c8d53d8620
Armatures bone weights and animation not supported yet.
1977 lines
70 KiB
Python
1977 lines
70 KiB
Python
#!BPY
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"""
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Name: 'Autodesk FBX (.fbx)...'
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Blender: 243
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Group: 'Export'
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Tooltip: 'Selection to an ASCII Autodesk FBX '
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"""
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__author__ = "Campbell Barton, Jiri Hnidek"
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__url__ = ['www.blender.org', 'blenderartists.org']
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__version__ = "1.1"
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__bpydoc__ = """\
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This script is an exporter to the FBX file format.
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Usage:
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Select the objects you wish to export and run this script from "File->Export" menu.
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All objects that can be represented as a mesh (mesh, curve, metaball, surface, text3d)
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will be exported as mesh data.
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"""
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# --------------------------------------------------------------------------
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# FBX Export v0.1 by Campbell Barton (AKA Ideasman)
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# --------------------------------------------------------------------------
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# ***** END GPL LICENCE BLOCK *****
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# --------------------------------------------------------------------------
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import Blender
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import BPyMesh
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import time
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# Used to add the scene name into the filename without using odd chars
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sane_name_mapping_ob = {}
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sane_name_mapping_mat = {}
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sane_name_mapping_tex = {}
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def strip_path(p):
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return p.split('\\')[-1].split('/')[-1]
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def sane_name(name, dct):
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try: return dct[name]
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except: pass
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orig_name = name
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for ch in ' /\\~!@#$%^&*()+=[];\':",./<>?\t\r\n':
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name = name.replace(ch, '_')
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dct[orig_name] = name
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return name
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def sane_obname(name):
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return sane_name(name, sane_name_mapping_ob)
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def sane_matname(name):
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return sane_name(name, sane_name_mapping_mat)
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def sane_texname(name):
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return sane_name(name, sane_name_mapping_tex)
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header_comment = \
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'''; FBX 6.1.0 project file
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; Created by Blender FBX Exporter
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; for support mail cbarton@metavr.com
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; ----------------------------------------------------
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'''
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def write_header(file):
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file.write(header_comment)
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curtime = time.localtime()[0:6]
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#
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file.write(\
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'''FBXHeaderExtension: {
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FBXHeaderVersion: 1003
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FBXVersion: 6100
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CreationTimeStamp: {
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Version: 1000
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Year: %.4i
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Month: %.2i
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Day: %.2i
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Hour: %.2i
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Minute: %.2i
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Second: %.2i
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Millisecond: 0
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}
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Creator: "FBX SDK/FBX Plugins build 20070228"
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OtherFlags: {
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FlagPLE: 0
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}
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}
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''' % (curtime))
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file.write('CreationTime: "%.4i-%.2i-%.2i %.2i:%.2i:%.2i:000"\n' % curtime)
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file.write('Creator: "Blender3D version %.2f"\n' % Blender.Get('version'))
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def write_scene(file):
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def write_camera_switch():
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file.write('''
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Model: "Model::Camera Switcher", "CameraSwitcher" {
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Version: 232
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Properties60: {
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Property: "QuaternionInterpolate", "bool", "",0
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Property: "Visibility", "Visibility", "A+",0
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Property: "Lcl Translation", "Lcl Translation", "A+",0,0,0
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Property: "Lcl Rotation", "Lcl Rotation", "A+",0,0,0
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Property: "Lcl Scaling", "Lcl Scaling", "A+",1,1,1
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Property: "RotationOffset", "Vector3D", "",0,0,0
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Property: "RotationPivot", "Vector3D", "",0,0,0
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Property: "ScalingOffset", "Vector3D", "",0,0,0
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Property: "ScalingPivot", "Vector3D", "",0,0,0
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Property: "TranslationActive", "bool", "",0
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Property: "TranslationMin", "Vector3D", "",0,0,0
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Property: "TranslationMax", "Vector3D", "",0,0,0
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Property: "TranslationMinX", "bool", "",0
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Property: "TranslationMinY", "bool", "",0
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Property: "TranslationMinZ", "bool", "",0
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Property: "TranslationMaxX", "bool", "",0
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Property: "TranslationMaxY", "bool", "",0
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Property: "TranslationMaxZ", "bool", "",0
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Property: "RotationOrder", "enum", "",0
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Property: "RotationSpaceForLimitOnly", "bool", "",0
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Property: "AxisLen", "double", "",10
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Property: "PreRotation", "Vector3D", "",0,0,0
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Property: "PostRotation", "Vector3D", "",0,0,0
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Property: "RotationActive", "bool", "",0
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Property: "RotationMin", "Vector3D", "",0,0,0
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Property: "RotationMax", "Vector3D", "",0,0,0
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Property: "RotationMinX", "bool", "",0
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Property: "RotationMinY", "bool", "",0
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Property: "RotationMinZ", "bool", "",0
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Property: "RotationMaxX", "bool", "",0
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Property: "RotationMaxY", "bool", "",0
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Property: "RotationMaxZ", "bool", "",0
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Property: "RotationStiffnessX", "double", "",0
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Property: "RotationStiffnessY", "double", "",0
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Property: "RotationStiffnessZ", "double", "",0
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Property: "MinDampRangeX", "double", "",0
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Property: "MinDampRangeY", "double", "",0
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Property: "MinDampRangeZ", "double", "",0
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Property: "MaxDampRangeX", "double", "",0
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Property: "MaxDampRangeY", "double", "",0
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Property: "MaxDampRangeZ", "double", "",0
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Property: "MinDampStrengthX", "double", "",0
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Property: "MinDampStrengthY", "double", "",0
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Property: "MinDampStrengthZ", "double", "",0
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Property: "MaxDampStrengthX", "double", "",0
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Property: "MaxDampStrengthY", "double", "",0
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Property: "MaxDampStrengthZ", "double", "",0
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Property: "PreferedAngleX", "double", "",0
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Property: "PreferedAngleY", "double", "",0
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Property: "PreferedAngleZ", "double", "",0
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Property: "InheritType", "enum", "",0
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Property: "ScalingActive", "bool", "",0
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Property: "ScalingMin", "Vector3D", "",1,1,1
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Property: "ScalingMax", "Vector3D", "",1,1,1
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Property: "ScalingMinX", "bool", "",0
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Property: "ScalingMinY", "bool", "",0
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Property: "ScalingMinZ", "bool", "",0
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Property: "ScalingMaxX", "bool", "",0
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Property: "ScalingMaxY", "bool", "",0
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Property: "ScalingMaxZ", "bool", "",0
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Property: "GeometricTranslation", "Vector3D", "",0,0,0
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Property: "GeometricRotation", "Vector3D", "",0,0,0
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Property: "GeometricScaling", "Vector3D", "",1,1,1
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Property: "LookAtProperty", "object", ""
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Property: "UpVectorProperty", "object", ""
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Property: "Show", "bool", "",0
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Property: "NegativePercentShapeSupport", "bool", "",1
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Property: "DefaultAttributeIndex", "int", "",0
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Property: "Color", "Color", "A",0.8,0.8,0.8
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Property: "Camera Index", "Integer", "A+",100
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}
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MultiLayer: 0
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MultiTake: 1
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Hidden: "True"
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Shading: W
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Culling: "CullingOff"
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Version: 101
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Name: "Model::Camera Switcher"
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CameraId: 0
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CameraName: 100
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CameraIndexName:
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}''')
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def write_cameras():
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# This sucks but to match FBX converter its easier to
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# write the cameras though they are not needed.
