blender/release/scripts/export_fbx.py
Campbell Barton c8d53d8620 FBX Exporter, blender can write meshes with materials, textures and UV coords.
Armatures bone weights and animation not supported yet.
2007-03-28 07:08:18 +00:00

1977 lines
70 KiB
Python

#!BPY
"""
Name: 'Autodesk FBX (.fbx)...'
Blender: 243
Group: 'Export'
Tooltip: 'Selection to an ASCII Autodesk FBX '
"""
__author__ = "Campbell Barton, Jiri Hnidek"
__url__ = ['www.blender.org', 'blenderartists.org']
__version__ = "1.1"
__bpydoc__ = """\
This script is an exporter to the FBX file format.
Usage:
Select the objects you wish to export and run this script from "File->Export" menu.
All objects that can be represented as a mesh (mesh, curve, metaball, surface, text3d)
will be exported as mesh data.
"""
# --------------------------------------------------------------------------
# FBX Export v0.1 by Campbell Barton (AKA Ideasman)
# --------------------------------------------------------------------------
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
import Blender
import BPyMesh
import time
# Used to add the scene name into the filename without using odd chars
sane_name_mapping_ob = {}
sane_name_mapping_mat = {}
sane_name_mapping_tex = {}
def strip_path(p):
return p.split('\\')[-1].split('/')[-1]
def sane_name(name, dct):
try: return dct[name]
except: pass
orig_name = name
for ch in ' /\\~!@#$%^&*()+=[];\':",./<>?\t\r\n':
name = name.replace(ch, '_')
dct[orig_name] = name
return name
def sane_obname(name):
return sane_name(name, sane_name_mapping_ob)
def sane_matname(name):
return sane_name(name, sane_name_mapping_mat)
def sane_texname(name):
return sane_name(name, sane_name_mapping_tex)
header_comment = \
'''; FBX 6.1.0 project file
; Created by Blender FBX Exporter
; for support mail cbarton@metavr.com
; ----------------------------------------------------
'''
def write_header(file):
file.write(header_comment)
curtime = time.localtime()[0:6]
#
file.write(\
'''FBXHeaderExtension: {
FBXHeaderVersion: 1003
FBXVersion: 6100
CreationTimeStamp: {
Version: 1000
Year: %.4i
Month: %.2i
Day: %.2i
Hour: %.2i
Minute: %.2i
Second: %.2i
Millisecond: 0
}
Creator: "FBX SDK/FBX Plugins build 20070228"
OtherFlags: {
FlagPLE: 0
}
}
''' % (curtime))
file.write('CreationTime: "%.4i-%.2i-%.2i %.2i:%.2i:%.2i:000"\n' % curtime)
file.write('Creator: "Blender3D version %.2f"\n' % Blender.Get('version'))
def write_scene(file):
def write_camera_switch():
file.write('''
Model: "Model::Camera Switcher", "CameraSwitcher" {
Version: 232
Properties60: {
Property: "QuaternionInterpolate", "bool", "",0
Property: "Visibility", "Visibility", "A+",0
Property: "Lcl Translation", "Lcl Translation", "A+",0,0,0
Property: "Lcl Rotation", "Lcl Rotation", "A+",0,0,0
Property: "Lcl Scaling", "Lcl Scaling", "A+",1,1,1
Property: "RotationOffset", "Vector3D", "",0,0,0
Property: "RotationPivot", "Vector3D", "",0,0,0
Property: "ScalingOffset", "Vector3D", "",0,0,0
Property: "ScalingPivot", "Vector3D", "",0,0,0
Property: "TranslationActive", "bool", "",0
Property: "TranslationMin", "Vector3D", "",0,0,0
Property: "TranslationMax", "Vector3D", "",0,0,0
Property: "TranslationMinX", "bool", "",0
Property: "TranslationMinY", "bool", "",0
Property: "TranslationMinZ", "bool", "",0
Property: "TranslationMaxX", "bool", "",0
Property: "TranslationMaxY", "bool", "",0
Property: "TranslationMaxZ", "bool", "",0
Property: "RotationOrder", "enum", "",0
Property: "RotationSpaceForLimitOnly", "bool", "",0
Property: "AxisLen", "double", "",10
Property: "PreRotation", "Vector3D", "",0,0,0
Property: "PostRotation", "Vector3D", "",0,0,0
Property: "RotationActive", "bool", "",0
Property: "RotationMin", "Vector3D", "",0,0,0
Property: "RotationMax", "Vector3D", "",0,0,0
Property: "RotationMinX", "bool", "",0
Property: "RotationMinY", "bool", "",0
Property: "RotationMinZ", "bool", "",0
Property: "RotationMaxX", "bool", "",0
Property: "RotationMaxY", "bool", "",0
Property: "RotationMaxZ", "bool", "",0
Property: "RotationStiffnessX", "double", "",0
Property: "RotationStiffnessY", "double", "",0
Property: "RotationStiffnessZ", "double", "",0
Property: "MinDampRangeX", "double", "",0
Property: "MinDampRangeY", "double", "",0
Property: "MinDampRangeZ", "double", "",0
Property: "MaxDampRangeX", "double", "",0
Property: "MaxDampRangeY", "double", "",0
Property: "MaxDampRangeZ", "double", "",0
Property: "MinDampStrengthX", "double", "",0
Property: "MinDampStrengthY", "double", "",0
Property: "MinDampStrengthZ", "double", "",0
Property: "MaxDampStrengthX", "double", "",0
Property: "MaxDampStrengthY", "double", "",0
Property: "MaxDampStrengthZ", "double", "",0
Property: "PreferedAngleX", "double", "",0
Property: "PreferedAngleY", "double", "",0
Property: "PreferedAngleZ", "double", "",0
Property: "InheritType", "enum", "",0
Property: "ScalingActive", "bool", "",0
Property: "ScalingMin", "Vector3D", "",1,1,1
Property: "ScalingMax", "Vector3D", "",1,1,1
Property: "ScalingMinX", "bool", "",0
Property: "ScalingMinY", "bool", "",0
Property: "ScalingMinZ", "bool", "",0
Property: "ScalingMaxX", "bool", "",0
Property: "ScalingMaxY", "bool", "",0
Property: "ScalingMaxZ", "bool", "",0
Property: "GeometricTranslation", "Vector3D", "",0,0,0
Property: "GeometricRotation", "Vector3D", "",0,0,0
Property: "GeometricScaling", "Vector3D", "",1,1,1
Property: "LookAtProperty", "object", ""
Property: "UpVectorProperty", "object", ""
Property: "Show", "bool", "",0
Property: "NegativePercentShapeSupport", "bool", "",1
Property: "DefaultAttributeIndex", "int", "",0
Property: "Color", "Color", "A",0.8,0.8,0.8
Property: "Camera Index", "Integer", "A+",100
}
MultiLayer: 0
MultiTake: 1
Hidden: "True"
Shading: W
Culling: "CullingOff"
Version: 101
Name: "Model::Camera Switcher"
CameraId: 0
CameraName: 100
CameraIndexName:
}''')
def write_cameras():
