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Sergey Sharybin bbbbe68473 Cycles: Wrap spatial split storage into own structure
This has following advantages:

- Localizes all the run-time storage into a single structure,
  which could easily be extended further.

- Storage could be created per-thread, so once builder is
  threaded we wouldn't have any conflicts between threads.

- Global nature of the storage avoids memory re-allocation
  on the runtime, keeping builder as fast as possible.

Currently it's just API changes, which don't affect user at all.
2016-03-31 10:06:21 +02:00
build_files CMake cleanup target_link_libraries_decoupled 2016-03-30 15:15:17 +02:00
doc Python docs: minor cleanup and adding missing parenthesis to a code sample 2016-03-05 19:46:01 +00:00
extern Fix T47758: rigidbody bug with constraint breaking and disable collisions. 2016-03-27 01:32:28 +01:00
intern Cycles: Wrap spatial split storage into own structure 2016-03-31 10:06:21 +02:00
release Usual ui messages fixes/tweaks. 2016-03-30 23:39:54 +02:00
source Fix T47985: VSE GL-render scene strip hangs 2016-03-31 15:49:24 +11:00
tests Fix BLI_strncasestr use with a single character 2016-03-24 23:30:51 +11:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Git ignore BUILD_NOTES.txt from install_deps.sh. 2015-11-23 20:17:02 +01:00
.gitmodules Remove SCons building system 2016-01-04 14:20:48 +05:00
CMakeLists.txt cmake fix full debug builds on msvc 2016-03-31 08:12:53 +02:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Minor edits to sync make.bat & makefile 2016-01-04 20:42:00 +11:00
make.bat Fix make.bat checking 64bit systems 2016-02-10 00:26:12 +11:00