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file.write('''
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Model: "Model::Producer Perspective", "Camera" {
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Version: 232
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Properties60: {
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Property: "QuaternionInterpolate", "bool", "",0
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Property: "Visibility", "Visibility", "A+",0
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Property: "Lcl Translation", "Lcl Translation", "A+",0,71.3,287.5
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Property: "Lcl Rotation", "Lcl Rotation", "A+",0,0,0
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Property: "Lcl Scaling", "Lcl Scaling", "A+",1,1,1
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Property: "RotationOffset", "Vector3D", "",0,0,0
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Property: "RotationPivot", "Vector3D", "",0,0,0
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Property: "ScalingOffset", "Vector3D", "",0,0,0
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Property: "ScalingPivot", "Vector3D", "",0,0,0
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Property: "TranslationActive", "bool", "",0
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Property: "TranslationMin", "Vector3D", "",0,0,0
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Property: "TranslationMax", "Vector3D", "",0,0,0
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Property: "TranslationMinX", "bool", "",0
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Property: "TranslationMinY", "bool", "",0
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Property: "TranslationMinZ", "bool", "",0
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Property: "TranslationMaxX", "bool", "",0
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Property: "TranslationMaxY", "bool", "",0
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Property: "TranslationMaxZ", "bool", "",0
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Property: "RotationOrder", "enum", "",0
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Property: "RotationSpaceForLimitOnly", "bool", "",0
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Property: "AxisLen", "double", "",10
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Property: "PreRotation", "Vector3D", "",0,0,0
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Property: "PostRotation", "Vector3D", "",0,0,0
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Property: "RotationActive", "bool", "",0
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Property: "RotationMin", "Vector3D", "",0,0,0
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Property: "RotationMax", "Vector3D", "",0,0,0
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Property: "RotationMinX", "bool", "",0
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Property: "RotationMinY", "bool", "",0
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Property: "RotationMinZ", "bool", "",0
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Property: "RotationMaxX", "bool", "",0
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Property: "RotationMaxY", "bool", "",0
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Property: "RotationMaxZ", "bool", "",0
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Property: "RotationStiffnessX", "double", "",0
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Property: "RotationStiffnessY", "double", "",0
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Property: "RotationStiffnessZ", "double", "",0
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Property: "MinDampRangeX", "double", "",0
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Property: "MinDampRangeY", "double", "",0
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Property: "MinDampRangeZ", "double", "",0
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Property: "MaxDampRangeX", "double", "",0
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Property: "MaxDampRangeY", "double", "",0
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Property: "MaxDampRangeZ", "double", "",0
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Property: "MinDampStrengthX", "double", "",0
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Property: "MinDampStrengthY", "double", "",0
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Property: "MinDampStrengthZ", "double", "",0
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Property: "MaxDampStrengthX", "double", "",0
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Property: "MaxDampStrengthY", "double", "",0
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Property: "MaxDampStrengthZ", "double", "",0
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Property: "PreferedAngleX", "double", "",0
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Property: "PreferedAngleY", "double", "",0
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Property: "PreferedAngleZ", "double", "",0
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Property: "InheritType", "enum", "",0
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Property: "ScalingActive", "bool", "",0
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Property: "ScalingMin", "Vector3D", "",1,1,1
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Property: "ScalingMax", "Vector3D", "",1,1,1
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Property: "ScalingMinX", "bool", "",0
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Property: "ScalingMinY", "bool", "",0
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Property: "ScalingMinZ", "bool", "",0
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Property: "ScalingMaxX", "bool", "",0
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Property: "ScalingMaxY", "bool", "",0
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Property: "ScalingMaxZ", "bool", "",0
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Property: "GeometricTranslation", "Vector3D", "",0,0,0
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Property: "GeometricRotation", "Vector3D", "",0,0,0
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Property: "GeometricScaling", "Vector3D", "",1,1,1
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Property: "LookAtProperty", "object", ""