# This sucks but to match FBX converter its easier to
# write the cameras though they are not needed.
file.write('''
Model: "Model::Producer Perspective", "Camera" {
Version: 232
Properties60: {
Property: "QuaternionInterpolate", "bool", "",0
Property: "Visibility", "Visibility", "A+",0
Property: "Lcl Translation", "Lcl Translation", "A+",0,71.3,287.5
Property: "Lcl Rotation", "Lcl Rotation", "A+",0,0,0
Property: "Lcl Scaling", "Lcl Scaling", "A+",1,1,1
Property: "RotationOffset", "Vector3D", "",0,0,0
Property: "RotationPivot", "Vector3D", "",0,0,0
Property: "ScalingOffset", "Vector3D", "",0,0,0
Property: "ScalingPivot", "Vector3D", "",0,0,0
Property: "TranslationActive", "bool", "",0
Property: "TranslationMin", "Vector3D", "",0,0,0
Property: "TranslationMax", "Vector3D", "",0,0,0
Property: "TranslationMinX", "bool", "",0
Property: "TranslationMinY", "bool", "",0
Property: "TranslationMinZ", "bool", "",0
Property: "TranslationMaxX", "bool", "",0
Property: "TranslationMaxY", "bool", "",0
Property: "TranslationMaxZ", "bool", "",0
Property: "RotationOrder", "enum", "",0
Property: "RotationSpaceForLimitOnly", "bool", "",0
Property: "AxisLen", "double", "",10
Property: "PreRotation", "Vector3D", "",0,0,0
Property: "PostRotation", "Vector3D", "",0,0,0
Property: "RotationActive", "bool", "",0
Property: "RotationMin", "Vector3D", "",0,0,0
Property: "RotationMax", "Vector3D", "",0,0,0
Property: "RotationMinX", "bool", "",0
Property: "RotationMinY", "bool", "",0
Property: "RotationMinZ", "bool", "",0
Property: "RotationMaxX", "bool", "",0
Property: "RotationMaxY", "bool", "",0
Property: "RotationMaxZ", "bool", "",0
Property: "RotationStiffnessX", "double", "",0
Property: "RotationStiffnessY", "double", "",0
Property: "RotationStiffnessZ", "double", "",0
Property: "MinDampRangeX", "double", "",0
Property: "MinDampRangeY", "double", "",0
Property: "MinDampRangeZ", "double", "",0
Property: "MaxDampRangeX", "double", "",0
Property: "MaxDampRangeY", "double", "",0
Property: "MaxDampRangeZ", "double", "",0
Property: "MinDampStrengthX", "double", "",0
Property: "MinDampStrengthY", "double", "",0
Property: "MinDampStrengthZ", "double", "",0
Property: "MaxDampStrengthX", "double", "",0
Property: "MaxDampStrengthY", "double", "",0
Property: "MaxDampStrengthZ", "double", "",0
Property: "PreferedAngleX", "double", "",0
Property: "PreferedAngleY", "double", "",0
Property: "PreferedAngleZ", "double", "",0
Property: "InheritType", "enum", "",0
Property: "ScalingActive", "bool", "",0
Property: "ScalingMin", "Vector3D", "",1,1,1
Property: "ScalingMax", "Vector3D", "",1,1,1
Property: "ScalingMinX", "bool", "",0
Property: "ScalingMinY", "bool", "",0
Property: "ScalingMinZ", "bool", "",0
Property: "ScalingMaxX", "bool", "",0
Property: "ScalingMaxY", "bool", "",0
Property: "ScalingMaxZ", "bool", "",0
Property: "GeometricTranslation", "Vector3D", "",0,0,0
Property: "GeometricRotation", "Vector3D", "",0,0,0
Property: "GeometricScaling", "Vector3D", "",1,1,1
Property: "LookAtProperty", "object", ""
Property: "UpVectorProperty", "object", ""
Property: "Show", "bool", "",0
Property: "NegativePercentShapeSupport", "bool", "",1
Property: "DefaultAttributeIndex", "int", "",0
Property: "Color", "Color", "A",0.8,0.8,0.8
Property: "Roll", "Roll", "A+",0
Property: "FieldOfView", "FieldOfView", "A+",40
Property: "FieldOfViewX", "FieldOfView", "A+",1
Property: "FieldOfViewY", "FieldOfView", "A+",1
Property: "OpticalCenterX", "Real", "A+",0
Property: "OpticalCenterY", "Real", "A+",0
Property: "BackgroundColor", "Color", "A+",0.63,0.63,0.63
Property: "TurnTable", "Real", "A+",0
Property: "DisplayTurnTableIcon", "bool", "",1
Property: "Motion Blur Intensity", "Real", "A+",1
Property: "UseMotionBlur", "bool", "",0
Property: "UseRealTimeMotionBlur", "bool", "",1
Property: "ResolutionMode", "enum", "",0
Property: "ApertureMode", "enum", "",2
Property: "GateFit", "enum", "",0
Property: "FocalLength", "Real", "A+",21.3544940948486
Property: "CameraFormat", "enum", "",0
Property: "AspectW", "double", "",320
Property: "AspectH", "double", "",200
Property: "PixelAspectRatio", "double", "",1
Property: "UseFrameColor", "bool", "",0
Property: "FrameColor", "ColorRGB", "",0.3,0.3,0.3
Property: "ShowName", "bool", "",1
Property: "ShowGrid", "bool", "",1
Property: "ShowOpticalCenter", "bool", "",0
Property: "ShowAzimut", "bool", "",1
Property: "ShowTimeCode", "bool", "",0
Property: "NearPlane", "double", "",10
Property: "FarPlane", "double", "",4000
Property: "FilmWidth", "double", "",0.816
Property: "FilmHeight", "double", "",0.612
Property: "FilmAspectRatio", "double", "",1.33333333333333
Property: "FilmSqueezeRatio", "double", "",1
Property: "FilmFormatIndex", "enum", "",4
Property: "ViewFrustum", "bool", "",1
Property: "ViewFrustumNearFarPlane", "bool", "",0
Property: "ViewFrustumBackPlaneMode", "enum", "",2
Property: "BackPlaneDistance", "double", "",100
Property: "BackPlaneDistanceMode", "enum", "",0
Property: "ViewCameraToLookAt", "bool", "",1
Property: "LockMode", "bool", "",0
Property: "LockInterestNavigation", "bool", "",0
Property: "FitImage", "bool", "",0
Property: "Crop", "bool", "",0
Property: "Center", "bool", "",1
Property: "KeepRatio", "bool", "",1
Property: "BackgroundMode", "enum", "",0
Property: "BackgroundAlphaTreshold", "double", "",0.5
Property: "ForegroundTransparent", "bool", "",1
Property: "DisplaySafeArea", "bool", "",0
Property: "SafeAreaDisplayStyle", "enum", "",1
