.. |
KXNetwork
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
BL_BlenderShader.cpp
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Fix for bug #18423: BGE lights in overlay scene also affected
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2009-03-24 15:45:08 +00:00 |
BL_BlenderShader.h
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Merge of first part of changes from the apricot branch, especially
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2008-09-04 20:51:28 +00:00 |
BL_Material.cpp
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Sync with Apricot Game Engine
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2008-07-10 12:47:20 +00:00 |
BL_Material.h
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Merge of first part of changes from the apricot branch, especially
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2008-09-04 20:51:28 +00:00 |
BL_Shader.cpp
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BGE Python API
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2009-04-05 06:08:41 +00:00 |
BL_Shader.h
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Python ref-counting fixes
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2009-04-06 08:17:04 +00:00 |
BL_Texture.cpp
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BGE Python API
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2009-02-19 13:42:07 +00:00 |
BL_Texture.h
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Preparation to VideoTexture: everything but the VideoTexture module itself.
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2008-10-31 21:06:48 +00:00 |
CMakeLists.txt
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BGE Py API
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2009-04-07 18:55:35 +00:00 |
KX_BlenderMaterial.cpp
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_BlenderMaterial.h
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BGE Bugfixes (mostly in the py api)
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2009-04-05 14:01:49 +00:00 |
KX_BulletPhysicsController.cpp
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remove warnings for the BGE
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2009-02-25 03:26:02 +00:00 |
KX_BulletPhysicsController.h
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BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows to change the mass of a dynamic or rigid body object during the game. Two methods are available: in a Python script by setting the mass attribute of the game object; by logic brick with the Edit Object->Dynamics->Set Mass actuator. The mass can only be set on dynamic objects and must be a positive floating point value.
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2009-01-14 22:33:39 +00:00 |
KX_Camera.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_Camera.h
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BGE Python API
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2009-04-05 06:08:41 +00:00 |
KX_CameraActuator.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_CameraActuator.h
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moved more attributes from getattr into PyAttributeDef's
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2009-04-04 02:57:35 +00:00 |
KX_CameraIpoSGController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_CameraIpoSGController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_CDActuator.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_CDActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_ClientObjectInfo.h
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Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
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2009-02-25 12:07:51 +00:00 |
KX_ConstraintActuator.cpp
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_ConstraintActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_ConstraintWrapper.cpp
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_ConstraintWrapper.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_ConvertPhysicsObject.h
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Add support to lock individual axis during rigid body simulation, for translation and rotation. This makes it easier to do 1D or 2D physics (tetris, blockout)
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2009-03-09 07:12:16 +00:00 |
KX_ConvertPhysicsObjects.cpp
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Applied patch #18446, to do versions on damping
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2009-03-29 19:54:05 +00:00 |
KX_EmptyObject.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_EmptyObject.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_GameActuator.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_GameActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_GameObject.cpp
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BGE Python API (small changes)
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2009-04-07 16:00:32 +00:00 |
KX_GameObject.h
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added experimental KX_GameObject attributes "sensors", "controllers" and "actuators"
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2009-04-05 08:48:51 +00:00 |
KX_IInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_IPhysicsController.cpp
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BGE patch: dynamically update the coumpound parent shape when parenting to a compound object.
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2009-01-13 22:59:18 +00:00 |
KX_IPhysicsController.h
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BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows to change the mass of a dynamic or rigid body object during the game. Two methods are available: in a Python script by setting the mass attribute of the game object; by logic brick with the Edit Object->Dynamics->Set Mass actuator. The mass can only be set on dynamic objects and must be a positive floating point value.
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2009-01-14 22:33:39 +00:00 |
KX_IPO_SGController.cpp
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remove warnings for the BGE
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2009-02-25 03:26:02 +00:00 |
KX_IPO_SGController.h
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BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation.
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2008-09-23 20:07:15 +00:00 |
KX_IpoActuator.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_IpoActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_IPOTransform.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_IScalarInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ISceneConverter.h
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Merge of first part of changes from the apricot branch, especially
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2008-09-04 20:51:28 +00:00 |
KX_ISystem.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_KetsjiEngine.cpp
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Fix: The debug lines of Physics Debug Visualization were drawn incorrectly when using overlay scenes (it was using the wrong camera)
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2009-03-09 05:01:16 +00:00 |
KX_KetsjiEngine.h
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BGE update: helper functions for VideoTexture render to texture feature.
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2008-11-26 17:38:54 +00:00 |
KX_Light.cpp
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BGE Python API
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2009-04-06 13:27:28 +00:00 |
KX_Light.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_LightIpoSGController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_LightIpoSGController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_MaterialIpoController.cpp
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Win64: please check my changes if you ran across them ;) But should be fine since no additional crashes were reported!
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2008-08-17 17:08:00 +00:00 |
KX_MaterialIpoController.h
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BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE.
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2008-07-25 13:45:57 +00:00 |
KX_MeshProxy.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_MeshProxy.h
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Made KX_MeshProxy use PyAttributeDef. simplified getting the 'materials' attribute (no need to differentiate between types)
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2009-04-04 15:54:07 +00:00 |
KX_MotionState.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_MotionState.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_MouseFocusSensor.cpp
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BGE Python API
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2009-04-06 13:27:28 +00:00 |
KX_MouseFocusSensor.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_NearSensor.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_NearSensor.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_ObColorIpoSGController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ObColorIpoSGController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ObjectActuator.cpp
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_ObjectActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_OdePhysicsController.cpp
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BGE patch: dynamically update the coumpound parent shape when parenting to a compound object.
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2009-01-13 22:59:18 +00:00 |
KX_OdePhysicsController.h
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BGE patch: dynamically update the coumpound parent shape when parenting to a compound object.
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2009-01-13 22:59:18 +00:00 |
KX_OrientationInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_OrientationInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ParentActuator.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_ParentActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_PhysicsEngineEnums.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PhysicsObjectWrapper.cpp
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_PhysicsObjectWrapper.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_PhysicsPropertiesobsolete.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PolygonMaterial.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_PolygonMaterial.h
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BGE Bugfixes (mostly in the py api)
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2009-04-05 14:01:49 +00:00 |
KX_PolyProxy.cpp
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BGE Python API
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2009-04-06 13:27:28 +00:00 |
KX_PolyProxy.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_PositionInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PositionInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PyConstraintBinding.cpp
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Python ref-counting fixes
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2009-04-06 08:17:04 +00:00 |
KX_PyConstraintBinding.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PyMath.cpp
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BGE Python API
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2009-04-05 06:08:41 +00:00 |
KX_PyMath.h
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BGE Python API
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2009-02-23 06:41:10 +00:00 |
KX_PythonInit.cpp
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BGE Py API
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2009-04-07 18:55:35 +00:00 |
KX_PythonInit.h
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BGE Py API
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2009-04-07 18:55:35 +00:00 |
KX_PythonInitTypes.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_PythonInitTypes.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_RadarSensor.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_RadarSensor.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_RayCast.cpp
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BGE Bugfixes (mostly in the py api)
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2009-04-05 14:01:49 +00:00 |
KX_RayCast.h
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BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
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2008-08-27 19:34:19 +00:00 |
KX_RayEventManager.cpp
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
KX_RayEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
KX_RaySensor.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_RaySensor.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_SCA_AddObjectActuator.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_SCA_AddObjectActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_SCA_DynamicActuator.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_SCA_DynamicActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_SCA_EndObjectActuator.cpp
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_SCA_EndObjectActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_SCA_ReplaceMeshActuator.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_SCA_ReplaceMeshActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_ScalarInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ScalarInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ScalingInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ScalingInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_Scene.cpp
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BGE Python API (small changes)
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2009-04-07 16:00:32 +00:00 |
KX_Scene.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_SceneActuator.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_SceneActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_SG_BoneParentNodeRelationship.cpp
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Minor speedups for the BGE
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2009-02-25 06:43:03 +00:00 |
KX_SG_BoneParentNodeRelationship.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_SG_NodeRelationships.cpp
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Minor speedups for the BGE
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2009-02-25 06:43:03 +00:00 |
KX_SG_NodeRelationships.h
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Added access for adjusting timeOffset value at runtime, used for apricot (Franky climbing walls)
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2008-06-14 17:12:49 +00:00 |
KX_SoundActuator.cpp
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_SoundActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_StateActuator.cpp
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_StateActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_SumoPhysicsController.cpp
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BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows to change the mass of a dynamic or rigid body object during the game. Two methods are available: in a Python script by setting the mass attribute of the game object; by logic brick with the Edit Object->Dynamics->Set Mass actuator. The mass can only be set on dynamic objects and must be a positive floating point value.
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2009-01-14 22:33:39 +00:00 |
KX_SumoPhysicsController.h
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BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows to change the mass of a dynamic or rigid body object during the game. Two methods are available: in a Python script by setting the mass attribute of the game object; by logic brick with the Edit Object->Dynamics->Set Mass actuator. The mass can only be set on dynamic objects and must be a positive floating point value.
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2009-01-14 22:33:39 +00:00 |
KX_TimeCategoryLogger.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_TimeCategoryLogger.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_TimeLogger.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_TimeLogger.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_TouchEventManager.cpp
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BGE fix bug #17430: BGE Collide/Touch Sensor interfearing with other unrelated sensor states. The bug was introduced in the recent logic optimization patch. It only affects collision and touch sensors. The bug is fixed by keeping track of registration count.
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2008-08-05 16:23:33 +00:00 |
KX_TouchEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
KX_TouchSensor.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_TouchSensor.h
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moved more attributes from getattr into PyAttributeDef's
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2009-04-04 02:57:35 +00:00 |
KX_TrackToActuator.cpp
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Updated bge_api_validate_py.txt to check for undocumented attributes
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2009-04-07 11:45:48 +00:00 |
KX_TrackToActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_VehicleWrapper.cpp
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_VehicleWrapper.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_VertexProxy.cpp
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BGE Python API
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2009-04-06 13:27:28 +00:00 |
KX_VertexProxy.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_VisibilityActuator.cpp
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BGE Python API
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2009-04-07 11:06:35 +00:00 |
KX_VisibilityActuator.h
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Python BGE API
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2009-04-03 14:51:06 +00:00 |
KX_WorldInfo.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_WorldInfo.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_WorldIpoController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_WorldIpoController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
Makefile
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Merge of first part of changes from the apricot branch, especially
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2008-09-04 20:51:28 +00:00 |
SConscript
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BGE Py API
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2009-04-07 18:55:35 +00:00 |