blender/release/scripts/ui/properties_object_constraint.py
2010-04-01 21:44:56 +00:00

786 lines
23 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
narrowui = 180
class ConstraintButtonsPanel(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "constraint"
def draw_constraint(self, context, con):
layout = self.layout
box = layout.template_constraint(con)
wide_ui = context.region.width > narrowui
if box:
# match enum type to our functions, avoids a lookup table.
getattr(self, con.type)(context, box, con, wide_ui)
if con.type not in ('RIGID_BODY_JOINT', 'SPLINE_IK', 'NULL'):
box.prop(con, "influence")
def space_template(self, layout, con, wide_ui, target=True, owner=True):
if target or owner:
split = layout.split(percentage=0.2)
if wide_ui:
split.label(text="Space:")
row = split.row()
else:
row = layout.row()
if target:
row.prop(con, "target_space", text="")
if wide_ui:
if target and owner:
row.label(icon='ARROW_LEFTRIGHT')
else:
row = layout.row()
if owner:
row.prop(con, "owner_space", text="")
def target_template(self, layout, con, wide_ui, subtargets=True):
if wide_ui:
layout.prop(con, "target") # XXX limiting settings for only 'curves' or some type of object
else:
layout.prop(con, "target", text="")
if con.target and subtargets:
if con.target.type == 'ARMATURE':
if wide_ui:
layout.prop_object(con, "subtarget", con.target.data, "bones", text="Bone")
else:
layout.prop_object(con, "subtarget", con.target.data, "bones", text="")
if con.type in ('COPY_LOCATION', 'STRETCH_TO', 'TRACK_TO'):
row = layout.row()
row.label(text="Head/Tail:")
row.prop(con, "head_tail", text="")
elif con.target.type in ('MESH', 'LATTICE'):
layout.prop_object(con, "subtarget", con.target, "vertex_groups", text="Vertex Group")
def ik_template(self, layout, con, wide_ui):
# only used for iTaSC
layout.prop(con, "pole_target")
if con.pole_target and con.pole_target.type == 'ARMATURE':
layout.prop_object(con, "pole_subtarget", con.pole_target.data, "bones", text="Bone")
if con.pole_target:
row = layout.row()
row.label()
row.prop(con, "pole_angle")
split = layout.split(percentage=0.33)
col = split.column()
col.prop(con, "use_tail")
col.prop(con, "use_stretch")
col = split.column()
col.prop(con, "chain_length")
col.prop(con, "use_target")
def CHILD_OF(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
split = layout.split()
col = split.column()
col.label(text="Location:")
col.prop(con, "use_location_x", text="X")
col.prop(con, "use_location_y", text="Y")
col.prop(con, "use_location_z", text="Z")
col = split.column()
col.label(text="Rotation:")
col.prop(con, "use_rotation_x", text="X")
col.prop(con, "use_rotation_y", text="Y")
col.prop(con, "use_rotation_z", text="Z")
col = split.column()
col.label(text="Scale:")
col.prop(con, "use_scale_x", text="X")
col.prop(con, "use_scale_y", text="Y")
col.prop(con, "use_scale_z", text="Z")
split = layout.split()
col = split.column()
col.operator("constraint.childof_set_inverse")
if wide_ui:
col = split.column()
col.operator("constraint.childof_clear_inverse")
def TRACK_TO(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
row = layout.row()
if wide_ui:
row.label(text="To:")
row.prop(con, "track", expand=True)
split = layout.split()
col = split.column()
col.prop(con, "up", text="Up")
if wide_ui:
col = split.column()
col.prop(con, "target_z")
self.space_template(layout, con, wide_ui)
def IK(self, context, layout, con, wide_ui):
if context.object.pose.ik_solver == "ITASC":
layout.prop(con, "ik_type")