Property: "SafeAreaAspectRatio", "double", "",1.33333333333333
Property: "Use2DMagnifierZoom", "bool", "",0
Property: "2D Magnifier Zoom", "Real", "A+",100
Property: "2D Magnifier X", "Real", "A+",50
Property: "2D Magnifier Y", "Real", "A+",50
Property: "CameraProjectionType", "enum", "",0
Property: "UseRealTimeDOFAndAA", "bool", "",0
Property: "UseDepthOfField", "bool", "",0
Property: "FocusSource", "enum", "",0
Property: "FocusAngle", "double", "",3.5
Property: "FocusDistance", "double", "",200
Property: "UseAntialiasing", "bool", "",0
Property: "AntialiasingIntensity", "double", "",0.77777
Property: "UseAccumulationBuffer", "bool", "",0
Property: "FrameSamplingCount", "int", "",7
}
MultiLayer: 0
MultiTake: 0
Hidden: "True"
Shading: Y
Culling: "CullingOff"
TypeFlags: "Camera"
GeometryVersion: 124
Position: 0,71.3,287.5
Up: 0,1,0
LookAt: 0,0,0
ShowInfoOnMoving: 1
ShowAudio: 0
AudioColor: 0,1,0
CameraOrthoZoom: 1
}
Model: "Model::Producer Top", "Camera" {
Version: 232
Properties60: {
Property: "QuaternionInterpolate", "bool", "",0
Property: "Visibility", "Visibility", "A+",0
Property: "Lcl Translation", "Lcl Translation", "A+",0,4000,0
Property: "Lcl Rotation", "Lcl Rotation", "A+",0,0,0
Property: "Lcl Scaling", "Lcl Scaling", "A+",1,1,1
Property: "RotationOffset", "Vector3D", "",0,0,0
Property: "RotationPivot", "Vector3D", "",0,0,0
Property: "ScalingOffset", "Vector3D", "",0,0,0
Property: "ScalingPivot", "Vector3D", "",0,0,0
Property: "TranslationActive", "bool", "",0
Property: "TranslationMin", "Vector3D", "",0,0,0
Property: "TranslationMax", "Vector3D", "",0,0,0
Property: "TranslationMinX", "bool", "",0
Property: "TranslationMinY", "bool", "",0
Property: "TranslationMinZ", "bool", "",0
Property: "TranslationMaxX", "bool", "",0
Property: "TranslationMaxY", "bool", "",0
Property: "TranslationMaxZ", "bool", "",0
Property: "RotationOrder", "enum", "",0
Property: "RotationSpaceForLimitOnly", "bool", "",0
Property: "AxisLen", "double", "",10
Property: "PreRotation", "Vector3D", "",0,0,0
Property: "PostRotation", "Vector3D", "",0,0,0
Property: "RotationActive", "bool", "",0
Property: "RotationMin", "Vector3D", "",0,0,0
Property: "RotationMax", "Vector3D", "",0,0,0
Property: "RotationMinX", "bool", "",0
Property: "RotationMinY", "bool", "",0
Property: "RotationMinZ", "bool", "",0
Property: "RotationMaxX", "bool", "",0
Property: "RotationMaxY", "bool", "",0
Property: "RotationMaxZ", "bool", "",0
Property: "RotationStiffnessX", "double", "",0
Property: "RotationStiffnessY", "double", "",0
Property: "RotationStiffnessZ", "double", "",0
Property: "MinDampRangeX", "double", "",0
Property: "MinDampRangeY", "double", "",0
Property: "MinDampRangeZ", "double", "",0
Property: "MaxDampRangeX", "double", "",0
Property: "MaxDampRangeY", "double", "",0
Property: "MaxDampRangeZ", "double", "",0
Property: "MinDampStrengthX", "double", "",0
Property: "MinDampStrengthY", "double", "",0
Property: "MinDampStrengthZ", "double", "",0
Property: "MaxDampStrengthX", "double", "",0
Property: "MaxDampStrengthY", "double", "",0
Property: "MaxDampStrengthZ", "double", "",0
Property: "PreferedAngleX", "double", "",0
Property: "PreferedAngleY", "double", "",0
Property: "PreferedAngleZ", "double", "",0
Property: "InheritType", "enum", "",0
Property: "ScalingActive", "bool", "",0
Property: "ScalingMin", "Vector3D", "",1,1,1
Property: "ScalingMax", "Vector3D", "",1,1,1
Property: "ScalingMinX", "bool", "",0
Property: "ScalingMinY", "bool", "",0
Property: "ScalingMinZ", "bool", "",0
Property: "ScalingMaxX", "bool", "",0
Property: "ScalingMaxY", "bool", "",0
Property: "ScalingMaxZ", "bool", "",0
Property: "GeometricTranslation", "Vector3D", "",0,0,0
Property: "GeometricRotation", "Vector3D", "",0,0,0
Property: "GeometricScaling", "Vector3D", "",1,1,1
Property: "LookAtProperty", "object", ""
Property: "UpVectorProperty", "object", ""
Property: "Show", "bool", "",0
Property: "NegativePercentShapeSupport", "bool", "",1
Property: "DefaultAttributeIndex", "int", "",0
Property: "Color", "Color", "A",0.8,0.8,0.8
Property: "Roll", "Roll", "A+",0
Property: "FieldOfView", "FieldOfView", "A+",40
Property: "FieldOfViewX", "FieldOfView", "A+",1
Property: "FieldOfViewY", "FieldOfView", "A+",1
Property: "OpticalCenterX", "Real", "A+",0
Property: "OpticalCenterY", "Real", "A+",0
Property: "BackgroundColor", "Color", "A+",0.63,0.63,0.63
Property: "TurnTable", "Real", "A+",0
Property: "DisplayTurnTableIcon", "bool", "",1
Property: "Motion Blur Intensity", "Real", "A+",1
Property: "UseMotionBlur", "bool", "",0
Property: "UseRealTimeMotionBlur", "bool", "",1
Property: "ResolutionMode", "enum", "",0
Property: "ApertureMode", "enum", "",2
Property: "GateFit", "enum", "",0
Property: "FocalLength", "Real", "A+",21.3544940948486
Property: "CameraFormat", "enum", "",0
Property: "AspectW", "double", "",320
Property: "AspectH", "double", "",200
Property: "PixelAspectRatio", "double", "",1
Property: "UseFrameColor", "bool", "",0
Property: "FrameColor", "ColorRGB", "",0.3,0.3,0.3
Property: "ShowName", "bool", "",1
Property: "ShowGrid", "bool", "",1
Property: "ShowOpticalCenter", "bool", "",0
Property: "ShowAzimut", "bool", "",1
Property: "ShowTimeCode", "bool", "",0
Property: "NearPlane", "double", "",1
Property: "FarPlane", "double", "",30000
Property: "FilmWidth", "double", "",0.816
Property: "FilmHeight", "double", "",0.612
Property: "FilmAspectRatio", "double", "",1.33333333333333
Property: "FilmSqueezeRatio", "double", "",1
Property: "FilmFormatIndex", "enum", "",4
Property: "ViewFrustum", "bool", "",1
Property: "ViewFrustumNearFarPlane", "bool", "",0
Property: "ViewFrustumBackPlaneMode", "enum", "",2
Property: "BackPlaneDistance", "double", "",100
Property: "BackPlaneDistanceMode", "enum", "",0
Property: "ViewCameraToLookAt", "bool", "",1
Property: "LockMode", "bool", "",0
Property: "LockInterestNavigation", "bool", "",0
Property: "FitImage", "bool", "",0
Property: "Crop", "bool", "",0
Property: "Center", "bool", "",1
Property: "KeepRatio", "bool", "",1
Property: "BackgroundMode", "enum", "",0
Property: "BackgroundAlphaTreshold", "double", "",0.5
Property: "ForegroundTransparent", "bool", "",1
Property: "DisplaySafeArea", "bool", "",0
Property: "SafeAreaDisplayStyle", "enum", "",1
Property: "SafeAreaAspectRatio", "double", "",1.33333333333333
Property: "Use2DMagnifierZoom", "bool", "",0
Property: "2D Magnifier Zoom", "Real", "A+",100
Property: "2D Magnifier X", "Real", "A+",50
Property: "2D Magnifier Y", "Real", "A+",50
Property: "CameraProjectionType", "enum", "",1
Property: "UseRealTimeDOFAndAA", "bool", "",0
Property: "UseDepthOfField", "bool", "",0
Property: "FocusSource", "enum", "",0
Property: "FocusAngle", "double", "",3.5
Property: "FocusDistance", "double", "",200
Property: "UseAntialiasing", "bool", "",0
Property: "AntialiasingIntensity", "double", "",0.77777
Property: "UseAccumulationBuffer", "bool", "",0
Property: "FrameSamplingCount", "int", "",7
}
MultiLayer: 0
MultiTake: 0
Hidden: "True"
Shading: Y
Culling: "CullingOff"
TypeFlags: "Camera"
GeometryVersion: 124
Position: 0,4000,0
Up: 0,0,-1
LookAt: 0,0,0
ShowInfoOnMoving: 1
ShowAudio: 0
AudioColor: 0,1,0
CameraOrthoZoom: 1
}
Model: "Model::Producer Bottom", "Camera" {
Version: 232
Properties60: {
Property: "QuaternionInterpolate", "bool", "",0
Property: "Visibility", "Visibility", "A+",0
Property: "Lcl Translation", "Lcl Translation", "A+",0,-4000,0
Property: "Lcl Rotation", "Lcl Rotation", "A+",0,0,0
Property: "Lcl Scaling", "Lcl Scaling", "A+",1,1,1
Property: "RotationOffset", "Vector3D", "",0,0,0
Property: "RotationPivot", "Vector3D", "",0,0,0
Property: "ScalingOffset", "Vector3D", "",0,0,0
Property: "ScalingPivot", "Vector3D", "",0,0,0
Property: "TranslationActive", "bool", "",0
Property: "TranslationMin", "Vector3D", "",0,0,0
Property: "TranslationMax", "Vector3D", "",0,0,0
Property: "TranslationMinX", "bool", "",0
Property: "TranslationMinY", "bool", "",0
Property: "TranslationMinZ", "bool", "",0
Property: "TranslationMaxX", "bool", "",0
Property: "TranslationMaxY", "bool", "",0
Property: "TranslationMaxZ", "bool", "",0
Property: "RotationOrder", "enum", "",0
Property: "RotationSpaceForLimitOnly", "bool", "",0
Property: "AxisLen", "double", "",10
Property: "PreRotation", "Vector3D", "",0,0,0
Property: "PostRotation", "Vector3D", "",0,0,0
Property: "RotationActive", "bool", "",0
Property: "RotationMin", "Vector3D", "",0,0,0
Property: "RotationMax", "Vector3D", "",0,0,0
Property: "RotationMinX", "bool", "",0
Property: "RotationMinY", "bool", "",0
Property: "RotationMinZ", "bool", "",0
Property: "RotationMaxX", "bool", "",0
Property: "RotationMaxY", "bool", "",0
Property: "RotationMaxZ", "bool", "",0
Property: "RotationStiffnessX", "double", "",0
Property: "RotationStiffnessY", "double", "",0
Property: "RotationStiffnessZ", "double", "",0
Property: "MinDampRangeX", "double", "",0
Property: "MinDampRangeY", "double", "",0
Property: "MinDampRangeZ", "double", "",0
Property: "MaxDampRangeX", "double", "",0
Property: "MaxDampRangeY", "double", "",0
Property: "MaxDampRangeZ", "double", "",0
Property: "MinDampStrengthX", "double", "",0
Property: "MinDampStrengthY", "double", "",0
Property: "MinDampStrengthZ", "double", "",0
Property: "MaxDampStrengthX", "double", "",0
Property: "MaxDampStrengthY", "double", "",0
Property: "MaxDampStrengthZ", "double", "",0
Property: "PreferedAngleX", "double", "",0
Property: "PreferedAngleY", "double", "",0
Property: "PreferedAngleZ", "double", "",0
Property: "InheritType", "enum", "",0
Property: "ScalingActive", "bool", "",0
Property: "ScalingMin", "Vector3D", "",1,1,1
Property: "ScalingMax", "Vector3D", "",1,1,1
Property: "ScalingMinX", "bool", "",0
Property: "ScalingMinY", "bool", "",0
Property: "ScalingMinZ", "bool", "",0
Property: "ScalingMaxX", "bool", "",0
Property: "ScalingMaxY", "bool", "",0
Property: "ScalingMaxZ", "bool", "",0
Property: "GeometricTranslation", "Vector3D", "",0,0,0
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Property: "UseAntialiasing", "bool", "",0
Property: "AntialiasingIntensity", "double", "",0.77777
Property: "UseAccumulationBuffer", "bool", "",0
Property: "FrameSamplingCount", "int", "",7
}
MultiLayer: 0
MultiTake: 0
Hidden: "True"
Shading: Y
Culling: "CullingOff"
TypeFlags: "Camera"
GeometryVersion: 124
Position: 4000,0,0
Up: 0,1,0
LookAt: 0,0,0
ShowInfoOnMoving: 1
ShowAudio: 0
AudioColor: 0,1,0
CameraOrthoZoom: 1
}
Model: "Model::Producer Left", "Camera" {
Version: 232
Properties60: {
Property: "QuaternionInterpolate", "bool", "",0
Property: "Visibility", "Visibility", "A+",0
Property: "Lcl Translation", "Lcl Translation", "A+",-4000,0,0
Property: "Lcl Rotation", "Lcl Rotation", "A+",0,0,0
Property: "Lcl Scaling", "Lcl Scaling", "A+",1,1,1
Property: "RotationOffset", "Vector3D", "",0,0,0
Property: "RotationPivot", "Vector3D", "",0,0,0
Property: "ScalingOffset", "Vector3D", "",0,0,0
