blender/source/gameengine/Expressions/StringValue.h
Brecht Van Lommel c8b4cf9206 2.50:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD

Notes:
* Game and sequencer RNA, and sequencer header are now out of date
  a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
  not needed anymore.
  * Fix "duplicate strip" always increase the user count for ipo.
  * IPO pinning on sequencer strips was lost during Undo.
2009-06-08 20:08:19 +00:00

53 lines
1.5 KiB
C++

/*
* StringValue.h: interface for the CStringValue class.
* $Id$
* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Erwin Coumans makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*/
#ifndef __STRINGVALUE_H__
#define __STRINGVALUE_H__
#include "Value.h"
class CStringValue : public CPropValue
{
//PLUGIN_DECLARE_SERIAL(CStringValue,CValue)
public:
/// Construction / destruction
CStringValue();
CStringValue (const char *txt, const char *name , AllocationTYPE alloctype = CValue::HEAPVALUE);
virtual ~CStringValue() {
};
/// CValue implementation
virtual bool IsEqual(const STR_String & other);
virtual const STR_String & GetText();
virtual double GetNumber();
virtual CValue* Calc(VALUE_OPERATOR op, CValue *val);
virtual CValue* CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val);
virtual void SetValue(CValue* newval) { m_strString = newval->GetText(); SetModified(true); };
virtual CValue* GetReplica();
virtual PyObject* ConvertValueToPython() {
return PyString_FromString(m_strString.Ptr());
}
private:
// data member
STR_String m_strString;
};
#endif