167 lines
3.9 KiB
C++
167 lines
3.9 KiB
C++
/*
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* Copyright 2011-2013 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License
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*/
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#ifndef __UTIL_CACHE_H__
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#define __UTIL_CACHE_H__
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/* Disk Cache based on Hashing
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*
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* To be used to cache expensive computations. The hash key is created from an
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* arbitrary number of bytes, by hashing the bytes using MD5, which then gives
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* the file name containing the data. This data then is read from the file
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* again into the appropriate data structures.
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*
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* This way we do not need to accurately track changes, compare dates and
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* invalidate cache entries, at the cost of extra computation. If everything
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* is stored in a global cache, computations can perhaps even be shared between
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* different scenes where it may be hard to detect duplicate work.
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*/
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#include "util_set.h"
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#include "util_string.h"
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#include "util_vector.h"
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CCL_NAMESPACE_BEGIN
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class CacheBuffer {
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public:
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const void *data;
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size_t size;
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CacheBuffer(const void *data_, size_t size_)
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{ data = data_; size = size_; }
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};
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class CacheData {
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public:
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vector<CacheBuffer> buffers;
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string name;
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string filename;
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bool have_filename;
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FILE *f;
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CacheData(const string& name = "");
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~CacheData();
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const string& get_filename();
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template<typename T> void add(const vector<T>& data)
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{
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CacheBuffer buffer(data.size()? &data[0]: NULL, data.size()*sizeof(T));
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buffers.push_back(buffer);
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}
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template<typename T> void add(const array<T>& data)
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{
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CacheBuffer buffer(data.size()? &data[0]: NULL, data.size()*sizeof(T));
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buffers.push_back(buffer);
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}
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void add(const void *data, size_t size)
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{
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if(size) {
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CacheBuffer buffer(data, size);
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buffers.push_back(buffer);
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}
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}
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void add(const int& data)
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{
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CacheBuffer buffer(&data, sizeof(int));
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buffers.push_back(buffer);
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}
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void add(const float& data)
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{
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CacheBuffer buffer(&data, sizeof(float));
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buffers.push_back(buffer);
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}
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void add(const size_t& data)
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{
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CacheBuffer buffer(&data, sizeof(size_t));
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buffers.push_back(buffer);
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}
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template<typename T> void read(array<T>& data)
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{
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size_t size;
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if(!fread(&size, sizeof(size), 1, f)) {
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fprintf(stderr, "Failed to read vector size from cache.\n");
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return;
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}
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if(!size)
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return;
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data.resize(size/sizeof(T));
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if(!fread(&data[0], size, 1, f)) {
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fprintf(stderr, "Failed to read vector data from cache (%lu).\n", (unsigned long)size);
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return;
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}
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}
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void read(int& data)
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{
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size_t size;
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if(!fread(&size, sizeof(size), 1, f))
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fprintf(stderr, "Failed to read int size from cache.\n");
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if(!fread(&data, sizeof(data), 1, f))
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fprintf(stderr, "Failed to read int from cache.\n");
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}
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void read(float& data)
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{
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size_t size;
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if(!fread(&size, sizeof(size), 1, f))
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fprintf(stderr, "Failed to read float size from cache.\n");
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if(!fread(&data, sizeof(data), 1, f))
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fprintf(stderr, "Failed to read float from cache.\n");
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}
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void read(size_t& data)
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{
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size_t size;
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if(!fread(&size, sizeof(size), 1, f))
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fprintf(stderr, "Failed to read size_t size from cache.\n");
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if(!fread(&data, sizeof(data), 1, f))
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fprintf(stderr, "Failed to read size_t from cache.\n");
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}
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};
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class Cache {
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public:
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static Cache global;
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void insert(CacheData& key, CacheData& value);
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bool lookup(CacheData& key, CacheData& value);
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void clear_except(const string& name, const set<string>& except);
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protected:
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string data_filename(CacheData& key);
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};
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CCL_NAMESPACE_END
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#endif /* __UTIL_CACHE_H__ */
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