Property: "ScalingPivot", "Vector3D", "",0,0,0
Property: "TranslationActive", "bool", "",0
Property: "TranslationMin", "Vector3D", "",0,0,0
Property: "TranslationMax", "Vector3D", "",0,0,0
Property: "TranslationMinX", "bool", "",0
Property: "TranslationMinY", "bool", "",0
Property: "TranslationMinZ", "bool", "",0
Property: "TranslationMaxX", "bool", "",0
Property: "TranslationMaxY", "bool", "",0
Property: "TranslationMaxZ", "bool", "",0
Property: "RotationOrder", "enum", "",0
Property: "RotationSpaceForLimitOnly", "bool", "",0
Property: "AxisLen", "double", "",10
Property: "PreRotation", "Vector3D", "",0,0,0
Property: "PostRotation", "Vector3D", "",0,0,0
Property: "RotationActive", "bool", "",0
Property: "RotationMin", "Vector3D", "",0,0,0
Property: "RotationMax", "Vector3D", "",0,0,0
Property: "RotationMinX", "bool", "",0
Property: "RotationMinY", "bool", "",0
Property: "RotationMinZ", "bool", "",0
Property: "RotationMaxX", "bool", "",0
Property: "RotationMaxY", "bool", "",0
Property: "RotationMaxZ", "bool", "",0
Property: "RotationStiffnessX", "double", "",0
Property: "RotationStiffnessY", "double", "",0
Property: "RotationStiffnessZ", "double", "",0
Property: "MinDampRangeX", "double", "",0
Property: "MinDampRangeY", "double", "",0
Property: "MinDampRangeZ", "double", "",0
Property: "MaxDampRangeX", "double", "",0
Property: "MaxDampRangeY", "double", "",0
Property: "MaxDampRangeZ", "double", "",0
Property: "MinDampStrengthX", "double", "",0
Property: "MinDampStrengthY", "double", "",0
Property: "MinDampStrengthZ", "double", "",0
Property: "MaxDampStrengthX", "double", "",0
Property: "MaxDampStrengthY", "double", "",0
Property: "MaxDampStrengthZ", "double", "",0
Property: "PreferedAngleX", "double", "",0
Property: "PreferedAngleY", "double", "",0
Property: "PreferedAngleZ", "double", "",0
Property: "InheritType", "enum", "",0
Property: "ScalingActive", "bool", "",0
Property: "ScalingMin", "Vector3D", "",1,1,1
Property: "ScalingMax", "Vector3D", "",1,1,1
Property: "ScalingMinX", "bool", "",0
Property: "ScalingMinY", "bool", "",0
Property: "ScalingMinZ", "bool", "",0
Property: "ScalingMaxX", "bool", "",0
Property: "ScalingMaxY", "bool", "",0
Property: "ScalingMaxZ", "bool", "",0
Property: "GeometricTranslation", "Vector3D", "",0,0,0
Property: "GeometricRotation", "Vector3D", "",0,0,0
Property: "GeometricScaling", "Vector3D", "",1,1,1
Property: "LookAtProperty", "object", ""
Property: "UpVectorProperty", "object", ""
Property: "Show", "bool", "",0
Property: "NegativePercentShapeSupport", "bool", "",1
Property: "DefaultAttributeIndex", "int", "",0
Property: "Color", "Color", "A",0.8,0.8,0.8
Property: "Roll", "Roll", "A+",0
Property: "FieldOfView", "FieldOfView", "A+",40
Property: "FieldOfViewX", "FieldOfView", "A+",1
Property: "FieldOfViewY", "FieldOfView", "A+",1
Property: "OpticalCenterX", "Real", "A+",0
Property: "OpticalCenterY", "Real", "A+",0
Property: "BackgroundColor", "Color", "A+",0.63,0.63,0.63
Property: "TurnTable", "Real", "A+",0
Property: "DisplayTurnTableIcon", "bool", "",1
Property: "Motion Blur Intensity", "Real", "A+",1
Property: "UseMotionBlur", "bool", "",0
Property: "UseRealTimeMotionBlur", "bool", "",1
Property: "ResolutionMode", "enum", "",0
Property: "ApertureMode", "enum", "",2
Property: "GateFit", "enum", "",0
Property: "FocalLength", "Real", "A+",21.3544940948486
Property: "CameraFormat", "enum", "",0
Property: "AspectW", "double", "",320
Property: "AspectH", "double", "",200
Property: "PixelAspectRatio", "double", "",1
Property: "UseFrameColor", "bool", "",0
Property: "FrameColor", "ColorRGB", "",0.3,0.3,0.3
Property: "ShowName", "bool", "",1
Property: "ShowGrid", "bool", "",1
Property: "ShowOpticalCenter", "bool", "",0
Property: "ShowAzimut", "bool", "",1
Property: "ShowTimeCode", "bool", "",0
Property: "NearPlane", "double", "",1
Property: "FarPlane", "double", "",30000
Property: "FilmWidth", "double", "",0.816
Property: "FilmHeight", "double", "",0.612
Property: "FilmAspectRatio", "double", "",1.33333333333333
Property: "FilmSqueezeRatio", "double", "",1
Property: "FilmFormatIndex", "enum", "",4
Property: "ViewFrustum", "bool", "",1
Property: "ViewFrustumNearFarPlane", "bool", "",0
Property: "ViewFrustumBackPlaneMode", "enum", "",2
Property: "BackPlaneDistance", "double", "",100
Property: "BackPlaneDistanceMode", "enum", "",0
Property: "ViewCameraToLookAt", "bool", "",1
Property: "LockMode", "bool", "",0
Property: "LockInterestNavigation", "bool", "",0
Property: "FitImage", "bool", "",0
Property: "Crop", "bool", "",0
Property: "Center", "bool", "",1
Property: "KeepRatio", "bool", "",1
Property: "BackgroundMode", "enum", "",0
Property: "BackgroundAlphaTreshold", "double", "",0.5
Property: "ForegroundTransparent", "bool", "",1
Property: "DisplaySafeArea", "bool", "",0
Property: "SafeAreaDisplayStyle", "enum", "",1
Property: "SafeAreaAspectRatio", "double", "",1.33333333333333
Property: "Use2DMagnifierZoom", "bool", "",0
Property: "2D Magnifier Zoom", "Real", "A+",100
Property: "2D Magnifier X", "Real", "A+",50
Property: "2D Magnifier Y", "Real", "A+",50
Property: "CameraProjectionType", "enum", "",1
Property: "UseRealTimeDOFAndAA", "bool", "",0
Property: "UseDepthOfField", "bool", "",0
Property: "FocusSource", "enum", "",0
Property: "FocusAngle", "double", "",3.5
Property: "FocusDistance", "double", "",200
Property: "UseAntialiasing", "bool", "",0
Property: "AntialiasingIntensity", "double", "",0.77777
