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Campbell Barton bd023c443b remove mat_nr from MVert struct, saves 4 bytes per vertex.
used to be used for halo's
2011-02-07 13:02:44 +00:00
build_files pep8 cleanup 2011-02-04 09:27:25 +00:00
doc - cmake was missing an inclide (IDE's wouldnt index) 2011-02-06 10:18:20 +00:00
extern remove nan-makefiles 2011-01-30 15:29:22 +00:00
intern Fix [#19997] Duplicating window results in graphics corruption in UI 2011-02-04 13:22:02 +00:00
release Hair ui simplification: 2011-02-07 11:43:33 +00:00
source remove mat_nr from MVert struct, saves 4 bytes per vertex. 2011-02-07 13:02:44 +00:00
CMakeLists.txt patch for building blender with CMake, OpenEXR & MSVC2010 by Peter K?\252mmel 2011-02-07 01:23:18 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Type checks for internal ID-Property UI min/max/tip & use defines to get values from ID-Props. 2011-02-07 05:05:41 +00:00
SConstruct And on your left you can see something much nicer (while I fix this here on your right). 2011-01-27 19:49:43 +00:00