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Makefile: set tab width=4 2017-03-11 20:48:12 +11:00
make.bat Make File: Print 'blender.exe' at the end of the path to run from 2017-02-16 17:08:33 -05:00