blender/source/gameengine
2008-09-25 16:19:07 +00:00
..
BlenderRoutines Make GameLogic work for python autocomplete (after running the BGE once at least) 2008-09-23 00:37:19 +00:00
Converter BGE patch: add Debug button next to object state. The object state mask will be printed at runtime with the debug info as a comma separated list of state numbers (1..30) for each active state bit. The reserved property name __state__ is used for that purpose (users should not create a property with that name). 2008-09-25 16:19:07 +00:00
Expressions [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
GameLogic game engine now compiles with SDL disabled. CDROM and Joystick wont function in this case 2008-09-21 05:38:28 +00:00
GamePlayer [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
Ketsji BGE patch: add Debug button next to object state. The object state mask will be printed at runtime with the debug info as a comma separated list of state numbers (1..30) for each active state bit. The reserved property name __state__ is used for that purpose (users should not create a property with that name). 2008-09-25 16:19:07 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics improved game soft bodies, works for objects that are using 'set smooth' 2008-09-25 03:02:30 +00:00
PyDoc BGE patch: add advanced parameters for SoftBody. Add Rasterizer.drawLine() Python function. 2008-09-24 22:58:49 +00:00
Rasterizer improved game soft bodies, works for objects that are using 'set smooth' 2008-09-25 03:02:30 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00