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Property: "UpVectorProperty", "object", ""
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Property: "Show", "bool", "",0
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Property: "NegativePercentShapeSupport", "bool", "",1
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Property: "DefaultAttributeIndex", "int", "",0
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Property: "Color", "Color", "A",0.8,0.8,0.8
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Property: "Roll", "Roll", "A+",0
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|
Property: "FieldOfView", "FieldOfView", "A+",40
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|
Property: "FieldOfViewX", "FieldOfView", "A+",1
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Property: "FieldOfViewY", "FieldOfView", "A+",1
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Property: "OpticalCenterX", "Real", "A+",0
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Property: "OpticalCenterY", "Real", "A+",0
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Property: "BackgroundColor", "Color", "A+",0.63,0.63,0.63
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Property: "TurnTable", "Real", "A+",0
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Property: "DisplayTurnTableIcon", "bool", "",1
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Property: "Motion Blur Intensity", "Real", "A+",1
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Property: "UseMotionBlur", "bool", "",0
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Property: "UseRealTimeMotionBlur", "bool", "",1
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Property: "ResolutionMode", "enum", "",0
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Property: "ApertureMode", "enum", "",2
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Property: "GateFit", "enum", "",0
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Property: "FocalLength", "Real", "A+",21.3544940948486
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Property: "CameraFormat", "enum", "",0
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Property: "AspectW", "double", "",320
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|
Property: "AspectH", "double", "",200
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Property: "PixelAspectRatio", "double", "",1
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Property: "UseFrameColor", "bool", "",0
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Property: "FrameColor", "ColorRGB", "",0.3,0.3,0.3
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Property: "ShowName", "bool", "",1
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Property: "ShowGrid", "bool", "",1
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Property: "ShowOpticalCenter", "bool", "",0
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Property: "ShowAzimut", "bool", "",1
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Property: "ShowTimeCode", "bool", "",0
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Property: "NearPlane", "double", "",10
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Property: "FarPlane", "double", "",4000
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Property: "FilmWidth", "double", "",0.816
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Property: "FilmHeight", "double", "",0.612
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Property: "FilmAspectRatio", "double", "",1.33333333333333
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Property: "FilmSqueezeRatio", "double", "",1
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|
Property: "FilmFormatIndex", "enum", "",4
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|
Property: "ViewFrustum", "bool", "",1
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|
Property: "ViewFrustumNearFarPlane", "bool", "",0
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|
Property: "ViewFrustumBackPlaneMode", "enum", "",2
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|
Property: "BackPlaneDistance", "double", "",100
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|
Property: "BackPlaneDistanceMode", "enum", "",0
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|
Property: "ViewCameraToLookAt", "bool", "",1
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|
Property: "LockMode", "bool", "",0
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Property: "LockInterestNavigation", "bool", "",0
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|
Property: "FitImage", "bool", "",0
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Property: "Crop", "bool", "",0
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|
Property: "Center", "bool", "",1
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|
Property: "KeepRatio", "bool", "",1
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|
Property: "BackgroundMode", "enum", "",0
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|
Property: "BackgroundAlphaTreshold", "double", "",0.5
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|
Property: "ForegroundTransparent", "bool", "",1
|
|
Property: "DisplaySafeArea", "bool", "",0
|
|
Property: "SafeAreaDisplayStyle", "enum", "",1
|
|
Property: "SafeAreaAspectRatio", "double", "",1.33333333333333
|
|
Property: "Use2DMagnifierZoom", "bool", "",0
|
|
Property: "2D Magnifier Zoom", "Real", "A+",100
|
|
Property: "2D Magnifier X", "Real", "A+",50
|
|
Property: "2D Magnifier Y", "Real", "A+",50
|
|
Property: "CameraProjectionType", "enum", "",0
|
|
Property: "UseRealTimeDOFAndAA", "bool", "",0
|
|
Property: "UseDepthOfField", "bool", "",0
|
|
Property: "FocusSource", "enum", "",0
|
|
Property: "FocusAngle", "double", "",3.5
|
|
Property: "FocusDistance", "double", "",200
|
|
Property: "UseAntialiasing", "bool", "",0
|
|
Property: "AntialiasingIntensity", "double", "",0.77777
|
|
Property: "UseAccumulationBuffer", "bool", "",0
|
|
Property: "FrameSamplingCount", "int", "",7
|
|
}
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|
MultiLayer: 0
|
|
MultiTake: 0
|
|
Hidden: "True"
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|
Shading: Y
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|
Culling: "CullingOff"
|
|
TypeFlags: "Camera"
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|
GeometryVersion: 124
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|
Position: 0,71.3,287.5
