bfaebeaee6
The issue was caused by a conflict between std::error_code linked into Blender which is compiled without C++11 support and POCL's expectations of std::error_code which was actually linked against C++11's STL. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |