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Brecht Van Lommel ca64bd0aac Render: move Cycles visibility, holdout and shadow catcher properties to Blender
The immediate reason for this is that we want to be able to initialize them
to different defaults for light objects, which is hard with Python properties.
But in general it is useful to be able to share these with other renderers.

As a side effect, Eevee now supports a per-object holdout instead of only
per-collection.

Differential Revision: https://developer.blender.org/D12133
2021-08-05 17:22:38 +02:00
.github Add Probot Stale configuration file 2019-10-11 14:13:29 +02:00
build_files Cleanup: tab indentation for CMake / GNUmakefile 2021-08-05 12:03:41 +10:00
doc PyDoc: Update GPU Example of draw_view3d 2021-08-04 20:25:50 -04:00
extern Cleanup: tab indentation for CMake / GNUmakefile 2021-08-05 12:03:41 +10:00
intern Render: move Cycles visibility, holdout and shadow catcher properties to Blender 2021-08-05 17:22:38 +02:00
release Render: move Cycles visibility, holdout and shadow catcher properties to Blender 2021-08-05 17:22:38 +02:00
source Render: move Cycles visibility, holdout and shadow catcher properties to Blender 2021-08-05 17:22:38 +02:00
tests LibOverride RNA API: add removal of properties and operations. 2021-08-04 16:57:08 +02:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format Cleanup: update clang-format so PyObject_HEAD indents properly 2021-06-24 17:12:04 +10:00
.clang-tidy Cleanup: enable modernize-use-equals-default check 2021-04-08 11:07:27 +02:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.git-blame-ignore-revs Cleanup: git-blame-ignore-revs: Update policy & commits 2021-01-29 13:20:32 +05:30
.gitignore Compositor automated testing 2021-03-26 16:15:02 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt DRW: New Select Debug Engine 2021-08-05 11:56:51 -03:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Cleanup: tab indentation for CMake / GNUmakefile 2021-08-05 12:03:41 +10:00
make.bat Windows: Add icons and icons_geom to make.bat 2021-08-04 19:32:24 -06:00
readme.rst Blender README: Fix the full license name. 2021-04-09 12:39:33 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.