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Up: 0,1,0
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LookAt: 0,0,0
|
|
ShowInfoOnMoving: 1
|
|
ShowAudio: 0
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|
AudioColor: 0,1,0
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CameraOrthoZoom: 1
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}
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Model: "Model::Producer Top", "Camera" {
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|
Version: 232
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|
Properties60: {
|
|
Property: "QuaternionInterpolate", "bool", "",0
|
|
Property: "Visibility", "Visibility", "A+",0
|
|
Property: "Lcl Translation", "Lcl Translation", "A+",0,4000,0
|
|
Property: "Lcl Rotation", "Lcl Rotation", "A+",0,0,0
|
|
Property: "Lcl Scaling", "Lcl Scaling", "A+",1,1,1
|
|
Property: "RotationOffset", "Vector3D", "",0,0,0
|
|
Property: "RotationPivot", "Vector3D", "",0,0,0
|
|
Property: "ScalingOffset", "Vector3D", "",0,0,0
|
|
Property: "ScalingPivot", "Vector3D", "",0,0,0
|
|
Property: "TranslationActive", "bool", "",0
|
|
Property: "TranslationMin", "Vector3D", "",0,0,0
|
|
Property: "TranslationMax", "Vector3D", "",0,0,0
|
|
Property: "TranslationMinX", "bool", "",0
|
|
Property: "TranslationMinY", "bool", "",0
|
|
Property: "TranslationMinZ", "bool", "",0
|
|
Property: "TranslationMaxX", "bool", "",0
|
|
Property: "TranslationMaxY", "bool", "",0
|
|
Property: "TranslationMaxZ", "bool", "",0
|
|
Property: "RotationOrder", "enum", "",0
|
|
Property: "RotationSpaceForLimitOnly", "bool", "",0
|
|
Property: "AxisLen", "double", "",10
|
|
Property: "PreRotation", "Vector3D", "",0,0,0
|
|
Property: "PostRotation", "Vector3D", "",0,0,0
|
|
Property: "RotationActive", "bool", "",0
|
|
Property: "RotationMin", "Vector3D", "",0,0,0
|
|
Property: "RotationMax", "Vector3D", "",0,0,0
|
|
Property: "RotationMinX", "bool", "",0
|
|
Property: "RotationMinY", "bool", "",0
|
|
Property: "RotationMinZ", "bool", "",0
|
|
Property: "RotationMaxX", "bool", "",0
|
|
Property: "RotationMaxY", "bool", "",0
|
|
Property: "RotationMaxZ", "bool", "",0
|
|
Property: "RotationStiffnessX", "double", "",0
|
|
Property: "RotationStiffnessY", "double", "",0
|
|
Property: "RotationStiffnessZ", "double", "",0
|
|
Property: "MinDampRangeX", "double", "",0
|
|
Property: "MinDampRangeY", "double", "",0
|
|
Property: "MinDampRangeZ", "double", "",0
|
|
Property: "MaxDampRangeX", "double", "",0
|
|
Property: "MaxDampRangeY", "double", "",0
|
|
Property: "MaxDampRangeZ", "double", "",0
|
|
Property: "MinDampStrengthX", "double", "",0
|
|
Property: "MinDampStrengthY", "double", "",0
|
|
Property: "MinDampStrengthZ", "double", "",0
|
|
Property: "MaxDampStrengthX", "double", "",0
|
|
Property: "MaxDampStrengthY", "double", "",0
|
|
Property: "MaxDampStrengthZ", "double", "",0
|
|
Property: "PreferedAngleX", "double", "",0
|
|
Property: "PreferedAngleY", "double", "",0
|
|
Property: "PreferedAngleZ", "double", "",0
|
|
Property: "InheritType", "enum", "",0
|
|
Property: "ScalingActive", "bool", "",0
|
|
Property: "ScalingMin", "Vector3D", "",1,1,1
|
|
Property: "ScalingMax", "Vector3D", "",1,1,1
|
|
Property: "ScalingMinX", "bool", "",0
|
|
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|
|
Property: "ScalingMinZ", "bool", "",0
|
|
Property: "ScalingMaxX", "bool", "",0
|
|
Property: "ScalingMaxY", "bool", "",0
|
|
Property: "ScalingMaxZ", "bool", "",0
|
|
Property: "GeometricTranslation", "Vector3D", "",0,0,0
|
|
Property: "GeometricRotation", "Vector3D", "",0,0,0
|
|
Property: "GeometricScaling", "Vector3D", "",1,1,1
|
|
Property: "LookAtProperty", "object", ""
|
|
Property: "UpVectorProperty", "object", ""
|
|
Property: "Show", "bool", "",0
|
|
Property: "NegativePercentShapeSupport", "bool", "",1
|
|
Property: "DefaultAttributeIndex", "int", "",0
|
|
Property: "Color", "Color", "A",0.8,0.8,0.8
|
|
Property: "Roll", "Roll", "A+",0
|
|
Property: "FieldOfView", "FieldOfView", "A+",40
|
|
Property: "FieldOfViewX", "FieldOfView", "A+",1
|
|
Property: "FieldOfViewY", "FieldOfView", "A+",1
|
|
Property: "OpticalCenterX", "Real", "A+",0
|
|
Property: "OpticalCenterY", "Real", "A+",0
|
|
Property: "BackgroundColor", "Color", "A+",0.63,0.63,0.63
|
|
Property: "TurnTable", "Real", "A+",0
|
|
Property: "DisplayTurnTableIcon", "bool", "",1
|
|
Property: "Motion Blur Intensity", "Real", "A+",1
|
|
Property: "UseMotionBlur", "bool", "",0
|
|
Property: "UseRealTimeMotionBlur", "bool", "",1
|
|
Property: "ResolutionMode", "enum", "",0
|
|
Property: "ApertureMode", "enum", "",2
|
|
Property: "GateFit", "enum", "",0
|
|
Property: "FocalLength", "Real", "A+",21.3544940948486
|
|
Property: "CameraFormat", "enum", "",0
|
|
Property: "AspectW", "double", "",320
|
|
Property: "AspectH", "double", "",200
|
|
Property: "PixelAspectRatio", "double", "",1
|
|
Property: "UseFrameColor", "bool", "",0
|
|
Property: "FrameColor", "ColorRGB", "",0.3,0.3,0.3
|
|
Property: "ShowName", "bool", "",1
|
|
Property: "ShowGrid", "bool", "",1
|
|
Property: "ShowOpticalCenter", "bool", "",0
|
|
Property: "ShowAzimut", "bool", "",1
|
|
Property: "ShowTimeCode", "bool", "",0
|
|
Property: "NearPlane", "double", "",1
|
|
Property: "FarPlane", "double", "",30000
|
|
Property: "FilmWidth", "double", "",0.816
|
|
Property: "FilmHeight", "double", "",0.612
|
|
Property: "FilmAspectRatio", "double", "",1.33333333333333
|
|
Property: "FilmSqueezeRatio", "double", "",1
|
|
Property: "FilmFormatIndex", "enum", "",4
|
|
Property: "ViewFrustum", "bool", "",1
|
|
Property: "ViewFrustumNearFarPlane", "bool", "",0
|
|
Property: "ViewFrustumBackPlaneMode", "enum", "",2
|
|
Property: "BackPlaneDistance", "double", "",100
|
|
Property: "BackPlaneDistanceMode", "enum", "",0
|
|
Property: "ViewCameraToLookAt", "bool", "",1
|
|
Property: "LockMode", "bool", "",0
|
|
Property: "LockInterestNavigation", "bool", "",0
|
|
Property: "FitImage", "bool", "",0
|
|
Property: "Crop", "bool", "",0
|
|
Property: "Center", "bool", "",1
|
|
Property: "KeepRatio", "bool", "",1
|
|
Property: "BackgroundMode", "enum", "",0
|
|
Property: "BackgroundAlphaTreshold", "double", "",0.5
|
|
Property: "ForegroundTransparent", "bool", "",1
|
|
Property: "DisplaySafeArea", "bool", "",0
|
|
Property: "SafeAreaDisplayStyle", "enum", "",1
|
|
Property: "SafeAreaAspectRatio", "double", "",1.33333333333333
|
|
Property: "Use2DMagnifierZoom", "bool", "",0
|
|
Property: "2D Magnifier Zoom", "Real", "A+",100
|
|
