blender/source/gameengine
2004-05-08 00:25:20 +00:00
..
BlenderRoutines Mouse Wheel Support for the Game Engine. 2004-05-02 23:45:03 +00:00
Converter Delete all SOLID shapes at the end of the game engine. They were all being leaked! 2004-05-08 00:25:20 +00:00
Expressions Synchronise game engine with Tuhopuu2 tree. 2004-04-24 06:40:15 +00:00
GameLogic Mouse Wheel Support for the Game Engine. 2004-05-02 23:45:03 +00:00
GamePlayer Mouse Wheel Support for the Game Engine. 2004-05-02 23:45:03 +00:00
Ketsji Delete all SOLID shapes at the end of the game engine. They were all being leaked! 2004-05-08 00:25:20 +00:00
Network 1. Check material names passed to the physics engine (for collision sensors.) 2004-04-11 02:50:02 +00:00
Physics Delete all SOLID shapes at the end of the game engine. They were all being leaked! 2004-05-08 00:25:20 +00:00
Rasterizer Use a better compare function for RAS_IPolygonMaterial 2004-05-04 13:17:46 +00:00
SceneGraph Synchronise game engine with Tuhopuu2 tree. 2004-04-24 06:40:15 +00:00
Makefile Added 2 options to the Makefiles (enable in environment, user-def.mk, 2004-03-21 19:59:51 +00:00
SConscript Added preliminary support for GamePlayer building with SCons. GPG_ghost and GPC_common are now being built. These will be built by setting BUILD_BLENDER_PLAYER to true in config.opts. BUILD_GAMEENGINE must be set to true, too. 2004-04-08 10:40:12 +00:00