blender/source
Ton Roosendaal c0a7891382 Apparently the sequencer has its own audiosystem, so the change I did
for init sound only when needed, was not catched by sequencer.

Somehow, however, the SND_xxx library needs to be set when using the
sequencer... so, here a patch!
2004-05-03 21:21:29 +00:00
..
blender Apparently the sequencer has its own audiosystem, so the change I did 2004-05-03 21:21:29 +00:00
creator Forgot to remove test prints from creator.c 2004-04-21 14:15:37 +00:00
darwin Correct icons for OSX 2004-04-28 21:19:18 +00:00
gameengine Mouse Wheel Support for the Game Engine. 2004-05-02 23:45:03 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel - reversion to 1.5 2004-04-13 18:11:10 +00:00
Makefile This commit removes the glue from Blender, and with it 2004-04-16 15:55:16 +00:00
nan_compile.mk Changes for OSX compiling with Makefiles; 2004-05-01 16:52:29 +00:00
nan_definitions.mk Changes for OSX compiling with Makefiles; 2004-05-01 16:52:29 +00:00
nan_link.mk enable openal support for os x and linux-powerpc 2004-04-14 13:00:36 +00:00
nan_subdirs.mk Introducing the 'quicky' make. 2003-12-07 19:03:43 +00:00
nan_warn.mk removed -Wbad-function-cast -Wmissing-declarations -Wnested-externs 2004-03-05 21:29:34 +00:00
SConscript SCons updates 2004-02-24 20:03:27 +00:00