bdc3f1581d
The cycling method for the viewer connection starts searching from the next socket after the last current connection. If a geometry socket is is the last connected output this caused the method to jump to the next socket after the geometry, potentially skipping over valid data sockets that are not viewed yet. The solution is to ignore the geometry sockets in the cycling entirely and only consider data sockets (i.e. non-geometry sockets). Pull Request: https://projects.blender.org/blender/blender/pulls/106318 |
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build_files | ||
doc | ||
extern | ||
intern | ||
locale | ||
release | ||
scripts | ||
source | ||
tests | ||
tools | ||
.clang-format | ||
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.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
make.bat | ||
pyproject.toml | ||
README.md |
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