Property: "2D Magnifier X", "Real", "A+",50
|
|
Property: "2D Magnifier Y", "Real", "A+",50
|
|
Property: "CameraProjectionType", "enum", "",1
|
|
Property: "UseRealTimeDOFAndAA", "bool", "",0
|
|
Property: "UseDepthOfField", "bool", "",0
|
|
Property: "FocusSource", "enum", "",0
|
|
Property: "FocusAngle", "double", "",3.5
|
|
Property: "FocusDistance", "double", "",200
|
|
Property: "UseAntialiasing", "bool", "",0
|
|
Property: "AntialiasingIntensity", "double", "",0.77777
|
|
Property: "UseAccumulationBuffer", "bool", "",0
|
|
Property: "FrameSamplingCount", "int", "",7
|
|
}
|
|
MultiLayer: 0
|
|
MultiTake: 0
|
|
Hidden: "True"
|
|
Shading: Y
|
|
Culling: "CullingOff"
|
|
TypeFlags: "Camera"
|
|
GeometryVersion: 124
|
|
Position: -4000,0,0
|
|
Up: 0,1,0
|
|
LookAt: 0,0,0
|
|
ShowInfoOnMoving: 1
|
|
ShowAudio: 0
|
|
AudioColor: 0,1,0
|
|
CameraOrthoZoom: 1
|
|
}''')
|
|
|
|
|
|
def write_object_props(ob):
|
|
# if the type is 0 its an empty otherwise its a mesh
|
|
# only difference at the moment is one has a color
|
|
file.write(\
|
|
'''
|
|
Properties60: {
|
|
Property: "QuaternionInterpolate", "bool", "",0
|
|
Property: "Visibility", "Visibility", "A+",1
|
|
Property: "Lcl Translation", "Lcl Translation", "A+",0,0,0
|
|
Property: "Lcl Rotation", "Lcl Rotation", "A+",0,0,0
|
|
Property: "Lcl Scaling", "Lcl Scaling", "A+",1,1,1
|
|
Property: "RotationOffset", "Vector3D", "",0,0,0
|
|
Property: "RotationPivot", "Vector3D", "",0,0,0
|
|
Property: "ScalingOffset", "Vector3D", "",0,0,0
|
|
Property: "ScalingPivot", "Vector3D", "",0,0,0
|
|
Property: "TranslationActive", "bool", "",0
|
|
Property: "TranslationMin", "Vector3D", "",0,0,0
|
|
Property: "TranslationMax", "Vector3D", "",0,0,0
|
|
Property: "TranslationMinX", "bool", "",0
|
|
Property: "TranslationMinY", "bool", "",0
|
|
Property: "TranslationMinZ", "bool", "",0
|
|
Property: "TranslationMaxX", "bool", "",0
|
|
Property: "TranslationMaxY", "bool", "",0
|
|
Property: "TranslationMaxZ", "bool", "",0
|
|
Property: "RotationOrder", "enum", "",0
|
|
Property: "RotationSpaceForLimitOnly", "bool", "",0
|
|
Property: "AxisLen", "double", "",10
|
|
Property: "PreRotation", "Vector3D", "",0,0,0
|
|
Property: "PostRotation", "Vector3D", "",0,0,0
|
|
Property: "RotationActive", "bool", "",0
|
|
Property: "RotationMin", "Vector3D", "",0,0,0
|
|
Property: "RotationMax", "Vector3D", "",0,0,0
|
|
Property: "RotationMinX", "bool", "",0
|
|
Property: "RotationMinY", "bool", "",0
|
|
Property: "RotationMinZ", "bool", "",0
|
|
Property: "RotationMaxX", "bool", "",0
|
|
Property: "RotationMaxY", "bool", "",0
|
|
Property: "RotationMaxZ", "bool", "",0
|
|
Property: "RotationStiffnessX", "double", "",0
|
|
Property: "RotationStiffnessY", "double", "",0
|
|
Property: "RotationStiffnessZ", "double", "",0
|
|
Property: "MinDampRangeX", "double", "",0
|
|
Property: "MinDampRangeY", "double", "",0
|
|
Property: "MinDampRangeZ", "double", "",0
|
|
Property: "MaxDampRangeX", "double", "",0
|
|
Property: "MaxDampRangeY", "double", "",0
|
|
Property: "MaxDampRangeZ", "double", "",0
|
|
Property: "MinDampStrengthX", "double", "",0
|
|
Property: "MinDampStrengthY", "double", "",0
|
|
Property: "MinDampStrengthZ", "double", "",0
|
|
Property: "MaxDampStrengthX", "double", "",0
|
|
Property: "MaxDampStrengthY", "double", "",0
|
|
Property: "MaxDampStrengthZ", "double", "",0
|
|
Property: "PreferedAngleX", "double", "",0
|
|
Property: "PreferedAngleY", "double", "",0
|
|
Property: "PreferedAngleZ", "double", "",0
|
|
Property: "InheritType", "enum", "",0
|
|
Property: "ScalingActive", "bool", "",0
|
|
Property: "ScalingMin", "Vector3D", "",1,1,1
|
|
Property: "ScalingMax", "Vector3D", "",1,1,1
|
|
Property: "ScalingMinX", "bool", "",0
|
|
Property: "ScalingMinY", "bool", "",0
|
|
Property: "ScalingMinZ", "bool", "",0
|
|
Property: "ScalingMaxX", "bool", "",0
|
|
Property: "ScalingMaxY", "bool", "",0
|
|
Property: "ScalingMaxZ", "bool", "",0
|
|
Property: "GeometricTranslation", "Vector3D", "",0,0,0
|
|
Property: "GeometricRotation", "Vector3D", "",0,0,0
|
|
Property: "GeometricScaling", "Vector3D", "",1,1,1
|
|
Property: "LookAtProperty", "object", ""
|
|
Property: "UpVectorProperty", "object", ""
|
|
Property: "Show", "bool", "",1
|
|
Property: "NegativePercentShapeSupport", "bool", "",1
|
|
Property: "DefaultAttributeIndex", "int", "",0
|
|
''')
|
|
if ob:
|
|
# Only mesh objects have color
|
|
file.write(' Property: "Color", "Color", "A",0.8,0.8,0.8\n')
|
|
|
|
file.write(' }\n')
|
|
|
|
|
|
|
|
# Material Settings
|
|
world = Blender.World.GetCurrent()
|
|
if world:
|
|
world_amb = world.getAmb()
|
|
else:
|
|
world_amb = (0,0,0) # Default value
|
|
|
|
|
|
def write_material(matname, mat):
|
|
file.write('\n Material: "Material::%s", "" {' % matname)
|
|
|
|
# Todo, add more material Properties.
|
|
if mat:
|
|
mat_cold = tuple(mat.rgbCol)
|
|
mat_cols = tuple(mat.rgbCol)
|
|
mat_amb = tuple([c for c in world_amb])
|
|
else:
|
|
mat_cols = mat_cold = 0.8, 0.8, 0.8
|
|
mat_amb = 0.0,0.0,0.0
|
|
|
|
file.write('''
|
|
Version: 102
|
|
ShadingModel: "phong"
|
|
MultiLayer: 0
|
|
Properties60: {
|
|
Property: "ShadingModel", "KString", "", "Phong"
|
|
Property: "MultiLayer", "bool", "",0
|
|
Property: "EmissiveColor", "ColorRGB", "",0,0,0
|
|
Property: "EmissiveFactor", "double", "",1
|
|
''')
|
|
file.write(' Property: "AmbientColor", "ColorRGB", "",%.1f,%.1f,%.1f\n' % mat_amb)
|
|
file.write(' Property: "AmbientFactor", "double", "",1\n')
|
|
file.write(' Property: "DiffuseColor", "ColorRGB", "",%.1f,%.1f,%.1f\n' % mat_cold)
|
|
file.write(' Property: "DiffuseFactor", "double", "",1\n')
|
|
file.write(' Property: "Bump", "Vector3D", "",0,0,0\n')
|
|
file.write(' Property: "TransparentColor", "ColorRGB", "",1,1,1\n')
|
|
file.write(' Property: "TransparencyFactor", "double", "",0\n')
|
|
file.write(' Property: "SpecularColor", "ColorRGB", "",%.1f,%.1f,%.1f' % mat_cols)
|
|
|
|
file.write('''
|
|
Property: "SpecularFactor", "double", "",1
|
|
Property: "ShininessExponent", "double", "",80.0
|
|
Property: "ReflectionColor", "ColorRGB", "",0,0,0
|
|
Property: "ReflectionFactor", "double", "",1
|
|
Property: "Emissive", "Vector3D", "",0,0,0
|
|
Property: "Ambient", "Vector3D", "",0,0,0
|
|
Property: "Diffuse", "Vector3D", "",0,0.8,0
|
|
Property: "Specular", "Vector3D", "",0.5,0.5,0.5
|
|
Property: "Shininess", "double", "",80.0
|
|
Property: "Opacity", "double", "",1
|
|
Property: "Reflectivity", "double", "",0
|
|
}
|
|
}''')
|
|
|
|
|
|
def write_video(texname, tex):
