536d9fec80
- move object_iterators.c --> view3d_iterators. (ED_object.h had to include ED_view3d.h which isn't so nice) - move projection functions from view3d_view.c --> view3d_project.c (view3d_view was becoming a mishmash of utility functions and operators). - some some cmake includes as system-includes.
73 lines
981 B
CMake
73 lines
981 B
CMake
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set(INC
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.
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)
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set(INC_SYS
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${GLEW_INCLUDE_PATH}
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${OPENGL_INCLUDE_DIR}
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)
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set(SRC
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util_attribute.cpp
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util_cache.cpp
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util_cuda.cpp
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util_dynlib.cpp
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util_md5.cpp
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util_memarena.cpp
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util_opencl.cpp
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util_path.cpp
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util_string.cpp
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util_system.cpp
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util_task.cpp
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util_time.cpp
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util_transform.cpp
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)
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if(WITH_CYCLES_TEST)
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list(APPEND SRC
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util_view.cpp
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)
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endif()
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set(SRC_HEADERS
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util_algorithm.h
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util_args.h
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util_attribute.h
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util_boundbox.h
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util_cache.h
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util_cuda.h
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util_debug.h
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util_dynlib.h
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util_foreach.h
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util_function.h
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util_hash.h
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util_image.h
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util_list.h
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util_map.h
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util_math.h
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util_md5.h
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util_memarena.h
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util_opencl.h
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util_opengl.h
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util_param.h
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util_path.h
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util_progress.h
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util_set.h
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util_string.h
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util_system.h
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util_task.h
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util_thread.h
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util_time.h
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util_transform.h
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util_types.h
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util_view.h
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util_vector.h
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util_xml.h
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)
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include_directories(${INC})
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include_directories(SYSTEM ${INC_SYS})
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add_library(cycles_util ${SRC} ${SRC_HEADERS})
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