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Mitchell Stokes bb7b04bd94 BGE: A little bit of cleanup:
* Removing KX_Scene::RemoveAnimatedObject() since KX_Scene::NewRemoveObject() is already handling this.
  * Don't create a new BL_ActionManager when replicating an object. Just set m_actionManager to NULL and let KX_GameObject::GetActionManager() allocate a new BL_ActionManager when one is needed.
  * Use KX_GameObject::GetScene() instead of KX_GetActiveScene() in KX_GameObject::GetActionManager() to make sure we're using the object's scene instead of one where Python might currently be running from. This could avoid potential issues with playing actions for objects in other scenes.
2013-05-14 22:52:10 +00:00
build_files Fix OS X 32 bit build error, and bring buildbot config in sync with default. 2013-05-07 18:32:37 +00:00
doc Moved main part of bpy.app.translations doc out of C code, as suggested by Campell, thx. 2013-05-14 18:16:37 +00:00
extern update libmv stub. 2013-05-14 03:06:58 +00:00
intern Cycles: 2013-05-14 21:18:20 +00:00
release Added an entry for Reroute node in the node categories. Reroute is not a "real" node, but for users it's a bit hard to find, so a menu entry is ok for now. 2013-05-13 09:32:17 +00:00
source BGE: A little bit of cleanup: 2013-05-14 22:52:10 +00:00
CMakeLists.txt CMake build system update 2013-05-14 16:16:25 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Fix a mismatch in help message (check_spelling_osl obviously checks OLS, and check_spelling_c, C code! :P ) 2013-05-14 14:37:51 +00:00
SConstruct Merged changes in the trunk up to revision 55546. 2013-03-24 12:13:13 +00:00