|
|
# Same as texture really!
|
|
file.write('\n Video: "Video::%s", "Clip" {' % texname)
|
|
|
|
file.write('''
|
|
Type: "Clip"
|
|
Properties60: {
|
|
Property: "FrameRate", "double", "",0
|
|
Property: "LastFrame", "int", "",0
|
|
Property: "Width", "int", "",0
|
|
Property: "Height", "int", "",0''')
|
|
if tex:
|
|
fname = tex.filename
|
|
fname_strip = strip_path(fname)
|
|
else:
|
|
fname = fname_strip = ''
|
|
|
|
file.write('\n Property: "Path", "charptr", "", "%s"' % fname_strip)
|
|
|
|
|
|
file.write('''
|
|
Property: "StartFrame", "int", "",0
|
|
Property: "StopFrame", "int", "",0
|
|
Property: "PlaySpeed", "double", "",1
|
|
Property: "Offset", "KTime", "",0
|
|
Property: "InterlaceMode", "enum", "",0
|
|
Property: "FreeRunning", "bool", "",0
|
|
Property: "Loop", "bool", "",0
|
|
Property: "AccessMode", "enum", "",0
|
|
}
|
|
UseMipMap: 0''')
|
|
|
|
file.write('\n Filename: "%s"' % fname_strip)
|
|
if fname_strip: fname_strip = '/' + fname_strip
|
|
file.write('\n RelativeFilename: "fbx%s"' % fname_strip) # make relative
|
|
file.write('\n }')
|
|
|
|
|
|
def write_texture(texname, tex, num):
|
|
# if tex == None then this is a dummy tex
|
|
file.write('\n Texture: "Texture::%s", "TextureVideoClip" {' % texname)
|
|
file.write('\n Type: "TextureVideoClip"')
|
|
file.write('\n Version: 202')
|
|
# TODO, rare case _empty_ exists as a name.
|
|
file.write('\n TextureName: "Texture::%s"' % texname)
|
|
|
|
file.write('''
|
|
Properties60: {
|
|
Property: "Translation", "Vector", "A+",0,0,0
|
|
Property: "Rotation", "Vector", "A+",0,0,0
|
|
Property: "Scaling", "Vector", "A+",1,1,1''')
|
|
file.write('\n Property: "Texture alpha", "Number", "A+",%i' % num)
|
|
file.write('''
|
|
Property: "TextureTypeUse", "enum", "",0
|
|
Property: "CurrentTextureBlendMode", "enum", "",1
|
|
Property: "UseMaterial", "bool", "",0
|
|
Property: "UseMipMap", "bool", "",0
|
|
Property: "CurrentMappingType", "enum", "",0
|
|
Property: "UVSwap", "bool", "",0
|
|
Property: "WrapModeU", "enum", "",0
|
|
Property: "WrapModeV", "enum", "",0
|
|
Property: "TextureRotationPivot", "Vector3D", "",0,0,0
|
|
Property: "TextureScalingPivot", "Vector3D", "",0,0,0
|
|
Property: "VideoProperty", "object", ""
|
|
}''')
|
|
|
|
file.write('\n Media: "Video::%s"' % texname)
|
|
if tex:
|
|
fname = tex.filename
|
|
file.write('\n FileName: "%s"' % strip_path(fname))
|
|
file.write('\n RelativeFilename: "fbx/%s"' % strip_path(fname)) # need some make relative command
|
|
else:
|
|
file.write('\n FileName: ""')
|
|
file.write('\n RelativeFilename: "fbx"')
|
|
|
|
file.write('''
|
|
ModelUVTranslation: 0,0
|
|
ModelUVScaling: 1,1
|
|
Texture_Alpha_Source: "None"
|
|
Cropping: 0,0,0,0
|
|
}''')
|
|
|
|
|
|
scn = Blender.Scene.GetCurrent()
|
|
objects = []
|
|
materials = {}
|
|
textures = {}
|
|
for ob in scn.objects.context:
|
|
me = BPyMesh.getMeshFromObject(ob)
|
|
if me:
|
|
|
|
for mat in me.materials:
|
|
# 2.44 use mat.lib too for uniqueness
|
|
if mat: materials[mat.name] = mat
|
|
|
|
if me.faceUV:
|
|
for f in me.faces:
|
|
img = f.image
|
|
if img: textures[img.name] = img
|
|
|
|
me.transform(ob.matrixWorld)
|
|
BPyMesh.meshCalcNormals(me) # high quality normals nice for realtime engines.