getattr(self, 'IK_' + con.ik_type)(context, layout, con, wide_ui)
else:
# Legacy IK constraint
self.target_template(layout, con, wide_ui)
if wide_ui:
layout.prop(con, "pole_target")
else:
layout.prop(con, "pole_target", text="")
if con.pole_target and con.pole_target.type == 'ARMATURE':
if wide_ui:
layout.prop_object(con, "pole_subtarget", con.pole_target.data, "bones", text="Bone")
else:
layout.prop_object(con, "pole_subtarget", con.pole_target.data, "bones", text="")
if con.pole_target:
row = layout.row()
row.prop(con, "pole_angle")
if wide_ui:
row.label()
split = layout.split()
col = split.column()
col.prop(con, "iterations")
col.prop(con, "chain_length")
col.label(text="Weight:")
col.prop(con, "weight", text="Position", slider=True)
sub = col.column()
sub.active = con.use_rotation
sub.prop(con, "orient_weight", text="Rotation", slider=True)
if wide_ui:
col = split.column()
col.prop(con, "use_tail")
col.prop(con, "use_stretch")
col.separator()
col.prop(con, "use_target")
col.prop(con, "use_rotation")
def IK_COPY_POSE(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
self.ik_template(layout, con, wide_ui)
row = layout.row()
row.label(text="Axis Ref:")
row.prop(con, "axis_reference", expand=True)
split = layout.split(percentage=0.33)
split.row().prop(con, "use_position")
row = split.row()
row.prop(con, "weight", text="Weight", slider=True)
row.active = con.use_position
split = layout.split(percentage=0.33)
row = split.row()
row.label(text="Lock:")
row = split.row()
row.prop(con, "pos_lock_x", text="X")
row.prop(con, "pos_lock_y", text="Y")
row.prop(con, "pos_lock_z", text="Z")
split.active = con.use_position
split = layout.split(percentage=0.33)
split.row().prop(con, "use_rotation")
row = split.row()
row.prop(con, "orient_weight", text="Weight", slider=True)
row.active = con.use_rotation
split = layout.split(percentage=0.33)
row = split.row()
row.label(text="Lock:")
row = split.row()
row.prop(con, "rot_lock_x", text="X")
row.prop(con, "rot_lock_y", text="Y")
row.prop(con, "rot_lock_z", text="Z")
split.active = con.use_rotation
def IK_DISTANCE(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
self.ik_template(layout, con, wide_ui)
layout.prop(con, "limit_mode")
row = layout.row()
row.prop(con, "weight", text="Weight", slider=True)
row.prop(con, "distance", text="Distance", slider=True)
def FOLLOW_PATH(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
split = layout.split()
col = split.column()
col.prop(con, "use_curve_follow")
col.prop(con, "use_curve_radius")
if wide_ui:
col = split.column()
col.prop(con, "use_fixed_position")
if con.use_fixed_position:
col.prop(con, "offset_factor", text="Offset")
else:
col.prop(con, "offset")
row = layout.row()
if wide_ui:
row.label(text="Forward:")
row.prop(con, "forward", expand=True)
row = layout.row()
row.prop(con, "up", text="Up")
if wide_ui:
row.label()
def LIMIT_ROTATION(self, context, layout, con, wide_ui):
split = layout.split()
col = split.column(align=True)
col.prop(con, "use_limit_x")
sub = col.column()
sub.active = con.use_limit_x
sub.prop(con, "minimum_x", text="Min")
sub.prop(con, "maximum_x", text="Max")
if wide_ui:
col = split.column(align=True)
col.prop(con, "use_limit_y")
sub = col.column()
sub.active = con.use_limit_y
sub.prop(con, "minimum_y", text="Min")
sub.prop(con, "maximum_y", text="Max")
if wide_ui:
col = split.column(align=True)
col.prop(con, "use_limit_z")
sub = col.column()
sub.active = con.use_limit_z
sub.prop(con, "minimum_z", text="Min")
sub.prop(con, "maximum_z", text="Max")
