blender/intern/elbeem/CMakeLists.txt
Dalai Felinto 790d6ca256 small png include adjustments (ifndef NOPNG ...).
* gameplayer is now probably not going to build without PNG turned ON.

To fix that it would be necessary to use #ifndef NOPNG  around the GPC_Canvas::MakeScreenShot.
Since I don't this function it's working in 2.5 yet it's better to wait for that before doing it.
2010-03-03 19:34:17 +00:00

42 lines
1.3 KiB
CMake

# $Id$
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
SET(INC ${ZLIB_INC} ${PNG_INC} extern)
FILE(GLOB SRC intern/*.cpp)
ADD_DEFINITIONS(-DNOGUI -DELBEEM_BLENDER=1)
IF(WINDOWS)
ADD_DEFINITIONS(-DUSE_MSVC6FIXES)
ENDIF(WINDOWS)
IF(WITH_OPENMP)
ADD_DEFINITIONS(-DPARALLEL=1)
ENDIF(WITH_OPENMP)
BLENDERLIB_NOLIST(bf_elbeem "${SRC}" "${INC}")
#, libtype='blender', priority=0 )