blender/source
Ton Roosendaal 67d6cd9fcb Patch/proposal from matt ebb: on changes in material color/shading or lamp
it redraws 3d window appropriate. That it didnt do that was again some
convention from 1995 :)
Result is actually very nice, with cool visual feedback.

I've coded it very friendly, with checks for minimal redraws to do. If thats
still giving interactive flow issues, let me know!
2004-09-29 22:29:43 +00:00
..
blender Patch/proposal from matt ebb: on changes in material color/shading or lamp 2004-09-29 22:29:43 +00:00
creator OS X fix: 2004-08-01 22:28:56 +00:00
darwin Removed nantechnologies from identifierstring :) 2004-09-28 20:59:14 +00:00
gameengine Added Dump 3dView and Dump Screen to the File menu 2004-09-29 16:27:12 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00
Makefile We don't use ODE anymore, so I commented out some lines that make it 2004-08-26 22:42:44 +00:00
nan_compile.mk Changes for OSX compiling with Makefiles; 2004-05-01 16:52:29 +00:00
nan_definitions.mk Added SuperLU 3.0: 2004-07-13 11:42:13 +00:00
nan_link.mk We don't use ODE anymore, so I commented out some lines that make it 2004-08-26 22:42:44 +00:00
nan_subdirs.mk This should have been fixed long ago ... create important 2004-07-15 15:06:54 +00:00
nan_warn.mk I removed the following: 2004-09-01 12:09:22 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00