row = layout.row()
row.prop(con, "limit_transform")
if wide_ui:
row.label()
row = layout.row()
if wide_ui:
row.label(text="Convert:")
row.prop(con, "owner_space", text="")
def LIMIT_LOCATION(self, context, layout, con, wide_ui):
split = layout.split()
col = split.column()
col.prop(con, "use_minimum_x")
sub = col.column()
sub.active = con.use_minimum_x
sub.prop(con, "minimum_x", text="")
col.prop(con, "use_maximum_x")
sub = col.column()
sub.active = con.use_maximum_x
sub.prop(con, "maximum_x", text="")
if wide_ui:
col = split.column()
col.prop(con, "use_minimum_y")
sub = col.column()
sub.active = con.use_minimum_y
sub.prop(con, "minimum_y", text="")
col.prop(con, "use_maximum_y")
sub = col.column()
sub.active = con.use_maximum_y
sub.prop(con, "maximum_y", text="")
if wide_ui:
col = split.column()
col.prop(con, "use_minimum_z")
sub = col.column()
sub.active = con.use_minimum_z
sub.prop(con, "minimum_z", text="")
col.prop(con, "use_maximum_z")
sub = col.column()
sub.active = con.use_maximum_z
sub.prop(con, "maximum_z", text="")
row = layout.row()
row.prop(con, "limit_transform")
if wide_ui:
row.label()
row = layout.row()
if wide_ui:
row.label(text="Convert:")
row.prop(con, "owner_space", text="")
def LIMIT_SCALE(self, context, layout, con, wide_ui):
split = layout.split()
col = split.column()
col.prop(con, "use_minimum_x")
sub = col.column()
sub.active = con.use_minimum_x
sub.prop(con, "minimum_x", text="")
col.prop(con, "use_maximum_x")
sub = col.column()
sub.active = con.use_maximum_x
sub.prop(con, "maximum_x", text="")
if wide_ui:
col = split.column()
col.prop(con, "use_minimum_y")
sub = col.column()
sub.active = con.use_minimum_y
sub.prop(con, "minimum_y", text="")
col.prop(con, "use_maximum_y")
sub = col.column()
sub.active = con.use_maximum_y
sub.prop(con, "maximum_y", text="")
if wide_ui:
col = split.column()
col.prop(con, "use_minimum_z")
sub = col.column()
sub.active = con.use_minimum_z
sub.prop(con, "minimum_z", text="")
col.prop(con, "use_maximum_z")
sub = col.column()
sub.active = con.use_maximum_z
sub.prop(con, "maximum_z", text="")
row = layout.row()
row.prop(con, "limit_transform")
if wide_ui:
row.label()
row = layout.row()
if wide_ui:
row.label(text="Convert:")
row.prop(con, "owner_space", text="")
def COPY_ROTATION(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
split = layout.split()
col = split.column()
col.prop(con, "use_x", text="X")
sub = col.column()
sub.active = con.use_x
sub.prop(con, "invert_x", text="Invert")
col = split.column()
col.prop(con, "use_y", text="Y")
sub = col.column()
sub.active = con.use_y
sub.prop(con, "invert_y", text="Invert")
col = split.column()
col.prop(con, "use_z", text="Z")
sub = col.column()
sub.active = con.use_z
sub.prop(con, "invert_z", text="Invert")
layout.prop(con, "use_offset")
self.space_template(layout, con, wide_ui)
def COPY_LOCATION(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
split = layout.split()
col = split.column()
col.prop(con, "use_x", text="X")
sub = col.column()
sub.active = con.use_x
sub.prop(con, "invert_x", text="Invert")
col = split.column()
col.prop(con, "use_y", text="Y")
sub = col.column()
sub.active = con.use_y
sub.prop(con, "invert_y", text="Invert")
col = split.column()
col.prop(con, "use_z", text="Z")
sub = col.column()
sub.active = con.use_z
sub.prop(con, "invert_z", text="Invert")
layout.prop(con, "use_offset")
self.space_template(layout, con, wide_ui)
def COPY_SCALE(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
