blender/release/scripts/startup/bl_ui
2013-06-15 13:33:28 +00:00
..
__init__.py Moved the definitions of Freestyle-specific panels to its own module. 2013-03-21 23:25:18 +00:00
properties_animviz.py Bugfix [#32754] Clear Motion paths button not available on Motion paths panel 2012-10-04 11:05:48 +00:00
properties_constraint.py code cleanup: pep8 & minor changes 2013-03-11 02:19:58 +00:00
properties_data_armature.py Fix [#34300] Slider for list of particle systems (keyed particles) is not doing anything. Navigating a list of more than 5 elements requires keyboard. 2013-02-18 13:30:40 +00:00
properties_data_bone.py rename rna prop _parenting -> _parent 2012-12-21 12:17:30 +00:00
properties_data_camera.py Some minor cleanup in camera's FOV angle props (mostly use DEG2RAD macro, and remove reference to degrees in tips - user is free to use radians if he prefers!). 2012-12-31 14:52:55 +00:00
properties_data_curve.py Added Map Taper option which if enabled maps affect of taper object on 2012-11-08 08:16:44 +00:00
properties_data_empty.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_lamp.py Removing BLENDER_GAME from the COMPAT_ENGINES set for the sun lamp's Sky & Atmosphere panel since it isn't supported in the BGE. 2012-10-30 01:59:15 +00:00
properties_data_lattice.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
properties_data_mesh.py add option to remove all shape keys at once (access from shape key menu on panel). 2013-06-05 06:34:18 +00:00
properties_data_metaball.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_modifier.py UI / Modifiers: 2013-06-08 16:53:14 +00:00
properties_data_speaker.py style cleanup 2012-07-29 12:07:06 +00:00
properties_freestyle.py Removed the Material Boundary option from the edge detection options in 2013-06-13 11:10:18 +00:00
properties_game.py partial revert of commit 54126 - (BGE UI: removing " use_occlusion_culling" from the ui) 2013-05-16 21:37:24 +00:00
properties_mask_common.py Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). 2013-02-08 16:01:21 +00:00
properties_material.py Fix for [#34308] only half width of material list row is used for material name. 2013-02-18 23:41:28 +00:00
properties_object.py rna attribute consistency edits, use common prefix for booleans. 2013-04-23 07:06:29 +00:00
properties_paint_common.py Fix #35190: texture mask stencil Reset Transform did not work properly. 2013-05-02 17:55:17 +00:00
properties_particle.py Particles: patch #35205 by Jakub Zolcik 2013-05-27 17:11:05 +00:00
properties_physics_cloth.py Fix part of #33469: cloth preroll had a wrong tooltip and low limit of 200 frames. 2012-12-18 15:44:04 +00:00
properties_physics_common.py code cleanup: py ui 2013-04-04 17:01:51 +00:00
properties_physics_dynamicpaint.py Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). 2013-02-08 16:01:21 +00:00
properties_physics_field.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_fluid.py Fluid UI: 2013-04-28 16:52:51 +00:00
properties_physics_rigidbody_constraint.py rna attribute consistency edits, use common prefix for booleans. 2013-04-23 07:06:29 +00:00
properties_physics_rigidbody.py rna attribute consistency edits, use common prefix for booleans. 2013-04-23 07:06:29 +00:00
properties_physics_smoke.py Smoke simulator: Add flow subframes and ability to set custom particle size. 2013-05-17 17:45:37 +00:00
properties_physics_softbody.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_render_layer.py Render Layers UI 2013-05-12 15:25:35 +00:00
properties_render.py scene render dimension panal: avoid re-creating the framerate string on every redraw, cache the string for reuse. 2013-05-29 14:55:06 +00:00
properties_scene.py rna attribute consistency edits, use common prefix for booleans. 2013-04-23 07:06:29 +00:00
properties_texture.py This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine. 2013-05-17 07:10:10 +00:00
properties_world.py style cleanup 2012-07-29 12:07:06 +00:00
space_clip.py Patch #35464: Marker placement for motion tracker by clicking on a desired location 2013-05-30 11:37:53 +00:00
space_console.py code cleanup: minor improvements to scripts. 2013-04-20 13:23:53 +00:00
space_dopesheet.py Bugfix [#35643] Animated textures are invisible in Graph Editor if it is not 2013-06-10 04:39:05 +00:00
space_filebrowser.py == file browser == 2012-10-27 18:31:52 +00:00
space_graph.py Animation Editors: Operators to Group/Ungroup Selected F-Curves 2013-02-22 01:49:51 +00:00
space_image.py remove duplicate operator, 2013-06-02 00:29:30 +00:00
space_info.py minor changes to the script auto-execution based on Brecht's suggestions. 2013-06-12 00:10:56 +00:00
space_logic.py Editors UI: 2012-11-04 18:26:30 +00:00
space_nla.py code cleanup: python/pep8 and double-promotion warnings. 2013-03-28 19:33:14 +00:00
space_node.py Don't hide sockets in the node properties panel. This feature is only useful to reduce the size and clutter of actual nodes, in the panel it's better to show all meaningful inputs. 2013-06-01 12:45:45 +00:00
space_outliner.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
space_sequencer.py rna attribute consistency edits, use common prefix for booleans. 2013-04-23 07:06:29 +00:00
space_text.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
space_time.py code cleanup: py ui 2013-04-04 17:01:51 +00:00
space_userpref_keymap.py I18n: various fixing. 2013-03-28 15:41:43 +00:00
space_userpref.py add support for storing text styles in themes. 2013-06-07 00:27:21 +00:00
space_view3d_toolbar.py add vertex slide to mesh edit toolbar. also expose merge as a menu (rather then button causing popup) 2013-06-02 17:32:45 +00:00
space_view3d.py show dissolve edge/vert/face in the delete menu, irrespective of the current mode. 2013-06-15 13:33:28 +00:00