blender/intern/opensubdiv/internal/device/device_context_cuda.cc
Sergey Sharybin 7c0bea0d65 OpenSubdiv: Refactor, move device specific code to own files
Also, move all device files to own folder.

Makes it so checks for device availability are done in a localized
place.
2020-05-27 12:07:15 +02:00

40 lines
1.1 KiB
C++

// Copyright 2020 Blender Foundation. All rights reserved.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// Author: Sergey Sharybin
#include "internal/device/device_context_cuda.h"
namespace blender {
namespace opensubdiv {
bool CUDADeviceContext::isSupported()
{
// TODO(sergey): Add CUDA device support, using CUDA-RT API.
return false;
}
CUDADeviceContext::CUDADeviceContext()
{
}
CUDADeviceContext::~CUDADeviceContext()
{
}
} // namespace opensubdiv
} // namespace blender