row = layout.row(align=True)
row.prop(con, "use_x", text="X")
row.prop(con, "use_y", text="Y")
row.prop(con, "use_z", text="Z")
layout.prop(con, "use_offset")
self.space_template(layout, con, wide_ui)
def MAINTAIN_VOLUME(self, context, layout, con, wide_ui):
row = layout.row()
if wide_ui:
row.label(text="Free:")
row.prop(con, "axis", expand=True)
layout.prop(con, "volume")
self.space_template(layout, con, wide_ui)
def COPY_TRANSFORMS(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
self.space_template(layout, con, wide_ui)
#def SCRIPT(self, context, layout, con):
def ACTION(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
if wide_ui:
layout.prop(con, "action")
else:
layout.prop(con, "action", text="")
if wide_ui:
layout.prop(con, "transform_channel")
else:
layout.prop(con, "transform_channel", text="")
split = layout.split()
col = split.column(align=True)
col.label(text="Action Length:")
col.prop(con, "frame_start", text="Start")
col.prop(con, "frame_end", text="End")
if wide_ui:
col = split.column(align=True)
col.label(text="Target Range:")
col.prop(con, "minimum", text="Min")
col.prop(con, "maximum", text="Max")
row = layout.row()
if wide_ui:
row.label(text="Convert:")
row.prop(con, "target_space", text="")
def LOCKED_TRACK(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
row = layout.row()
if wide_ui:
row.label(text="To:")
row.prop(con, "track", expand=True)
row = layout.row()
if wide_ui:
row.label(text="Lock:")
row.prop(con, "locked", expand=True)
def LIMIT_DISTANCE(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
col = layout.column(align=True)
col.prop(con, "distance")
col.operator("constraint.limitdistance_reset")
row = layout.row()
row.label(text="Clamp Region:")
row.prop(con, "limit_mode", text="")
def STRETCH_TO(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
split = layout.split()
col = split.column()
col.prop(con, "original_length", text="Rest Length")
if wide_ui:
col = split.column()
col.operator("constraint.stretchto_reset", text="Reset")
col = layout.column()
col.prop(con, "bulge", text="Volume Variation")
row = layout.row()
if wide_ui:
row.label(text="Volume:")
row.prop(con, "volume", expand=True)
if not wide_ui:
row = layout.row()
row.label(text="Plane:")
row.prop(con, "keep_axis", expand=True)
def FLOOR(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
split = layout.split()
col = split.column()
col.prop(con, "sticky")
if wide_ui:
col = split.column()
col.prop(con, "use_rotation")
layout.prop(con, "offset")
row = layout.row()
if wide_ui:
row.label(text="Min/Max:")
row.prop(con, "floor_location", expand=True)
self.space_template(layout, con, wide_ui)
def RIGID_BODY_JOINT(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
if wide_ui:
layout.prop(con, "pivot_type")
else:
layout.prop(con, "pivot_type", text="")
if wide_ui:
layout.prop(con, "child")
else:
layout.prop(con, "child", text="")
split = layout.split()
col = split.column()
col.prop(con, "disable_linked_collision", text="No Collision")
if wide_ui:
col = split.column()
col.prop(con, "draw_pivot", text="Display Pivot")
split = layout.split()
col = split.column(align=True)
col.label(text="Pivot:")
col.prop(con, "pivot_x", text="X")
col.prop(con, "pivot_y", text="Y")
col.prop(con, "pivot_z", text="Z")
if wide_ui:
col = split.column(align=True)
col.label(text="Axis:")
col.prop(con, "axis_x", text="X")
col.prop(con, "axis_y", text="Y")
col.prop(con, "axis_z", text="Z")
#Missing: Limit arrays (not wrapped in RNA yet)