Property: "UseAccumulationBuffer", "bool", "",0
Property: "FrameSamplingCount", "int", "",7
}
MultiLayer: 0
MultiTake: 0
Hidden: "True"
Shading: Y
Culling: "CullingOff"
TypeFlags: "Camera"
GeometryVersion: 124
Position: -4000,0,0
Up: 0,1,0
LookAt: 0,0,0
ShowInfoOnMoving: 1
ShowAudio: 0
AudioColor: 0,1,0
CameraOrthoZoom: 1
}''')
def write_object_props(ob):
# if the type is 0 its an empty otherwise its a mesh
# only difference at the moment is one has a color
file.write(\
'''
Properties60: {
Property: "QuaternionInterpolate", "bool", "",0
Property: "Visibility", "Visibility", "A+",1
Property: "Lcl Translation", "Lcl Translation", "A+",0,0,0
Property: "Lcl Rotation", "Lcl Rotation", "A+",0,0,0
Property: "Lcl Scaling", "Lcl Scaling", "A+",1,1,1
Property: "RotationOffset", "Vector3D", "",0,0,0
Property: "RotationPivot", "Vector3D", "",0,0,0
Property: "ScalingOffset", "Vector3D", "",0,0,0
Property: "ScalingPivot", "Vector3D", "",0,0,0
Property: "TranslationActive", "bool", "",0
Property: "TranslationMin", "Vector3D", "",0,0,0
Property: "TranslationMax", "Vector3D", "",0,0,0
Property: "TranslationMinX", "bool", "",0
Property: "TranslationMinY", "bool", "",0
Property: "TranslationMinZ", "bool", "",0
Property: "TranslationMaxX", "bool", "",0
Property: "TranslationMaxY", "bool", "",0
Property: "TranslationMaxZ", "bool", "",0
Property: "RotationOrder", "enum", "",0
Property: "RotationSpaceForLimitOnly", "bool", "",0
Property: "AxisLen", "double", "",10
Property: "PreRotation", "Vector3D", "",0,0,0
Property: "PostRotation", "Vector3D", "",0,0,0
Property: "RotationActive", "bool", "",0
Property: "RotationMin", "Vector3D", "",0,0,0
Property: "RotationMax", "Vector3D", "",0,0,0
Property: "RotationMinX", "bool", "",0
Property: "RotationMinY", "bool", "",0
Property: "RotationMinZ", "bool", "",0
Property: "RotationMaxX", "bool", "",0
Property: "RotationMaxY", "bool", "",0
Property: "RotationMaxZ", "bool", "",0
Property: "RotationStiffnessX", "double", "",0
Property: "RotationStiffnessY", "double", "",0
Property: "RotationStiffnessZ", "double", "",0
Property: "MinDampRangeX", "double", "",0
Property: "MinDampRangeY", "double", "",0
Property: "MinDampRangeZ", "double", "",0
Property: "MaxDampRangeX", "double", "",0
Property: "MaxDampRangeY", "double", "",0
Property: "MaxDampRangeZ", "double", "",0
Property: "MinDampStrengthX", "double", "",0
Property: "MinDampStrengthY", "double", "",0
Property: "MinDampStrengthZ", "double", "",0
Property: "MaxDampStrengthX", "double", "",0
Property: "MaxDampStrengthY", "double", "",0
Property: "MaxDampStrengthZ", "double", "",0
Property: "PreferedAngleX", "double", "",0
Property: "PreferedAngleY", "double", "",0
Property: "PreferedAngleZ", "double", "",0
Property: "InheritType", "enum", "",0
Property: "ScalingActive", "bool", "",0
Property: "ScalingMin", "Vector3D", "",1,1,1
Property: "ScalingMax", "Vector3D", "",1,1,1
Property: "ScalingMinX", "bool", "",0
Property: "ScalingMinY", "bool", "",0
Property: "ScalingMinZ", "bool", "",0
Property: "ScalingMaxX", "bool", "",0
Property: "ScalingMaxY", "bool", "",0
Property: "ScalingMaxZ", "bool", "",0
Property: "GeometricTranslation", "Vector3D", "",0,0,0
Property: "GeometricRotation", "Vector3D", "",0,0,0
Property: "GeometricScaling", "Vector3D", "",1,1,1
Property: "LookAtProperty", "object", ""
Property: "UpVectorProperty", "object", ""
Property: "Show", "bool", "",1
Property: "NegativePercentShapeSupport", "bool", "",1
Property: "DefaultAttributeIndex", "int", "",0
''')
if ob:
# Only mesh objects have color
file.write(' Property: "Color", "Color", "A",0.8,0.8,0.8\n')
file.write(' }\n')
# Material Settings
world = Blender.World.GetCurrent()
if world:
world_amb = world.getAmb()
else:
world_amb = (0,0,0) # Default value
def write_material(matname, mat):
file.write('\n Material: "Material::%s", "" {' % matname)
# Todo, add more material Properties.
if mat:
mat_cold = tuple(mat.rgbCol)
mat_cols = tuple(mat.rgbCol)
mat_amb = tuple([c for c in world_amb])
else:
mat_cols = mat_cold = 0.8, 0.8, 0.8
mat_amb = 0.0,0.0,0.0
file.write('''
Version: 102
ShadingModel: "phong"
MultiLayer: 0
Properties60: {
Property: "ShadingModel", "KString", "", "Phong"
Property: "MultiLayer", "bool", "",0
Property: "EmissiveColor", "ColorRGB", "",0,0,0
Property: "EmissiveFactor", "double", "",1
''')
file.write(' Property: "AmbientColor", "ColorRGB", "",%.1f,%.1f,%.1f\n' % mat_amb)
file.write(' Property: "AmbientFactor", "double", "",1\n')
file.write(' Property: "DiffuseColor", "ColorRGB", "",%.1f,%.1f,%.1f\n' % mat_cold)
file.write(' Property: "DiffuseFactor", "double", "",1\n')
file.write(' Property: "Bump", "Vector3D", "",0,0,0\n')
file.write(' Property: "TransparentColor", "ColorRGB", "",1,1,1\n')
file.write(' Property: "TransparencyFactor", "double", "",0\n')
file.write(' Property: "SpecularColor", "ColorRGB", "",%.1f,%.1f,%.1f' % mat_cols)
file.write('''
Property: "SpecularFactor", "double", "",1
Property: "ShininessExponent", "double", "",80.0
Property: "ReflectionColor", "ColorRGB", "",0,0,0
Property: "ReflectionFactor", "double", "",1
Property: "Emissive", "Vector3D", "",0,0,0
Property: "Ambient", "Vector3D", "",0,0,0
Property: "Diffuse", "Vector3D", "",0,0.8,0
Property: "Specular", "Vector3D", "",0.5,0.5,0.5
Property: "Shininess", "double", "",80.0
Property: "Opacity", "double", "",1
Property: "Reflectivity", "double", "",0
}
}''')
def write_video(texname, tex):
