blender/release
Antony Riakiotakis fcadf47a91 Fix T42561 (semi feature request/comeback) UVs in image editor can get
too crowded.

UVs in the same layer can be used for many images. It used to be
possible to filter UV faces based on the image, but this is impossible
now due to the way the system works, so I added an option to allow
filtering UVs based on active material index.

Rationale on using option and not being smart here (options are bad tm)
is that for some workflows, such as preserving image space by using the
same image for many materials, people might want to turn this off.
2014-11-14 13:50:21 +01:00
..
bin Code cleanup: style/warnings 2014-02-28 11:04:15 +11:00
darwin OSX: updated codesigning README and removed not longer valid rule plists 2014-08-01 01:01:12 +02:00
datafiles UI Icons: add 'triangle-bar' left/right/up/down icons. 2014-10-21 12:07:23 +02:00
freedesktop
scripts Fix T42561 (semi feature request/comeback) UVs in image editor can get 2014-11-14 13:50:21 +01:00
text Readme for Blender 2.73. 2014-11-08 16:47:05 +01:00
windows misc minor edits. 2013-03-29 06:25:22 +00:00
environment-macosx
environment-mswindows
environment-unix