def CLAMP_TO(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
row = layout.row()
if wide_ui:
row.label(text="Main Axis:")
row.prop(con, "main_axis", expand=True)
row = layout.row()
row.prop(con, "cyclic")
def TRANSFORM(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
layout.prop(con, "extrapolate_motion", text="Extrapolate")
col = layout.column()
col.row().label(text="Source:")
col.row().prop(con, "map_from", expand=True)
split = layout.split()
sub = split.column(align=True)
sub.label(text="X:")
sub.prop(con, "from_min_x", text="Min")
sub.prop(con, "from_max_x", text="Max")
if wide_ui:
sub = split.column(align=True)
sub.label(text="Y:")
sub.prop(con, "from_min_y", text="Min")
sub.prop(con, "from_max_y", text="Max")
if wide_ui:
sub = split.column(align=True)
sub.label(text="Z:")
sub.prop(con, "from_min_z", text="Min")
sub.prop(con, "from_max_z", text="Max")
split = layout.split()
col = split.column()
col.label(text="Destination:")
col.row().prop(con, "map_to", expand=True)
split = layout.split()
col = split.column()
col.label(text="X:")
col.row().prop(con, "map_to_x_from", expand=True)
sub = col.column(align=True)
sub.prop(con, "to_min_x", text="Min")
sub.prop(con, "to_max_x", text="Max")
if wide_ui:
col = split.column()
col.label(text="Y:")
col.row().prop(con, "map_to_y_from", expand=True)
sub = col.column(align=True)
sub.prop(con, "to_min_y", text="Min")
sub.prop(con, "to_max_y", text="Max")
if wide_ui:
col = split.column()
col.label(text="Z:")
col.row().prop(con, "map_to_z_from", expand=True)
sub = col.column(align=True)
sub.prop(con, "to_min_z", text="Min")
sub.prop(con, "to_max_z", text="Max")
self.space_template(layout, con, wide_ui)
def SHRINKWRAP(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
layout.prop(con, "distance")
layout.prop(con, "shrinkwrap_type")
if con.shrinkwrap_type == 'PROJECT':
row = layout.row(align=True)
row.prop(con, "use_x")
row.prop(con, "use_y")
row.prop(con, "use_z")
def DAMPED_TRACK(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
row = layout.row()
if wide_ui:
row.label(text="To:")
row.prop(con, "track", expand=True)
def SPLINE_IK(self, context, layout, con, wide_ui):
self.target_template(layout, con, wide_ui)
col = layout.column()
col.label(text="Spline Fitting:")
col.prop(con, "chain_length")
col.prop(con, "even_divisions")
col.prop(con, "chain_offset")
col = layout.column()
col.label(text="Chain Scaling:")
col.prop(con, "y_stretch")
if wide_ui:
col.prop(con, "xz_scaling_mode")
else:
col.prop(con, "xz_scaling_mode", text="")
col.prop(con, "use_curve_radius")
class OBJECT_PT_constraints(ConstraintButtonsPanel):
bl_label = "Object Constraints"
bl_context = "constraint"
def poll(self, context):
return (context.object)
def draw(self, context):
layout = self.layout
ob = context.object
layout.operator_menu_enum("object.constraint_add", "type")
for con in ob.constraints:
self.draw_constraint(context, con)
class BONE_PT_constraints(ConstraintButtonsPanel):
bl_label = "Bone Constraints"
bl_context = "bone_constraint"
def poll(self, context):
return (context.pose_bone)
def draw(self, context):
layout = self.layout
layout.operator_menu_enum("pose.constraint_add", "type")
for con in context.pose_bone.constraints:
self.draw_constraint(context, con)
classes = [
OBJECT_PT_constraints,
BONE_PT_constraints]
def register():
register = bpy.types.register
for cls in classes:
register(cls)
def unregister():
unregister = bpy.types.unregister
for cls in classes:
unregister(cls)
if __name__ == "__main__":
register()