# Same as texture really!
file.write('\n Video: "Video::%s", "Clip" {' % texname)
file.write('''
Type: "Clip"
Properties60: {
Property: "FrameRate", "double", "",0
Property: "LastFrame", "int", "",0
Property: "Width", "int", "",0
Property: "Height", "int", "",0''')
if tex:
fname = tex.filename
fname_strip = strip_path(fname)
else:
fname = fname_strip = ''
file.write('\n Property: "Path", "charptr", "", "%s"' % fname_strip)
file.write('''
Property: "StartFrame", "int", "",0
Property: "StopFrame", "int", "",0
Property: "PlaySpeed", "double", "",1
Property: "Offset", "KTime", "",0
Property: "InterlaceMode", "enum", "",0
Property: "FreeRunning", "bool", "",0
Property: "Loop", "bool", "",0
Property: "AccessMode", "enum", "",0
}
UseMipMap: 0''')
file.write('\n Filename: "%s"' % fname_strip)
if fname_strip: fname_strip = '/' + fname_strip
file.write('\n RelativeFilename: "fbx%s"' % fname_strip) # make relative
file.write('\n }')
def write_texture(texname, tex, num):
# if tex == None then this is a dummy tex
file.write('\n Texture: "Texture::%s", "TextureVideoClip" {' % texname)
file.write('\n Type: "TextureVideoClip"')
file.write('\n Version: 202')
# TODO, rare case _empty_ exists as a name.
file.write('\n TextureName: "Texture::%s"' % texname)
file.write('''
Properties60: {
Property: "Translation", "Vector", "A+",0,0,0
Property: "Rotation", "Vector", "A+",0,0,0
Property: "Scaling", "Vector", "A+",1,1,1''')
file.write('\n Property: "Texture alpha", "Number", "A+",%i' % num)
file.write('''
Property: "TextureTypeUse", "enum", "",0
Property: "CurrentTextureBlendMode", "enum", "",1
Property: "UseMaterial", "bool", "",0
Property: "UseMipMap", "bool", "",0
Property: "CurrentMappingType", "enum", "",0
Property: "UVSwap", "bool", "",0
Property: "WrapModeU", "enum", "",0
Property: "WrapModeV", "enum", "",0
Property: "TextureRotationPivot", "Vector3D", "",0,0,0
Property: "TextureScalingPivot", "Vector3D", "",0,0,0
Property: "VideoProperty", "object", ""
}''')
file.write('\n Media: "Video::%s"' % texname)
if tex:
fname = tex.filename
file.write('\n FileName: "%s"' % strip_path(fname))
file.write('\n RelativeFilename: "fbx/%s"' % strip_path(fname)) # need some make relative command
else:
file.write('\n FileName: ""')
file.write('\n RelativeFilename: "fbx"')
file.write('''
ModelUVTranslation: 0,0
ModelUVScaling: 1,1
Texture_Alpha_Source: "None"
Cropping: 0,0,0,0
}''')
scn = Blender.Scene.GetCurrent()
objects = []
materials = {}
textures = {}
for ob in scn.objects.context:
me = BPyMesh.getMeshFromObject(ob)
if me:
for mat in me.materials:
# 2.44 use mat.lib too for uniqueness
if mat: materials[mat.name] = mat
if me.faceUV:
for f in me.faces:
img = f.image
if img: textures[img.name] = img
me.transform(ob.matrixWorld)
BPyMesh.meshCalcNormals(me) # high quality normals nice for realtime engines.
objects.append( (sane_obname(ob.name), ob, me) )
materials = [(sane_matname(mat.name), mat) for mat in materials.itervalues()]
textures = [(sane_texname(img.name), img) for img in textures.itervalues()]
materials.sort() # sort by name
textures.sort()
if not materials:
materials = [('null', None)]
material_mapping = {} # blen name : index
if textures:
texture_mapping_local = {None:0} # ditto
i = 0
for texname, tex in textures:
texture_mapping_local[tex.name] = i
i+=1
textures.insert(0, ('_empty_', None))
i = 0
for matname, mat in materials:
material_mapping[matname] = i
i+=1
camera_count = 8
file.write(\
'''
; Object definitions
;------------------------------------------------------------------
Definitions: {
Version: 100
Count: %i''' % (1+1+camera_count+len(objects)+len(materials)+(len(textures)*2))) # add 1 for the root model 1 for global settings
file.write('''
ObjectType: "Model" {
Count: %i
}''' % (1+camera_count+len(objects))) # add 1 for the root model
file.write('''
ObjectType: "Geometry" {
Count: %i
}''' % len(objects))
if materials:
file.write('''
ObjectType: "Material" {
Count: %i
}''' % len(materials))
if textures:
file.write('''
ObjectType: "Texture" {
Count: %i
}''' % len(textures)) # add 1 for an empty tex
file.write('''
ObjectType: "Video" {
Count: %i
}''' % len(textures)) # add 1 for an empty tex
file.write('''
ObjectType: "GlobalSettings" {
Count: 1
}
}
''')
file.write(\
'''
; Object properties
;------------------------------------------------------------------
Objects: {''')
# To comply with other FBX FILES
write_camera_switch()
# Write the null object
file.write('''
Model: "Model::blend_root", "Null" {
Version: 232''')
write_object_props(None)
file.write(\
''' MultiLayer: 0
MultiTake: 1
Shading: Y
Culling: "CullingOff"hr
TypeFlags: "Null"
}''')
for obname, ob, me in objects:
file.write('\n Model: "Model::%s", "Mesh" {\n' % sane_obname(ob.name))
file.write(' Version: 232') # newline is added in write_object_props
write_object_props(ob)
file.write(' MultiLayer: 0\n')
file.write(' MultiTake: 1\n')
file.write(' Shading: Y\n')
file.write(' Culling: "CullingOff"')
# Write the Real Mesh data here
file.write('\n Vertices: ')
i=-1
for v in me.verts:
if i==-1:
file.write('%.6f,%.6f,%.6f' % tuple(v.co))
i=0
else:
if i==7:
file.write('\n ')
i=0
file.write(',%.6f,%.6f,%.6f'% tuple(v.co))
i+=1
file.write('\n PolygonVertexIndex: ')
i=-1
for f in me.faces:
fi = [v.index for v in f]
# flip the last index, odd but it looks like
# this is how fbx tells one face from another
fi[-1] = -(fi[-1]+1)
fi = tuple(fi)
if i==-1:
if len(f) == 3: file.write('%i,%i,%i' % fi )
else: file.write('%i,%i,%i,%i' % fi )
i=0
else:
if i==13:
file.write('\n ')
i=0
if len(f) == 3: file.write(',%i,%i,%i' % fi )
else: file.write(',%i,%i,%i,%i' % fi )
i+=1
file.write('\n GeometryVersion: 124')
file.write(\
'''
LayerElementNormal: 0 {
Version: 101
Name: ""
MappingInformationType: "ByVertice"
ReferenceInformationType: "Direct"
Normals: ''')
i=-1
for v in me.verts:
if i==-1:
file.write('%.15f,%.15f,%.15f' % tuple(v.no))
i=0
else:
if i==2:
file.write('\n ')
i=0
file.write(',%.15f,%.15f,%.15f' % tuple(v.no))
i+=1
file.write('\n }')
if me.faceUV:
file.write('''
LayerElementUV: 0 {
Version: 101
Name: ""
MappingInformationType: "ByPolygonVertex"
ReferenceInformationType: "IndexToDirect"
UV: ''')
i = -1
ii = 0
for f in me.faces:
for uv in f.uv:
if i==-1:
file.write('%.6f,%.6f' % tuple(uv))
i=0
else:
if i==7:
file.write('\n ')
i=0
file.write(',%.6f,%.6f' % tuple(uv))
i+=1
ii+=1
file.write('\n UVIndex: ')
for i in xrange(ii):
if i == 0: file.write('%i' % i)
else: file.write(',%i' % i)
file.write('\n }')
if materials:
file.write('''
LayerElementMaterial: 0 {
Version: 101
Name: ""
MappingInformationType: "ByPolygon"
ReferenceInformationType: "IndexToDirect"
Materials: ''')
# Build a material mapping for this
material_mapping_local = {} # local-index : global index.
