blender/source/gameengine
Campbell Barton ce4162c9a1 * Joystick sensor is now only triggered from events of the selected type.
* Keyboard sensor - added (back?) support for qualifiers (Hold buttons in the UI)
2008-10-08 03:16:19 +00:00
..
BlenderRoutines Bugfix: modified game material settings in blender didn't get 2008-10-04 17:04:23 +00:00
Converter * Joystick sensor is now only triggered from events of the selected type. 2008-10-08 03:16:19 +00:00
Expressions Python 2.4 should build with the game engine now, no thanks to python for switching from char to const char 2008-10-02 00:22:28 +00:00
GameLogic * Joystick sensor is now only triggered from events of the selected type. 2008-10-08 03:16:19 +00:00
GamePlayer Game player: preserve material, debug settings, between .blend files. 2008-10-04 16:42:36 +00:00
Ketsji Blender works with python 2.6, our own import functions that replace pythons internal function needed updating for an extra in argument in 2.6. 2008-10-03 06:27:41 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit) 2008-10-01 07:55:02 +00:00
PyDoc BGE patch: add advanced parameters for SoftBody. Add Rasterizer.drawLine() Python function. 2008-09-24 22:58:49 +00:00
Rasterizer Allow Bullet soft bodies to be created using a AddObject actuator. Added a fake world coordinate system to game soft bodies, although the vertices are already in world space. 2008-09-26 02:27:59 +00:00
SceneGraph BGE patch: support for partial hierarchy in dupligroup instantiation; removal of links that point to inactive objects during group instantiation. 2008-07-18 19:56:56 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00