|
|
objects.append( (sane_obname(ob.name), ob, me) )
|
|
|
|
materials = [(sane_matname(mat.name), mat) for mat in materials.itervalues()]
|
|
textures = [(sane_texname(img.name), img) for img in textures.itervalues()]
|
|
materials.sort() # sort by name
|
|
textures.sort()
|
|
|
|
if not materials:
|
|
materials = [('null', None)]
|
|
|
|
material_mapping = {} # blen name : index
|
|
if textures:
|
|
texture_mapping_local = {None:0} # ditto
|
|
i = 0
|
|
for texname, tex in textures:
|
|
texture_mapping_local[tex.name] = i
|
|
i+=1
|
|
textures.insert(0, ('_empty_', None))
|
|
|
|
|
|
i = 0
|
|
for matname, mat in materials:
|
|
material_mapping[matname] = i
|
|
i+=1
|
|
|
|
|
|
camera_count = 8
|
|
file.write(\
|
|
'''
|
|
; Object definitions
|
|
;------------------------------------------------------------------
|
|
|
|
Definitions: {
|
|
Version: 100
|
|
Count: %i''' % (1+1+camera_count+len(objects)+len(materials)+(len(textures)*2))) # add 1 for the root model 1 for global settings
|
|
|
|
file.write('''
|
|
ObjectType: "Model" {
|
|
Count: %i
|
|
}''' % (1+camera_count+len(objects))) # add 1 for the root model
|
|
|
|
file.write('''
|
|
ObjectType: "Geometry" {
|
|
Count: %i
|
|
}''' % len(objects))
|
|
|
|
if materials:
|
|
file.write('''
|
|
ObjectType: "Material" {
|
|
Count: %i
|
|
}''' % len(materials))
|
|
|
|
if textures:
|
|
file.write('''
|
|
ObjectType: "Texture" {
|
|
Count: %i
|
|
}''' % len(textures)) # add 1 for an empty tex
|
|
file.write('''
|
|
ObjectType: "Video" {
|
|
Count: %i
|
|
}''' % len(textures)) # add 1 for an empty tex
|
|
|
|
file.write('''
|
|
ObjectType: "GlobalSettings" {
|
|
Count: 1
|
|
}
|
|
}
|
|
''')
|
|
|
|
file.write(\
|
|
'''
|
|
; Object properties
|
|
;------------------------------------------------------------------
|
|
|
|
Objects: {''')
|
|
|
|
# To comply with other FBX FILES
|
|
write_camera_switch()
|
|
|
|
# Write the null object
|
|
file.write('''
|
|
Model: "Model::blend_root", "Null" {
|
|
Version: 232''')
|
|
write_object_props(None)
|
|
file.write(\
|
|
''' MultiLayer: 0
|
|
MultiTake: 1
|
|
Shading: Y
|
|
Culling: "CullingOff"hr
|
|
TypeFlags: "Null"
|
|
}''')
|
|
|
|
|
|
for obname, ob, me in objects:
|
|
file.write('\n Model: "Model::%s", "Mesh" {\n' % sane_obname(ob.name))
|
|
file.write(' Version: 232') # newline is added in write_object_props
|
|
write_object_props(ob)
|
|
|
|
file.write(' MultiLayer: 0\n')
|
|
file.write(' MultiTake: 1\n')
|
|
file.write(' Shading: Y\n')
|
|
file.write(' Culling: "CullingOff"')
|
|
|
|
# Write the Real Mesh data here
|
|
file.write('\n Vertices: ')
|
|
i=-1
|
|
for v in me.verts:
|
|
if i==-1:
|
|
file.write('%.6f,%.6f,%.6f' % tuple(v.co))
|
|
i=0
|
|
else:
|
|
if i==7:
|
|
file.write('\n ')
|
|
i=0
|
|
file.write(',%.6f,%.6f,%.6f'% tuple(v.co))
|
|
i+=1
|
|
file.write('\n PolygonVertexIndex: ')
|
|
i=-1
|
|
for f in me.faces:
|
|
fi = [v.index for v in f]
|
|
# flip the last index, odd but it looks like
|
|
# this is how fbx tells one face from another
|
|
fi[-1] = -(fi[-1]+1)
|
|
fi = tuple(fi)
|
|
if i==-1:
|
|
if len(f) == 3: file.write('%i,%i,%i' % fi )
|
|
else: file.write('%i,%i,%i,%i' % fi )
|
|
i=0
|
|
else:
|
|
if i==13:
|
|
file.write('\n ')
|
|
i=0
|
|
if len(f) == 3: file.write(',%i,%i,%i' % fi )
|
|
else: file.write(',%i,%i,%i,%i' % fi )
|
|
i+=1
|
|
|
|
file.write('\n GeometryVersion: 124')
|
|
|
|
file.write(\
|
|
'''
|
|
LayerElementNormal: 0 {
|
|
Version: 101
|
|
Name: ""
|
|
MappingInformationType: "ByVertice"
|
|
ReferenceInformationType: "Direct"
|
|
Normals: ''')
|
|
|
|
i=-1
|
|
for v in me.verts:
|
|
if i==-1:
|
|
file.write('%.15f,%.15f,%.15f' % tuple(v.no))
|
|
i=0
|
|
else:
|
|
if i==2:
|
|
file.write('\n ')
|
|
i=0
|
|
file.write(',%.15f,%.15f,%.15f' % tuple(v.no))
|
|
i+=1
|
|
file.write('\n }')
|
|
|
|
|
|
if me.faceUV:
|
|
file.write('''
|
|
LayerElementUV: 0 {
|
|
Version: 101
|
|
Name: ""
|
|
MappingInformationType: "ByPolygonVertex"
|
|
ReferenceInformationType: "IndexToDirect"
|
|
UV: ''')
|
|
|
|
i = -1
|
|
ii = 0
|
|
for f in me.faces:
|
|
for uv in f.uv:
|
|
|
|
if i==-1:
|
|
file.write('%.6f,%.6f' % tuple(uv))
|
|
i=0
|
|
else:
|
|
if i==7:
|
|
file.write('\n ')
|
|
i=0
|
|
file.write(',%.6f,%.6f' % tuple(uv))
|
|
i+=1
|
|
ii+=1
|
|
|
|
|
|
file.write('\n UVIndex: ')
|
|
for i in xrange(ii):
|
|
if i == 0: file.write('%i' % i)
|
|
else: file.write(',%i' % i)
|
|
|
|
file.write('\n }')
|
|
|
|
|
|
|
|
if materials:
|
|
file.write('''
|
|
LayerElementMaterial: 0 {
|
|
Version: 101
|
|
Name: ""
|
|
MappingInformationType: "ByPolygon"
|
|
ReferenceInformationType: "IndexToDirect"
|
|
Materials: ''')
|
|
|
|
# Build a material mapping for this
|
|
material_mapping_local = {} # local-index : global index.
|
|
for i, mat in enumerate(me.materials):
|
|
if mat:
|
|
material_mapping_local[i] = material_mapping[mat.name]
|
|
else:
|
|
material_mapping_local[i] = 0 # None material is zero for now.