for i, mat in enumerate(me.materials):
if mat:
material_mapping_local[i] = material_mapping[mat.name]
else:
material_mapping_local[i] = 0 # None material is zero for now.
if not material_mapping_local:
material_mapping_local[0] = 0
i=-1
for f in me.faces:
if i==-1:
i=0
file.write( '%s' % material_mapping_local[f.mat])
else:
file.write(',%s' % material_mapping_local[f.mat])
i+=1
file.write('\n }')
if textures:
if me.faceUV:
file.write('''
LayerElementTexture: 0 {
Version: 101
Name: ""
MappingInformationType: "ByPolygon"
ReferenceInformationType: "IndexToDirect"
BlendMode: "Translucent"
TextureAlpha: 1
TextureId: ''')
i=-1
for f in me.faces:
img_key = f.image
if img_key: img_key = img_key.name
if i==-1:
i=0
file.write( '%s' % texture_mapping_local[img_key])
else:
file.write(',%s' % texture_mapping_local[img_key])
i+=1
else:
file.write('''
LayerElementTexture: 0 {
Version: 101
Name: ""
MappingInformationType: "NoMappingInformation"
ReferenceInformationType: "IndexToDirect"
BlendMode: "Translucent"
TextureAlpha: 1
TextureId: ''')
file.write('\n }')
file.write('''
Layer: 0 {
Version: 100
LayerElement: {
Type: "LayerElementNormal"
TypedIndex: 0
}''')
if materials:
file.write('''
LayerElement: {
Type: "LayerElementMaterial"
TypedIndex: 0
}''')
# Always write this
if textures:
file.write('''
LayerElement: {
Type: "LayerElementTexture"
TypedIndex: 0
}''')
if me.faceUV:
file.write('''
LayerElement: {
Type: "LayerElementUV"
TypedIndex: 0
}''')
file.write('\n }')
file.write('\n }')
write_cameras()
for matname, mat in materials:
write_material(matname, mat)
# each texture uses a video, odd
for texname, tex in textures:
write_video(texname, tex)
i = 0
for texname, tex in textures:
write_texture(texname, tex, i)
i+=1
# Finish Writing Objects
# Write global settings
file.write('''
GlobalSettings: {
Version: 1000
Properties60: {
Property: "UpAxis", "int", "",1
Property: "UpAxisSign", "int", "",1
Property: "FrontAxis", "int", "",2
Property: "FrontAxisSign", "int", "",1
Property: "CoordAxis", "int", "",0
Property: "CoordAxisSign", "int", "",1
Property: "UnitScaleFactor", "double", "",1
}
}
''')
file.write('}\n\n')
file.write(\
'''; Object relations
;------------------------------------------------------------------
Relations: {
''')
file.write(' Model: "Model::blend_root", "Null" {\n }\n')
for obname, ob, me in objects:
file.write(' Model: "Model::%s", "Mesh" {\n }\n' % obname)
file.write(''' Model: "Model::Producer Perspective", "Camera" {
}
Model: "Model::Producer Top", "Camera" {
}
Model: "Model::Producer Bottom", "Camera" {
}
Model: "Model::Producer Front", "Camera" {
}
Model: "Model::Producer Back", "Camera" {
}
Model: "Model::Producer Right", "Camera" {
}
Model: "Model::Producer Left", "Camera" {
}
Model: "Model::Camera Switcher", "CameraSwitcher" {
}
''')
for matname, mat in materials:
file.write(' Material: "Material::%s", "" {\n }\n' % matname)
if textures:
for texname, tex in textures:
file.write(' Texture: "Texture::%s", "TextureVideoClip" {\n }\n' % texname)
for texname, tex in textures:
file.write(' Video: "Video::%s", "Clip" {\n }\n' % texname)
file.write('}\n')
file.write(\
'''
; Object connections
;------------------------------------------------------------------
Connections: {
''')
# write the fake root node
file.write(' Connect: "OO", "Model::blend_root", "Model::Scene"\n')
for obname, ob, me in objects:
file.write(' Connect: "OO", "Model::%s", "Model::blend_root"\n' % obname)
for obname, ob, me in objects:
# Connect all materials to all objects, not good form but ok for now.
for matname, mat in materials:
file.write(' Connect: "OO", "Material::%s", "Model::%s"\n' % (matname, obname))
if textures:
for obname, ob, me in objects:
for texname, tex in textures:
file.write(' Connect: "OO", "Texture::%s", "Model::%s"\n' % (texname, obname))
for texname, tex in textures:
file.write(' Connect: "OO", "Video::%s", "Texture::%s"\n' % (texname, texname))
file.write('}\n')
def write_footer(file):
file.write(\
''';Takes and animation section
;----------------------------------------------------
Takes: {
Current: ""
}
;Version 5 settings
;------------------------------------------------------------------
Version5: {
AmbientRenderSettings: {
Version: 101
AmbientLightColor: 0.4,0.4,0.4,0
}
FogOptions: {
FlogEnable: 0
FogMode: 0
FogDensity: 0.002
FogStart: 0.3
FogEnd: 1000
FogColor: 1,1,1,1
}
Settings: {
FrameRate: "30"
TimeFormat: 1
SnapOnFrames: 0
ReferenceTimeIndex: -1
TimeLineStartTime: 0
TimeLineStopTime: 46186158000
}
RendererSetting: {
DefaultCamera: "Producer Perspective"
DefaultViewingMode: 0
}
}
''')
def write_ui(filename):
Blender.Window.WaitCursor(1)
file = open(filename, 'w')
write_header(file)
write_scene(file)
write_footer(file)
Blender.Window.WaitCursor(0)
if __name__ == '__main__':
Blender.Window.FileSelector(write_ui, 'Export FBX', Blender.sys.makename(ext='.fbx'))