Go to file
Pablo Dobarro bf49bb354f Fix T75104: Update Face Sets visibility when entering Sculpt Mode
Geometry that was just added to sculpt mode has the SCULPT_FACE_SET_NONE
assigned, so it was hidden by default. By doing this when entering
sculpt mode a new visible face set is created for it, making it easier
to isolate it again if you want to do further tweaking with the sculpt
tools.

Also, this also fixes the issue that may happen when changing the mesh
visibility in edit mode. Now visibility changes done outside sculpt mode
are stored in the face sets when entering sculpt mode, so mesh
visibility should stay the same.

Reviewed By: jbakker

Maniphest Tasks: T75104

Differential Revision: https://developer.blender.org/D7249
2020-04-14 19:24:44 +02:00
.github Revert "Merge branch 'master' into blender-v2.81-release" 2019-10-11 21:31:58 +02:00
build_files Build: use -no-pie for portable builds on Linux 2020-04-07 13:32:42 +02:00
doc usual PY API doc gen fix after adding a new member to Context... 2020-04-06 12:16:07 +02:00
extern Fix T73552: Mantaflow - liquid particles show up in organized unrealistic structure 2020-04-08 18:29:26 +02:00
intern Revert "Windows: support high resolution tablet pen events for Wintab" 2020-04-14 18:58:37 +02:00
release Cleanup: remove text editor 'select' option that did nothing 2020-04-14 23:33:57 +10:00
source Fix T75104: Update Face Sets visibility when entering Sculpt Mode 2020-04-14 19:24:44 +02:00
tests TaskScheduler: Minor Preparations for TBB 2020-04-09 19:18:14 +02:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format Cleanup: add iterator macros to clang-format 2020-03-27 11:28:20 +11:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Fluid: Added wavelet noise tile to the gitignore 2020-01-29 19:21:52 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt CMake: Add alembic boost dependency 2020-04-02 07:03:36 -06:00
COPYING
GNUmakefile Build: use clang-format from precompiled libraries for make format on Linux 2020-02-15 13:44:20 +01:00
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.