|
|
|
|
if not material_mapping_local:
|
|
material_mapping_local[0] = 0
|
|
|
|
i=-1
|
|
for f in me.faces:
|
|
if i==-1:
|
|
i=0
|
|
file.write( '%s' % material_mapping_local[f.mat])
|
|
else:
|
|
file.write(',%s' % material_mapping_local[f.mat])
|
|
i+=1
|
|
|
|
file.write('\n }')
|
|
|
|
|
|
if textures:
|
|
if me.faceUV:
|
|
file.write('''
|
|
LayerElementTexture: 0 {
|
|
Version: 101
|
|
Name: ""
|
|
MappingInformationType: "ByPolygon"
|
|
ReferenceInformationType: "IndexToDirect"
|
|
BlendMode: "Translucent"
|
|
TextureAlpha: 1
|
|
TextureId: ''')
|
|
i=-1
|
|
for f in me.faces:
|
|
img_key = f.image
|
|
if img_key: img_key = img_key.name
|
|
|
|
if i==-1:
|
|
i=0
|
|
file.write( '%s' % texture_mapping_local[img_key])
|
|
else:
|
|
file.write(',%s' % texture_mapping_local[img_key])
|
|
i+=1
|
|
else:
|
|
file.write('''
|
|
LayerElementTexture: 0 {
|
|
Version: 101
|
|
Name: ""
|
|
MappingInformationType: "NoMappingInformation"
|
|
ReferenceInformationType: "IndexToDirect"
|
|
BlendMode: "Translucent"
|
|
TextureAlpha: 1
|
|
TextureId: ''')
|
|
file.write('\n }')
|
|
|
|
|
|
file.write('''
|
|
Layer: 0 {
|
|
Version: 100
|
|
LayerElement: {
|
|
Type: "LayerElementNormal"
|
|
TypedIndex: 0
|
|
}''')
|
|
|
|
if materials:
|
|
file.write('''
|
|
LayerElement: {
|
|
Type: "LayerElementMaterial"
|
|
TypedIndex: 0
|
|
}''')
|
|
|
|
# Always write this
|
|
if textures:
|
|
file.write('''
|
|
LayerElement: {
|
|
Type: "LayerElementTexture"
|
|
TypedIndex: 0
|
|
}''')
|
|
|
|
if me.faceUV:
|
|
file.write('''
|
|
LayerElement: {
|
|
Type: "LayerElementUV"
|
|
TypedIndex: 0
|
|
}''')
|
|
file.write('\n }')
|
|
file.write('\n }')
|
|
|
|
write_cameras()
|
|
|
|
for matname, mat in materials:
|
|
write_material(matname, mat)
|
|
|
|
# each texture uses a video, odd
|
|
for texname, tex in textures:
|
|
write_video(texname, tex)
|
|
i = 0
|
|
for texname, tex in textures:
|
|
write_texture(texname, tex, i)
|
|
i+=1
|
|
|
|
|
|
# Finish Writing Objects
|
|
# Write global settings
|
|
file.write('''
|
|
GlobalSettings: {
|
|
Version: 1000
|
|
Properties60: {
|
|
Property: "UpAxis", "int", "",1
|
|
Property: "UpAxisSign", "int", "",1
|
|
Property: "FrontAxis", "int", "",2
|
|
Property: "FrontAxisSign", "int", "",1
|
|
Property: "CoordAxis", "int", "",0
|
|
Property: "CoordAxisSign", "int", "",1
|
|
Property: "UnitScaleFactor", "double", "",1
|
|
}
|
|
}
|
|
''')
|
|
file.write('}\n\n')
|
|
|
|
file.write(\
|
|
'''; Object relations
|
|
;------------------------------------------------------------------
|
|
|
|
Relations: {
|
|
''')
|
|
|
|
file.write(' Model: "Model::blend_root", "Null" {\n }\n')
|
|
|
|
for obname, ob, me in objects:
|
|
file.write(' Model: "Model::%s", "Mesh" {\n }\n' % obname)
|
|
|
|
file.write(''' Model: "Model::Producer Perspective", "Camera" {
|
|
}
|
|
Model: "Model::Producer Top", "Camera" {
|
|
}
|
|
Model: "Model::Producer Bottom", "Camera" {
|
|
}
|
|
Model: "Model::Producer Front", "Camera" {
|
|
}
|
|
Model: "Model::Producer Back", "Camera" {
|
|
}
|
|
Model: "Model::Producer Right", "Camera" {
|
|
}
|
|
Model: "Model::Producer Left", "Camera" {
|
|
}
|
|
Model: "Model::Camera Switcher", "CameraSwitcher" {
|
|
}
|
|
''')
|
|
|
|
for matname, mat in materials:
|
|
file.write(' Material: "Material::%s", "" {\n }\n' % matname)
|
|
|
|
|
|
if textures:
|
|
for texname, tex in textures:
|
|
file.write(' Texture: "Texture::%s", "TextureVideoClip" {\n }\n' % texname)
|
|
for texname, tex in textures:
|
|
file.write(' Video: "Video::%s", "Clip" {\n }\n' % texname)
|
|
|
|
file.write('}\n')
|
|
file.write(\
|
|
'''
|
|
; Object connections
|
|
;------------------------------------------------------------------
|
|
|
|
Connections: {
|
|
''')
|
|
|
|
# write the fake root node
|
|
file.write(' Connect: "OO", "Model::blend_root", "Model::Scene"\n')
|
|
|
|
for obname, ob, me in objects:
|
|
file.write(' Connect: "OO", "Model::%s", "Model::blend_root"\n' % obname)
|
|
|
|
for obname, ob, me in objects:
|
|
# Connect all materials to all objects, not good form but ok for now.
|
|
for matname, mat in materials:
|
|
file.write(' Connect: "OO", "Material::%s", "Model::%s"\n' % (matname, obname))
|
|
|
|
if textures:
|
|
for obname, ob, me in objects:
|
|
for texname, tex in textures:
|
|
file.write(' Connect: "OO", "Texture::%s", "Model::%s"\n' % (texname, obname))
|
|
|
|
for texname, tex in textures:
|
|
file.write(' Connect: "OO", "Video::%s", "Texture::%s"\n' % (texname, texname))
|
|
|
|
file.write('}\n')
|
|
|
|
|
|
def write_footer(file):
|
|
file.write(\
|
|
''';Takes and animation section
|
|
;----------------------------------------------------
|
|
|
|
Takes: {
|
|
Current: ""
|
|
}
|
|
;Version 5 settings
|
|
;------------------------------------------------------------------
|
|
|
|
Version5: {
|
|
AmbientRenderSettings: {
|
|
Version: 101
|
|
AmbientLightColor: 0.4,0.4,0.4,0
|
|
}
|
|
FogOptions: {
|
|
FlogEnable: 0
|
|
FogMode: 0
|
|
FogDensity: 0.002
|
|
FogStart: 0.3
|
|
FogEnd: 1000
|
|
FogColor: 1,1,1,1
|
|
}
|
|
Settings: {
|
|
FrameRate: "30"
|
|
TimeFormat: 1
|
|
SnapOnFrames: 0
|
|
ReferenceTimeIndex: -1
|
|
TimeLineStartTime: 0
|
|
TimeLineStopTime: 46186158000
|
|
}
|
|
RendererSetting: {
|
|
DefaultCamera: "Producer Perspective"
|
|
DefaultViewingMode: 0
|
|
}
|
|
}
|
|
''')
|
|
|
|
|
|
def write_ui(filename):
|
|
Blender.Window.WaitCursor(1)
|
|
file = open(filename, 'w')
|
|
write_header(file)
|
|
write_scene(file)
|
|
write_footer(file)
|
|
Blender.Window.WaitCursor(0)
|
|
|
|
if __name__ == '__main__':
|
|
Blender.Window.FileSelector(write_ui, 'Export FBX', Blender.sys.makename(ext='.fbx'))
|